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Warcraft III Peon Voice Notifications for Claude Code

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Re: Warcraft III Peon Voice Notifications for Claude Code

#291

Reminded me of Warcraft (the first), where, if you kept clicking on the same unit they would respond in more annoyed ways. The best IMHO was the human soldier[1], which would end with "Why do you keep touching me?". First game that I knew of which had such fun details like that. [1]: https://www.youtube.com/watch?v=jaZyZZtwdzQ

I think I prefer the extra quotes from Warcraft II and Starcraft. The latter has some fun references to the Alien franchise and even a callback to Diablo (Protoss probe)

"In the pipe, five by five."

Re: Warcraft III Peon Voice Notifications for Claude Code

#292

I don't see any mention of having to own warcraft 3 to use its assets... This is as much of a copyright violation as the LLM training process. Did anyone vote an exemption from copyright if it's for "AI" use?

I never voted for any of the copyright laws, and hope those archaic tools of oppression get tossed out entirely.

If given the option to vote for this, yes I would absolutely vote for an exemption.

But also, this is clearly "Fair Use" even under our current draconian copyright laws.

Re: Warcraft III Peon Voice Notifications for Claude Code

#293

I love this idea, but I really wish it were Warcraft II voices.

Hello, fellow 40-45(?) year old. I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe .

48, and I'm a medieval man.

Re: Warcraft III Peon Voice Notifications for Claude Code

#296
post #132

Earlier quoted context omitted.

I mean, I’m 37 and my first ever RTS was Warcraft: Orcs and humans. Never liked the hero focus of w3

Same. I think it adds just too much complexity to an RTS where I want to just have an army to control. Were it not so buggy, I think C&C generals ranks pretty high on fun modern RTSes.

If only the mods didn't crash so much.

Re: Warcraft III Peon Voice Notifications for Claude Code

#297

Earlier quoted context omitted.

Lol, yea, the scripts are beyond sketchy. This is the new vector, a cool idea masking itself as "fun" (which it is actually fun). People not understanding or vibing may not understand what they're installing. Even if this author isn't malicious, you cannot assume that will always be the case.

The author might not be malicious, but from going through some of the audio packs, they're really not quality-checking PRs. For instance, sc_medic/sounds/WhereDoesItHurt.mp3 sounds like two-and-a-half sounds stuck together ("Critical? You Rang? Please state the nat--", it cuts off right there, and doesn't include the phrase "Where does it hurt?"). I wouldn't use this repo outside of some kind of sandbox.

Plus, the fact that audio/video assets can have RCE zero days quite often on some of these systems should make someone immediately suspicious. It isn't hard to generate those assets on your own in a way you are comfortable with. I would never, ever, ever install this without forking my own assets and doing my own install, but not everyone is me.

Re: Warcraft III Peon Voice Notifications for Claude Code

#299

I love this idea, but I really wish it were Warcraft II voices.

Hello, fellow 40-45(?) year old. I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe .

My goodness, it's scary how much I reminisce about long summer days doing nothing but playing War2 over Kali before the days of Battle.net.
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