Also, it would be helpful to have some screenshots or a video demonstrating the product on the homepage.
Show HN: CodeHalf – Write Code Everyday, new design and new features
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Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#32Hm, no email/password login? Is there any technical reason behind that? I might be an oldschooler, but I find websites, that require 3rd party credentials off-putting.
Sorry no technical reason just haven't got around to it yet, didn't know what the general preference was now, will add it shortly. Thanks for the feedback
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#33Earlier quoted context omitted.
Sorry no technical reason just haven't got around to it yet, didn't know what the general preference was now, will add it shortly. Thanks for the feedback
Just to give an alternative point of view - I prefer third-party login whenever it's available, so the current flow works for me. I'm not saying you shouldn't add first-party login, just don't get rid of third-party login in the process.
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#34Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#35Awesome work. But I would prefer log-in/registration with own email/password combo. I hate 3rd party logins. One alternative would be, and what worked for me, is a simple old school pomodoro tracker: 1: get pomodoro app/timer like http://tomato-timer.com/ 2: aim for 3 or so pomodoro sessions/day for your project or new thing you want to do or to learn 3: profit Nice thing about pomodoro technique is that the distract…
Already planning to add the email/password login option as it's been requested quite a few times.
I've thought about app/widget/thing for doing time tracking and pomodoro style but decided against it right at the beginning, I'll keep thinking about it and see what feedback I get from others regarding it.
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#36There isn't too many features/bug fixes that I can do in less than one hour (even w/out distractions), so in my case it should be a 60 to 90 minutes session. Also, what I do to get me 'in the zone' is a ritual: close email/social apps. Silence phones. Close my eyes for a few seconds planning what I have to do. Start coding. Maybe you should find a way to implement guided rituals before the session starts? Just a thou…
Thanks for the details about getting in the zone, might well include some tips on the site later to help people get in the zone quickly to get the most out of their session
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#37On an iPad 2 (iOS 7), the sign up button seems to be missing - I can't find it anywhere on the page. Also, it would be helpful to have some screenshots or a video demonstrating the product on the homepage.
I've thought about adding screenshots or a short video on the homepage some time, good to hear you agree, might have to bump it up on my todo list ;)
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#38Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#39As a person who wrote code for a year every day working on a game in my free time, you'd be surprised how much progress you make even if only putting in a bit of time every day. Or maybe you wouldn't be surprised. After all, 365 days * 0.5 hours / (40 hour/week work week) = 4.5 work weeks. So about a month of "full time work" that you would never have if you didn't invest in that half hour daily. Pretty neat. Good way to master a skill in your free time even if you're one of those people that says "I don't have time."
After completing the 365 day streak I even did a little informal "AMA" on reddit where me and some other people suggested their tips on staying productive when coding every day: (https://www.reddit.com/r/gamedev/comments/37i77h/ive_been_wr...)
Re: Show HN: CodeHalf – Write Code Everyday, new design and new features
#40(Not commenting on the site/feature directly just the idea.) As a person who wrote code for a year every day working on a game in my free time, you'd be surprised how much progress you make even if only putting in a bit of time every day. Or maybe you wouldn't be surprised. After all, 365 days * 0.5 hours / (40 hour/week work week) = 4.5 work weeks. So about a month of "full time work" that you would never have if yo…