I have had so many issues with Firebase, but the one that really pisses me off the most is that they used to advertise things like "scale worldwide to millions of users" and "Unlimited Connections" but then cap you at 100k concurrent users (10k initially and will gradually bump you up to 100k). When we got in contact with them about this they were nice enough to explain that we could create another database and shard…
Why I’m dumping Firebase for Web
31–40 of 123 posts
Re: Why I’m dumping Firebase for Web
#32I have had so many issues with Firebase, but the one that really pisses me off the most is that they used to advertise things like "scale worldwide to millions of users" and "Unlimited Connections" but then cap you at 100k concurrent users (10k initially and will gradually bump you up to 100k). When we got in contact with them about this they were nice enough to explain that we could create another database and shard…
> at 100k concurrent users That is a huge number of concurrent users though.
Re: Why I’m dumping Firebase for Web
#33I stopped using firebase DB about a year back. Now I prefer: 1) API backend using Google Cloud Endpoints deployed in GKE. Still using firebase Auth. 2) React SPA served from firebase hosting. Using FirebaseAuthUI One thing I continue to be astonished about is how difficult it remains to build a real apps (ssl, auth, persistence, packaging, deployment) as a one person team.
What is wrong with a simple rails/spring/django project hosted on heroku/elasticbeanstalk? Ssl, auth, persistence, packaging and deployment are all covered and easy.
Of you want a bit more control you can swap heroku/eb for a vps and use ansible for deloyment which is my preferred method for one person projects
Re: Why I’m dumping Firebase for Web
#34I love Firebase, I think it's a great tool. I actually gave a talk about Firebase when I was an intern at Google in 2015. I've liked it for a while. I think it's a simple model that actually lets you build most things very quickly and in a fun way (since it's all real-time). Here's my response to some of your points Only easy if you implement FirebaseAuthUI, which has a UI that is out of context and intolerable if yo…
Re: Why I’m dumping Firebase for Web
#35I never actually deployed this, so I don't know how it would have worked with lots of users, but when I was writing a game that required "secret sauce" my plan was to have a "server" connect as a privileged user- clients would submit their proposed moves to a write-only queue that was only readable to the "server" which would do a rules-check and update the game state as necessary.
Re: Why I’m dumping Firebase for Web
#36I have had so many issues with Firebase, but the one that really pisses me off the most is that they used to advertise things like "scale worldwide to millions of users" and "Unlimited Connections" but then cap you at 100k concurrent users (10k initially and will gradually bump you up to 100k). When we got in contact with them about this they were nice enough to explain that we could create another database and shard…
Oh come on, it was a startup. The same people who made the tool told the lies (if that's what they were). Now under Google, this is still the case - the original founders now lead the Firebase department if I'm not mistaken. I'm pretty sure they have influence over the marketing messages.
Re: Why I’m dumping Firebase for Web
#37I have had so many issues with Firebase, but the one that really pisses me off the most is that they used to advertise things like "scale worldwide to millions of users" and "Unlimited Connections" but then cap you at 100k concurrent users (10k initially and will gradually bump you up to 100k). When we got in contact with them about this they were nice enough to explain that we could create another database and shard…
I also got similar advice to shard my users or something.
So right now, we have crossed that limit and are unable to know how many users are on our system. Their server just fails and takes down the DB for 10 or so mins if I do that query.
Firebase is good for MVPs and prototypes but not at all scalable.
Re: Why I’m dumping Firebase for Web
#38(deepstream employee here) despite its flaws, Firebase has some great ideas, e.g. its permission language that strongly inspired us when building https://deepstreamhub.com/ . But there are some aspects, many mentioned by the OP that send us down a different route: - Serverless is a great goal, but only works for low complexity apps. We've designed deepstream explicitly not to take the server away, but as a layer that…
Since I think DS doesn't support more than one level of nested data. Is there an easy way?
Re: Why I’m dumping Firebase for Web
#39My pain points:
Cloud functions debugger = -1.
Can't tell you how much fretting I have dealt with using async.each and some buffer overflows or some other low level Node.js error that never makes it to the debugger. And the debugger isn't a plaintext log. It's a tacky UI where each line is an element, the "logs" are 600px high, and whenever you scroll a little you lose your spot on longer JSON logs.
I also strongly, strongly dislike how easy it is to accidentally delete data from storage. That red X icon is wayyy to easy to accidentally click and daily backups only don't give you wiggle room to recover on heavily used apps. This makes it sadly difficult to use their database view to present quick things to others without building a UX for it.
Let's not talk about how setting a field to `new Date()` just loses the value entirely instead of throwing an error or defaulting to ServerTime.
Re: Why I’m dumping Firebase for Web
#40I have had so many issues with Firebase, but the one that really pisses me off the most is that they used to advertise things like "scale worldwide to millions of users" and "Unlimited Connections" but then cap you at 100k concurrent users (10k initially and will gradually bump you up to 100k). When we got in contact with them about this they were nice enough to explain that we could create another database and shard…
> at 100k concurrent users That is a huge number of concurrent users though.
Our app has multiple millions of users and we wanted to add a small feature which we were going to use Firebase to back. We ended up having to go back to the drawing board when we started a gradual roll out and hit that limit pretty quickly.