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Fuze for Nintendo Switch: An easy-to-learn text-based programming language

fuze.co.uk

31–40 of 106 posts

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#31
post #22

I so, so wish something like Fuze was available for ioS. I'm an old-school ZX-Spectrum tinkerer and I still miss Basic. I can't help thinking it would still be unsurpassed as a simple (text-based) way of teaching coding to kids.

I learned on QBasic and have been out of the game for a long time but how do the kids start out these days? Do they use Python or JS? BASIC seems like the perfect language for complete beginners to start out on due to the lack of things like imports or main methods needed initially.

Scratch is frequently used to teach kids, but my (middle-school-aged) students found actual code in Python and JavaScript to be easier. There was a couple hours of frustration around some syntax things (python especially if you can believe it!) but once they had a good mental model they were much much faster with text than with visuals.

Perhaps Scratch is good for the first couple days of learning, but I think the ceiling hits pretty fast especially if the kids are really understanding the principles.

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#32

Is this an official Switch release sanctioned by Nintendo or do you need to jailbreak the Switch to run this?

From the press release PDF: "And just in case you run out, you can create your own or even purchase additional game packs directly from the Nintendo e-shop."

It also says it retails at 30 USD. I think it's a legit app for the Switch.

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#33
post #29

Does anyone have any experience with developing home-brew or indie games on the Switch here? I've considered getting one, but I'm limited by the rule "never buy a system for which I can't develop my own software" .. to what extent is this true of the Switch? I'd love to put my Lua-based programming IDE on the Switch, which turns out is a bit similar to this Fuze project .. but I'm un-certain just how much of the Swit…

I haven't checked in on it recently, but last I did inquire, they were being very selective with developers that they approved for development on the platform. I think they decided to go with a highly selective quality over quantity approach unlike what they did on the Wii U which was pretty easy for just about anyone to get a development kit for.

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#34
post #29

Does anyone have any experience with developing home-brew or indie games on the Switch here? I've considered getting one, but I'm limited by the rule "never buy a system for which I can't develop my own software" .. to what extent is this true of the Switch? I'd love to put my Lua-based programming IDE on the Switch, which turns out is a bit similar to this Fuze project .. but I'm un-certain just how much of the Swit…

They just got progress last month on homebrew: https://media.ccc.de/v/34c3-8941-console_security_-_switch

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#39
post #29

Does anyone have any experience with developing home-brew or indie games on the Switch here? I've considered getting one, but I'm limited by the rule "never buy a system for which I can't develop my own software" .. to what extent is this true of the Switch? I'd love to put my Lua-based programming IDE on the Switch, which turns out is a bit similar to this Fuze project .. but I'm un-certain just how much of the Swit…

Unlike the Wii U, which had a fairly accessible developer program, the Switch is still out of bounds to your average hobbyist developer. Nintendo have been pretty quiet about it too, other than instructing people to get in touch with them if they think they should have access to the Switch dev kit etc.

They've also been very quiet about whether the Nintendo Web Framework, a HTML / JS based set of APIs for the Wii U, would be available for Switch. I hope it is. Unity is great but the NWF would be great for prototyping etc.

Re: Fuze for Nintendo Switch: An easy-to-learn text-based programming language

#40

>If you are a budding creative digital artist and are willing to provide game style graphics, free of any royalty, for use in the release version then in return, you will be credited within the application and receive a free full version of the software for both Nintendo Switch and Windows, along with a selection of merchandising items we may have available at the time. To get in touch please use the contact page her…

It seems like no one is obligated to provide assets if they are not willing to be paid. There are many digital who already provide assets for free and would love to donate to a project such as this.
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