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Programming Minecraft on the Raspberry Pi

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Re: Programming Minecraft on the Raspberry Pi

#31
post #11

Lots of fun stuff you can program in Minecraft Pi Edition. My son and I made a minecraft version of snake/tron where each player would leave behind a trail of TNT blocks as they ran around a closed arena. Hitting a TNT would set off such huge chain reaction of explosions that the raspberry pi couldn't handle it. After a few rounds of these explosions the minecraft world looks like a total wasteland.

I honestly wish they had some of that level of scripting for the desktop version too, I love the idea of doing Python with Minecraft. Plus fun ideas like that could scale a little better on a much more powered system.

There is a custom plugin/language to extend vanilla Minecraft server transparently called Denizen. Custom yaml based scripts and even repl in-game

Re: Programming Minecraft on the Raspberry Pi

#32
post #15
post #6

Earlier quoted context omitted.

My first programming experience was using Logo on an Atari 800 as a 6 or 7 year old, and I instantly grasped the concept of a giving commands to a turtle with a pen. It was as game-like as most entertainment software of its time, but it subtly forced me to learn some math in order to create complex shapes. I think of Minecraft as a similarly clever idea. https://en.wikipedia.org/wiki/Logo_(programming_language)

I do not get why Logo went out of fashion. To me it is the king among learners. The physicality of the Logo turtle robot we had at our school back in the eighties was what made it "click" for me. Playing with something connected to the real world takes it to another level.

Logo is still available as a major mode of LibreOffice.
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