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AAA Gaming on Asahi Linux

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291–300 of 382 posts

Re: AAA Gaming on Asahi Linux

#291
post #153

Earlier quoted context omitted.

No, you’ll still get better performance, more features supported and lower overhead running with Game Porting Toolkit currently. That includes raytracing support and heterogeneous paging support which are two things Alyssa calls out explicitly herself. Not to mention the VM overhead. That’s not to say Alyssa’s work is not very impressive. It is. But GPTk is still ahead. That’s not even including the other aspects of…

i haven't tested it extensively but i tried dark souls 2 on parallels and there were vertex explosions making it unplayable, using crossover and whisky it was a jittery laggy mess. after seeing alyssa's talk i decided to load up asahi and it ran perfectly max resolution 60 fps locked. gaming on macos in my experience has been unplayable to the point where i gave up even trying. after my experience with ds2 i think th…

How well do soulsbornes run on windows anyway?

My strong conviction is that From is pretty much technically inept when it comes to Windows ports so I just play their titles on console...

An emulated title that is in itself a not so great port will have trouble ofc...

Re: AAA Gaming on Asahi Linux

#292
post #7

This is super cool. So, wait, does this mean that gaming is better on Linux, on a Mac?

Emulation has unavoidable overhead. For instance, Alyssa mentions in this post that most emulated games will need at least 16 Gigs of RAM at minimum. In addition, native ARM games on MacOS don't have the additional overhead of emulating a different CPU architecture and Graphics API. However, that doesn't take away from this emulated support being an amazing achievement.

> at least 16 Gigs of RAM at minimum.

And the minimum is pretty minimum. A 16 Gb arm mac will go into yellow memory pressure while running emulated games, I've noticed.

Re: AAA Gaming on Asahi Linux

#293

Earlier quoted context omitted.

Depends what kind of computer you have and what you want to do with it. M3 does not work at all. M1 is the best supported but even there some important things like microphones and thunderbolt still don’t work.

So no

If you expect to be able to install it on any random Mac computer without thinking and have everything work, then no, it's not there yet. But I think just saying the answer to the OP's question is "no" would have been an oversimplification.

Re: AAA Gaming on Asahi Linux

#294

Fantastic! A great proof of concept on Linux - lots of AAA gaming is already possible on Mac with Crossover and/or Parallels or VMWare Personal, which is free! While I have a Steam Deck, gaming on Mac works for me - I refuse to play Baldurs Gate 3 on a controller.

> I refuse to play Baldurs Gate 3 on a controller

I think you picked as an example one of the games that actually has a native Mac version?

Or is it a well hidden wine package? I've played it start to finish on Macs only and it looked too smooth to be emulation to me.

Re: AAA Gaming on Asahi Linux

#295
post #276

Earlier quoted context omitted.

It looks more like how to avoid paying Windows licenses for the SteamDeck to me.

[flagged]

Because people love to celebrate Proton as if it was doing anything for GNU/Linux games, when in reality is another OS/2 take on Windows.

Re: AAA Gaming on Asahi Linux

#296
post #276

Earlier quoted context omitted.

It looks more like how to avoid paying Windows licenses for the SteamDeck to me.

[flagged]

I am a strong linux supporter and I too do not like what proton is doing to games. A few years ago there were many significant games coming out with native linux capacity (MineCraft, KSP, Factorio). Then proton dropped. Now, rather than support linux natively, even the most pro-linux developers are just expecting that their windows version will run under proton. And those who are running games under proton are essentially cut-off from customer support. I've had a few games where a patch suddenly stopped them working under proton. I have no recourse in such situations. That is not a good trend.

Re: AAA Gaming on Asahi Linux

#297

Ok, but why would a hardcore Linux person want to play games that embody everything they hate about Windows in their mode of production, data gathering practices, politics, etc?

Stay away from the companies requiring their own game store / "club" (i'm looking at you Rockstar) account and you're likely to be fine.

Re: AAA Gaming on Asahi Linux

#298
post #282

Earlier quoted context omitted.

https://developer.apple.com/games/game-porting-toolkit/

Which is exactly what I described. Looks like they took crossover/wine and added some custom patches. What are the chances they upstream anything? Probably 0.

Except it wasn't "taken", but licensed from CodeWeavers in a commercial partnership. This implies that they're contributing cash, not code.

Re: AAA Gaming on Asahi Linux

#299
post #276

Earlier quoted context omitted.

It looks more like how to avoid paying Windows licenses for the SteamDeck to me.

That's a small part of it, I think. They've almost certainly spent a lot more on pouring time and effort into Linux than they ever would have saved on license fees. It seems like Valve doesn't want to be beholden to Microsoft in any way. They support Windows because that's where the users and the games are, but they don't want Microsoft to be able to rug-pull them either.

Except that they are, to the extent they depend on Microsoft technologies for the games that run on Proton.

Re: AAA Gaming on Asahi Linux

#300
post #276

Earlier quoted context omitted.

It looks more like how to avoid paying Windows licenses for the SteamDeck to me.

Close, but the root is more nuanced. Once upon a time, Microsoft was talking about regulating "apps" on windows like Apple does for the iPhone. Valve saw the writing on the wall: a potential ban on violent or otherwise adult-themed games. So Valve started the steambox project. Get the games running on linux/WINE and they could tell Microsoft to push off. Years later, we have the steamdeck as a revolutionary product a…

Running Windows games on top, which will work until it doesn't.
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