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Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

tomshardware.com

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Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#291

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Well, nobody talks about "unhackable" platforms that never get hacked. And you can't prove a negative.

The xbone's weakest security lasted nearly double the product's market life, and that's several times longer than security on the 360 lasted, if you don't count DVD firmware attacks, (which was also several times longer than the OGXB security lasted)

Xbox security has gone from lasting months -> years -> decade+. On top of that, the later revisions with better security have not been cracked.

Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#292

Earlier quoted context omitted.

Forza Motorsport 5 & 6 and Halo 5: Guardians all Xbox One exclusives, I think.

i don't know forza very well, but those two are older, right? because there's a motorsport 7 as well as a "Motorsport" that is between releases of Horizon 5 and 6. seems like everyone that made racing games went a little nuts around the same time...

Simplifying here, but Motorsports is Forza's sim-style racing game, while Horizons is more of a arcade-like open world experience.

Some people like trying to perfect their technique running the same track over and over, while others just want to drive cool cars really fast. So MS wisely split the game to address those two core markets.

Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#293

Earlier quoted context omitted.

my nintendo switch is "rootable" by shorting two pins in the controller interface, with a previously set up SD card inserted with the homebrew bootloader. My PS3 and PS4 were both jailbroken/rooted. I don't remember the ps3 routine, but the PS4 was loading the "system -> help" page while connected to a ESP32 wifi AP running a simple web server that replied to requests with the jailbreak for PS4. I give it about a yea…

The shorting two pins is a heavy oversimplification of what happened. The two pins were installed by design from Nintendo to activate the Tegra RCM mode. RCM mode meanwhile has a USB buffer overflow which is the real bug. In modern NVIDIA chips, this RCM mode no longer exists. The new recovery modes meanwhile are running across multiple physically separate CPUs verifying each other (glitch one, the other notices), al…

> it has zero bugs. None.

This is hyperbole. We have 1 switch that routinely "won't power on" without a ritual of button holding & timing. My original switch used to hard lock, but i stopped trying to play the sorts of games that were causing the OS to crash.

Both of these disprove the zero bugs claim, unless we move the goalposts.

Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#294
post #212

Earlier quoted context omitted.

Can you provide a source for those statistics? They don’t match up with any numbers I’ve seen, and in fact look ludicrously unrealistic.

>Can you provide a source for those statistics? Google Gemini > They don’t match up with any numbers I’ve seen, and in fact look ludicrously unrealistic. Well can you post your numbers and sources, or are we supposed to read your mind?

> I asked a machine to make it up for me.

I don't come here to argue with an LLM. Use your brain and ability to research if you want to argue with me.

Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#295

Earlier quoted context omitted.

The shorting two pins is a heavy oversimplification of what happened. The two pins were installed by design from Nintendo to activate the Tegra RCM mode. RCM mode meanwhile has a USB buffer overflow which is the real bug. In modern NVIDIA chips, this RCM mode no longer exists. The new recovery modes meanwhile are running across multiple physically separate CPUs verifying each other (glitch one, the other notices), al…

> it has zero bugs. None. This is hyperbole. We have 1 switch that routinely "won't power on" without a ritual of button holding & timing. My original switch used to hard lock, but i stopped trying to play the sorts of games that were causing the OS to crash. Both of these disprove the zero bugs claim, unless we move the goalposts.

That's obviously hardware failure, loose solder connections, or RAM failure, not bugs. For that matter, I was talking very specifically about kernel security bugs in context, not any bugs someone could experience.

That's like saying "I plugged in my phone's charging cable, and unplugged it, 20,000 times, and now it's sometimes showing the charging symbol inconsistently, obviously a software bug proving the charging circuit driver has a security flaw."

Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#296

Earlier quoted context omitted.

"side loading", I know this term is the one used but I think should be pushed back against with just using the standard "installing"/"install". It makes the control point clearer and (should be) unsettling when you can't "install" software on hardware you own.

Agree. I recommended Stremio to a friend on an iPhone and it turns out it has to be "side loaded". My response is "so you can't install it?"

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Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#297

Earlier quoted context omitted.

It's a great point. As a geek I used to think those details don't matter, but it turns out language shapes society and how humans think way more than I understood. We need to catch up on this because the people who know how to use language for propagandizing don't have the best intentions in mind. But using the original term is not enough. We need to combat their word-twisting by upping them. We need a way to convey…

Sideloading should be called installing, and installing from the store should be called jailloading.

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Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#298
post #123

Earlier quoted context omitted.

The PS3 was incredible value dollar-to-flop, given that it was sold at a loss. This resulted in universities and other research institutes buying them en masse to create supercomputer clusters. Naturally buying thousands of consoles but not a single game puts sony in a difficult position. Although I think it's sad the hardware got locked down in later revisions, I fully understand why they did it.

The marketing win of being able to say "these are so poweful, the military literally uses them in supercomputers" certainly more than makes up for a hundredth of a percent of consoles having a zero attach rate.

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Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#299

Earlier quoted context omitted.

It's clear it means that there's a large overlap in titles and they are available in better quality on the PC platform?

I already acknowledged that part several times?

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Re: Microsoft's 'unhackable' Xbox One has been hacked by 'Bliss'

#300
post #228

Earlier quoted context omitted.

They're not going to bring over Xbox 360 emulation. This thing is dependent on the specific CPU and GPU of the Xbox One and Series consoles. They've lost their appetite for emulation and have reassigned the whole team dedicated to it.

They announced a new effort at GDC.

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