Earlier quoted context omitted.
Funny. I came here to complain that it's not a standalone app and yet another crappy browser app.
My principal complaint was going to be "why not a plugin" to the various editors that already exist (eg. VSCode, Sublime, Vim, etc). I saw the screenshot and thought, ugh, YAEA (yet another electron app).
Sneak Peek at WebAssembly Studio
31–40 of 103 posts
Re: Sneak Peek at WebAssembly Studio
#32 fetch('../out/main.wasm').then(response =>
response.arrayBuffer()
).then(bytes => WebAssembly.instantiate(bytes))
could be expressed as this: fetch('../out/main.wasm').then(response =>
WebAssembly.instantiateStreaming(response))
[0]: https://hacks.mozilla.org/2018/01/making-webassembly-even-fa...Re: Sneak Peek at WebAssembly Studio
#33_Started_ working on it late December? That's an incredible amount of progress for less than 4 months.
Re: Sneak Peek at WebAssembly Studio
#34Earlier quoted context omitted.
This is how it should be, if one wants to build an application out of the Web stack, then please use the browser I already have installed and provide the best UI/UX within those constraints.
You've clearly never tried to support more than one browser. That's the big benefit of Electron packing its own browser: you know exactly what engine it's running in and which version of said engine. It's not dependent on what the user wants to use, the last time they updated it, etc. Are there downsides? Sure, but the upsides vastly outweigh them for most users.
Sure I do, all the way back to when CGIs were still a thing, that is what Web development is all about.
It is no different than using any other programming language, graphical APIs, network API, or OS stacks backed up by standards.
Anything else is just being lazy at user's expenses.
Just imagine game developers shipping a GPU with their game just to be sure it is the same OpenGL version.
Re: Sneak Peek at WebAssembly Studio
#35Earlier quoted context omitted.
Funny. I came here to complain that it's not a standalone app and yet another crappy browser app.
I also would prefer standalone apps, but if my choice is between a browser app and a "standalone app" made with electron, the browser app wins in a landslide.
Re: Sneak Peek at WebAssembly Studio
#36Earlier quoted context omitted.
Bytecode formats as portable binaries have always been a thing on the mainframe world all the way back to the 60's, it has just taken quite a few decades to become commodity across mobile, desktop and web worlds.
Googling this only turns up Java...
Burroughs, Xerox PARC systems, ETHZ Lilith, Pascal UCSD, IBM TIMI, IBM Language Environment, ...
Re: Sneak Peek at WebAssembly Studio
#37Re: Sneak Peek at WebAssembly Studio
#38I came here to complain about it being yet another standalone app. I came back, after RTFA, to say that I'm pleasantly surprised that it runs completely in the web browser. https://webassembly.studio/
Really nice. I like these new in-browser IDEs. They often bring a full-fledged build system with them. Just open the URL, write your code, hit compile and download your build.
Re: Sneak Peek at WebAssembly Studio
#39The video is unlistenable
Re: Sneak Peek at WebAssembly Studio
#40I work with emscripten and webgl and this looks like a fantastic tool for optimization in particular. Really looking forward to using it. Thank you!
How much optimiztion can you squeeze out of webgl + wasm? Don’t you still have to call into JS?