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Windows 11's built-in Weather app wastes more than 1 GB of RAM

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Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#291

My gaming PC that I built in January 2006 that IIRC I used to simultaneously run Battlefield 2, Trillian, Xfire, Thunderbird, and Winamp with a 1680x1050 monitor had 1 GB of total system RAM.

I remember within the last decade noting that minesweeper from the windows store took more space than a pretty damn healthy Win98SE install (with minesweeper)...

Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#293
post #132

Earlier quoted context omitted.

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This is a narrative that MS, Google etc want you to believe. They gutted it for ads. That's what's happening. There are workarounds now, that's what the existing ad block options are. They are heavily kneecapped.

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Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#294
post #251
post #132

Earlier quoted context omitted.

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MV3 is severely limited in what it can do. One example that blew my mind is that chrome happily renders webpages immediately after application launch, while extensions are still loading. Firefox, in contrast, doesn't let the network request fire off to the page until every extension is ready. So chrome is essentially screwing over the user, letting ads/ blocked content load, and intentionally degrading their experien…

That's nothing to do with MV3 though, that was also true with MV2. The situation actually seems improved in MV3, because static (and dynamic, IIRC) DNR rules are initialized and enforced immediately, right?

Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#297

Easy workaround for this: 1. Install uBlock Origin in Edge. 2. Start Edge, browse to MSN Weather. 3. Click the "Add an Application" button in the address bar to get a Start Menu icon for the page. 4. Delete the in-box Weather app icon. Now you get the same Weather app in about 130MB of RAM, with no ads. It's not as nice as a native app, of course, but it's 1000% better than the useless ads and MSN feed that you can't…

"Now you get the same Weather app in about 130MB of RAM"

What a wonderful world we have created where the fix for a 1GB RAM guzzler reduces it to a mere 130MB.

Now I could start off with my old ZX80 or even my C64 (which is doing fine, thanks, and sports a USB "drive" next to its Quickshot II) but I think my first 80486 is a realistic comparison.

That ran at 25MHz, had a maths co-pro in it had 4MB RAM, a 20MB IDE HDD and I think the Orchid graphics card had 0.5MB RAM. The monitor was of course a 14" CRT VGA. OK so late 1980s!

However, that thing could run Win 3.1 and Word 2 and I think I managed to wedge a dodgy copy of Quark Express on it. I could play F117 and other games on it.

Oh well, lets see what this Linux box has on it:

/usr/bin/inxi - 1.4MB

    $ inxi -w Yeovil,UK
    Weather:
      Report: temperature: 16.05 C (61 F) conditions: scattered clouds
      Locale: Yeovil, UK current time: Mon 10 Aug 2026 01:16:05 BST
        Source: OpenWeatherMap.org
Obviously, I could install a Flatpak to do that instead and waste far more resources 8)

Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#298

My gaming PC that I built in January 2006 that IIRC I used to simultaneously run Battlefield 2, Trillian, Xfire, Thunderbird, and Winamp with a 1680x1050 monitor had 1 GB of total system RAM.

take me back

Haiku OS is trying.

Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#299

As time goes on, I become more and more convinced that OSes need some sort of OS level GC pool which all GCed languages play in rather than having the language runtime provide the GC. A major part of why these sort of simple applications are taking gbs of memory is because the GC wants to simply grow as much as it can to avoid pauses/jank. There might be 10% of the memory which is actually live in that 1gb. But becau…

This is far from trivial. Consider the WasmGC proposal, which had a somewhat similar goal. Then C# came and said "we can't use it, we have different needs". So did Go.

> Then C# came and said

It's worse than that. The WASM GC standards team was warned in advance that the proposal wouldn't work for .NET, and they moved forward with it anyway:

https://github.com/WebAssembly/gc/issues/77

They were also warned about Go (though I'm not sure if they ever actually consulted with golang devs):

https://github.com/WebAssembly/gc/issues/36

More links:

https://github.com/dotnet/runtime/issues/94420

https://github.com/golang/go/issues/63904

Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM

#300
post #284

Why does Windows 10 use 10GB of RAM if you have a total of 32GB? And how come you cannot pretend to only have 4GB to make it use less? I don't care about how slow the OS becomes, I care about software not crashing.

Most of the RAM being "used" is available to be reallocated to something more important, should the need arise.

No, because my apps crash = they are not able to allocate memory.

Windows uses 10GB, Chromium uses 10GB and leaks ~1GB per week... then I launch a game and that game crashes if I have left chromium open too long.

The odd thing things crash way before the total 32GB are used. Available memory is still 2-4GB. Probably it can't find a contigous space?

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