When people who work in the games industry say they crunch because they're young men with poor boundaries who would do anything to make video games, and when industry veterans literally write PowerPoint decks about hiring suggesting targeting young men with poor boundaries because you can get them to crunch since they will do anything to write video games, I choose to believe their words. This lines up with external…
The metric for measuring the success of software on the other hand is directly proportional to the amount of functionality it implements, as defined in the requirement spec. These totally different goals for development are the reason the industries are so different, and why one is harder to plan for than the other.