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What Dwarf Fortress Taught Me About Startups

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Re: What Dwarf Fortress Taught Me About Startups

#31
post #6

OT, but for those of use who know kids into Minecraft, is DF a good thing for them to graduate to? KSP maybe better? Seems like there's a family of games here that have a progression of sophistication.

Kerbal Space Program is fantastic, I'll always recommend that. It might be worth checking out Gnomoria too; it's a lot easier to get started with (IMO) than Dwarf Fortress, but still provides a lot of mechanical depth.

I thought it was abandoned by dev's in a buggy alpha'ish state

Re: What Dwarf Fortress Taught Me About Startups

#33

Earlier quoted context omitted.

Kerbal Space Program is fantastic, I'll always recommend that. It might be worth checking out Gnomoria too; it's a lot easier to get started with (IMO) than Dwarf Fortress, but still provides a lot of mechanical depth.

I thought it was abandoned by dev's in a buggy alpha'ish state

I think you might be thinking of 'Spacebase DF-9' by Doublefine, which was released in a fairly primitive state and then basically never updated.

Gnomoria is already quite advanced (mechanically) and has been getting content updates for ages.

Re: What Dwarf Fortress Taught Me About Startups

#34
post #11

Fun analogy. One of my favorite mechanics in Dwarf Fortress is stress. Dwarves have thoughts which are contingent upon outside influences (fatigue, other dwarves, etc.) [1]. Failure to keep your dwarves happy results in a loss of productivity. Left untreated, your dwarves can eventually go insane and destroy everything you've built [2]. Fortunately, I've never seen this manifest in a startup before my own eyes (at le…

"Fortunately, I've never seen this manifest in a startup before my own eyes (at least in an extreme way)"

That's because, however tough the entrepreneurship may seem, the businesses are part of the larger society which is collectively protected to a high degree from many society-devastating causes. I've mentioned this before¹: "The world around you and your loved ones is relatively safe thanks to multitude of operating services that make sure that the individuals roaming free are not that crazy, not that malevolent, not that contagious, and in short will not have that much of a negative impact on society at large (which includes you)." Of course, the environment of the Dwarf Fortress does not promise you that kind of protection.

¹ https://news.ycombinator.com/item?id=9150147

Re: What Dwarf Fortress Taught Me About Startups

#35
post #6

OT, but for those of use who know kids into Minecraft, is DF a good thing for them to graduate to? KSP maybe better? Seems like there's a family of games here that have a progression of sophistication.

[factorio](https://www.factorio.com/) might be worth a look too

Re: What Dwarf Fortress Taught Me About Startups

#36
post #35
post #6

OT, but for those of use who know kids into Minecraft, is DF a good thing for them to graduate to? KSP maybe better? Seems like there's a family of games here that have a progression of sophistication.

[factorio]( https://www.factorio.com/ ) might be worth a look too

Thanks, but yeah, someone else mentioned it and the playvid I checked out made it look a little more battle-oriented than what I think is relevant, like a hybrid of The Sims and StarCraft.

Re: What Dwarf Fortress Taught Me About Startups

#37
post #30
post #15

Earlier quoted context omitted.

Would you say DF could be a graduation up from KSP, or am I just barking up the wrong tree thinking they're related more than they are (never played MC, DF or KSP)?

Barking up the wrong tree. They are different games with different goals and all 3 can be incredibly complex.

Thanks!
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