I would love to see performance numbers for a GPU data warehouse on a benchmark like TPCDS. My concern is that GPUs are very fast for a few operations, but that these operations aren't the bottleneck for realistic queries, so the overall performance will not be good. I did a TPCDS-based benchmark on Redshift-vs-Snowflake-vs-BigQuery a few weeks ago [1], it could probably be run by BlazingDB without too much trouble s…
TPC-DS has some incredibly complex queries that might be too complex for a database that doesn't have very extensive syntax coverage
BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
31–38 of 38 posts
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#32Earlier quoted context omitted.
People in the GPU space and slow storage systems like hadoop and S3) To caveat, I saw slow compared to something like storing your queryable data in system memory. The answer is that your clients are not normally GPU people. They are aware of GPUs and know they can be used for certain things but real clients normally have lots of data and they don't fire up a million instances to let it sit in a $10/GB storage soluti…
Great response thank you! I won't lie: We definitely have similar issues (I think any infra company runs in to this) Re: Kinetica. They are doing visualization as well as things like machine learning. I like your guys' approach a lot better. I see a clear bridge from the mass market commodity storage to something useful actually leveraging GPUs. That's why I commented. Best of luck to you!
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#33This actually looks pretty useful. I'm adjacent to you (DL on hadoop/spark competing more with the just launched amazon sagemaker among other things) and was curious about your go to market strategy. Like us you're kind of strattling the line between the hadoop ecosystem and GPUs. Mesos does this as well. It seems like most folks in the GPU space still don't get Hadoop or S3 as a data source yet though (despite it be…
People in the GPU space and slow storage systems like hadoop and S3) To caveat, I saw slow compared to something like storing your queryable data in system memory. The answer is that your clients are not normally GPU people. They are aware of GPUs and know they can be used for certain things but real clients normally have lots of data and they don't fire up a million instances to let it sit in a $10/GB storage soluti…
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#34What is the benefit of shipping data to the GPU for execution if the data is on S3 or HDFS? Won't most of the cost of the query be I/O?
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#35Congrats Rodrigo and team! We at MapD look forward to continued collaboration with you guys on the GOAI project and elsewhere!
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#36Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#37Earlier quoted context omitted.
Could you elaborate on the GPU + data lake part? Memory transfer lag to and from GPU is significant in comparison to GPU computing power. Data lake may mean mutliple heterogeneous data sources with or without schema. How is coping with it helped by a GPU?
So depending on your sources, e.g. if they are compressed or not, the GPU can greatly speed upi/o by compressing and decompressing directly on the GPU. This is particularly meaningful when you can store it in compressed state when you transfer to the GPU and decompress for use after its on. It doesn't solve most of the problems of working with hetergenous sources. That being said gpus definitely allowed us to speed u…
Re: BlazingDB Origins, oh and we just raised $2.9M from Nvidia and Samsung
#38Earlier quoted context omitted.
So depending on your sources, e.g. if they are compressed or not, the GPU can greatly speed upi/o by compressing and decompressing directly on the GPU. This is particularly meaningful when you can store it in compressed state when you transfer to the GPU and decompress for use after its on. It doesn't solve most of the problems of working with hetergenous sources. That being said gpus definitely allowed us to speed u…
What types of compression do you use? I did some work on streamvbyte, and it seems relevant.