I'll be interested to hear whether he's still using it like this in 3 months.
Coding in Vision Pro
291–300 of 465 posts
Re: Coding in Vision Pro
#292Re: Coding in Vision Pro
#293I participated in a couple Vision Pro demos at Apple HQ prior to launch day. One with a security focus, one with a health applications focus. The security profile, btw, is super boring: on the network, it looks like an iPad. Health applications: pretty cool for education, maybe other things, eventually. What I think would be compelling, for me, is the ability to use it on travel. To be on a plane and not have to worr…
At 49ppd it's on par with AVP if the goal is just to mirror a laptop display.
Re: Coding in Vision Pro
#294Talk about bad UX.
Re: Coding in Vision Pro
#295I rented a Quest 2 a couple of years ago to try out programming in it. I’d read a post someone made about his spending 8 hours a day in it. For me it wasn’t quite enough. The fresnel lenses make “God rays” at the edges and the text was readable, but not pleasant to read. I’m planning sometime to try the Quest 3. The Vision Pro seems like it might be the best option because it’s purpose built for that. Also I’m a Mac…
I have the Quest 2 and the text isn't legible enough for me to write code for any length of time. I work with someone who has said "if the Quest 2 was a 0 on the usability scale, the Quest 3 is an easy 8 - it's that much better." I've not tried it myself, but I don't think my coworker is exaggerating.
The comment above about "god rays" is correct in my experience, as well as the lenses being blurry towards the edges due to how they're made.
However, I realized that I need prescription lenses for VR, because while I have -0.75 in one eye, that's still enough to throw the overall experience off a lot (and the glasses that I have are too wide for the headset).
Aside from that, what helped me immensely is the Immersed app: https://immersed.com/ where the actual environment is rendered on the Quest, whereas the actual monitors are streamed over from the PC which helps immensely with how legible things are. SteamVR and the Oculus Link apps are both trash in comparison, there's aliasing, shimmering, or everything ends up being way too blurry. I tried using the Horizon Workrooms app, but it wouldn't work because I have 4 monitors and it only supports up to 3. There's also the Virtual Desktop app which might be good, but I didn't feel like paying for it at the moment.
So yeah, Quest 2 starts out at a disadvantage compared to other options (aside from cost, I guess), but there are factors that can absolutely ruin it, such as using the wrong method of displaying things. Also Quest 2 is just a little bit on the heavy side, or at least feels that way after prolonged usage, with the default face interface, even with a custom head strap.
Re: Coding in Vision Pro
#296Re: Coding in Vision Pro
#297I just had an idea. I was somewhat intrigued by why people would recreate the same kind of setup in AR with monitor screens. Ok you get more of them, but at some point more screens is just distracting. What if instead this was the occasion for a true AR experience. Like instead of popping up a monitor, you can open a textbook. As in a physical text book sitting on your desk, each page would be covered in qr codes or…
Re: Coding in Vision Pro
#298Earlier quoted context omitted.
This is the problem(with Apple); this device, like iOS devices, is fenced off, so you cannot run vscode etc if you don’t connect a MacBook. For this device it’s actually worse than an iPad to disallow that: it’s 4x as expensive as a MacBook Air here but I cannot run most apps I want on it while that would make me buy one today. I don’t want another iPad (which I bought because it’s nice and small and great battery, b…
>is fenced off, so you cannot run vscode No, the only reason you can't run vscode is that no one has put in the effort to port it. It's a problem of financial incentives and not a problem of "fences."
At the end of the day what's possible under the current rules aren't that different from just running it in Safari, so why bother ?
Re: Coding in Vision Pro
#299Earlier quoted context omitted.
So what's the benefit of the ASD if it has no better picture quality than the LG?
It's always crazy reading those kinda comments. He keeps maligning the product that he had to pay a premium for, comparing it to equivalent products that are cheaper and perform the same, yet he's still going to make his next purchase another, by his own admission, overpriced Apple product. It's mind blowing, I don't wanna reach for the low-hanging quips here but it really is like an Apple iCult type of vibe
The 27" 5K Studio Display is in a weird category, where they actually have zero competitors. On paper, there's the LG Ultrafine, but I have yet to see one available for purchase in EU (I've seen "in stock", but not actually available), not to even mention seeing one in person. So basically you don't really have a choice.
Re: Coding in Vision Pro
#300Earlier quoted context omitted.
Yeah, I really like the Macbook and the iPhone, but basically everything else apple produces is pretty shit these days, even the airpods are just alright (I mean, the audio quality, design, and form factor are amazing, but they are super buggy and there are better wireless earbuds for the price). It would be a great shame if a secure, well designed, easy to use computer loaded with a custom-built, well supported unix…
Why does anyone like wireless headphones? 3 different pieces to track, have to constantly be on charge, and pricey at that. I ended up finally buying some iems
I have high quality headphones and IEMs, the headphones I use if I’m _really_ listening to music, maybe a couple of times a week. The IEMs have been in drawer for months without use. The wireless headphones I use every day all day. It’s convenience.