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Antirender: remove the glossy shine on architectural renderings

antirender.com

291–300 of 478 posts

Re: Antirender: remove the glossy shine on architectural renderings

#291

Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.

I don't think donation approaches are necessarily bad, but yes it should not be as simple as putting a kofi link at the top of a page.

This person doesn't just do that though. Right after the part where you've uploaded your own examples, there's a reminder: if you had fun buy me a coffee.

Though this is slightly offset by the fact that they state you have 2 free trials and then you pay. It's a complete incentives mismatch if you ask for coffee for something you explicitly presented to them as a marketing offer. Though, I suppose leaving the donation option on doesn't hurt in this case either.

In my experience, donationware works best when the donation request is polite, personal, uncoercive, unintrusive, and comes at a moment of surprise right after you would have seen actual value from a product, and from a product that has not otherwise asked you for any money so far (including showing you ads).

KeepassXC Android is a good example: the guy asks for a beer during octoberfest :)

Re: Antirender: remove the glossy shine on architectural renderings

#292
post #172

Earlier quoted context omitted.

> Is there a better way? Yes, UBI. Then you can create what you want and your livelihood doesn't depend on it going viral.

Most people want a lot more out of life than basic necessities.

That's why it works, lol. Those already driven by the bet paying off still have their incentives, and those who would love to try something ... can! Because they don't have overdue bills to pay with extra interest.

Re: Antirender: remove the glossy shine on architectural renderings

#293

This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what t…

This was exhausting to read. Don’t you ever have fun?

Let's go to reddit!

Re: Antirender: remove the glossy shine on architectural renderings

#294

This should be compulsory for pitching architects and entrepreneurs. Prove that your design can withstand real weather and the washed out decay of time. Classical architecture withstands weathering and littering remarkably better. Architects are even using corrugated steel sheets intended for ugly shacks as the fascade of new buildings intended for people to live in. It couldn't be worse.

Not only architecture. I recently saw a dirty Cybertruck and it looked like a cheap prop from a 1980s sci-fi movie. Made me think about how well the average Toyota is designed that it manages to look good even on a cloudy day while covered in a layer of dirt.

Re: Antirender: remove the glossy shine on architectural renderings

#298
post #59

Earlier quoted context omitted.

Apart from some lucky places, most of the world cities looks like this or worse.

That is something I've found over the years with traveling. You watch a bunch of travel videos and think the place you're visiting is going to be so different but its just the same overcast sky and ocean and washed out color palette as home. Once you remove all the filters, color correction, and drone shots from influencer travel videos a lot of places look the same IRL.

I cannot relate to this at all. Even just Valparaiso and Venice (two towns) are so different from each other. Even if you make weather dreary it’s a different feeling.

Then you consider Patagonia or Norway and compare it with the California Coast. The world is full of beauty.

Re: Antirender: remove the glossy shine on architectural renderings

#299
post #47

What is it with people? Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street. Those random protruding manholes next to two other drainage gates nowhere near a slope? Why are these even the examples. This is just like turning the HDR tone mapping up to 200%

This is not about accuracy or logic, but for showing a potential feeling and atmosphere of the places.

Re: Antirender: remove the glossy shine on architectural renderings

#300
post #189

Earlier quoted context omitted.

The link is blocked by imgur themselves, not the British government (authoritarian or otherwise), because the ICO was going to fine them for historic poor handling of children's data. https://ico.org.uk/about-the-ico/media-centre/news-and-blogs...

What does that even entail? Why does a site like Imgur even need to know which users are children?

It had user accounts and it hosts prodigious amounts of porn, so it ran afoul of the part of the law that says that if you have user accounts and host user-generated content of any sort you have to make sure you're not showing porn to children.

It's annoying, but Imgur really do need to get a handle on things because that's where people host all the CSAM they post into Matrix channels.

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