Live data from Hacker News

Oculess – Removes account requirements and telemetry from Oculus Quest devices

github.com

291–300 of 400 posts

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#291

Earlier quoted context omitted.

Unless your an, ahem, hacker. What site is this? Then these kinds of things make you drool at the possibilities.

Chances are they’re talking about the vive flow, which released today. General consensus is it lacks mini-oled and the resolution it would need to be “next gen’. Among other bizarre shortcomings

Vive figured out that during chip shortage their best bet is to copy Oculus Go.

But it is too bulky and expensive to appeal to the very casual VR users. And the only two use-cases are watching YouTube or using subscription meditation / fitness apps.

They can try to sell it to enterprise clients or hospitals though

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#292
post #2

This kinda breaks online and also kneecaps some offline apps. Still, if your Quest is just your portal to Virtual Desktop, you'll find this very useful as it removes the worst parts of the Quest as a wireless PCVR headset. Good luck!

According to the instructions it also prevents you from using Virtual Desktop.

What Doesn't Work?

Most apps downloaded through the Oculus Store because of entitlement errors (including Virtual Desktop :/ )

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#293

Earlier quoted context omitted.

The employees who advocated 'freely giving' the technology away jumped off to the other company basically right away. It was sabotage by unethical employees. If that's unclear to you, you're probably going to have problems on the ethics exam.

If the picture is as you paint it, seems like Valve would want to pursue legal action, as Google did when Anthony Levandowski jumped ship to Uber with Waymo secrets.

Valves flat structure creates a very different organizational response than Google. And these aren't "jumping with secrets" which is a different situation.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#294

Earlier quoted context omitted.

Communism isn't that bad. I remember Cancer .

Honestly? In some way, maybe they've actually had a point. Beyond all the good things that FOSS gave us, what it also did was to commoditize software, forcing software companies to make money in extremely abusive ways - through advertising, surveillance, and forcing everything into being a service.

For all the valid reasons why software is offered as a service ( SaaS ), there is one who stands out : it is a workaround the GPL.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#295

Earlier quoted context omitted.

I have had both and although the Quest 2 has shitty lens adjustment that doesn't fit my IPD (pupillary distance) correctly, the clarity on the Quest 2, thanks to the higher resolution display and full-RGB pixel matrix vs pentile on the Quest 1, was just miles better than on the Quest 1 which had a better IPD adjustment system that fitted my eyesight. Couple this with the lower weight, more comfortable strap (I know),…

Just a heads-up from another Quest 2 user - if you're gentle, you can push the lenses in between the 3 predefined settings, and they will stay there. This helped me a lot, since my IPD is somewhere in between the middle and the wide setting. Only 3 options is definitely a weird choice on Oculus' part (especially since the device apparently includes a potentiometer, so it actually acknowledges in-between settings!), b…

That's not a viable option for me as my IPD is not between settings but at the outer extreme of the widest setting (Quest 2 only goes as far as 68 mm while Quest 1 went to 72 mm which is close to my IPD).

It's still usable for games without any headaches, but I wouldn't use it for reading text or long gaming sessions.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#296

Earlier quoted context omitted.

That doesn't fix the issue with the limited IPD adjustment on the Quest 2 where if you're out of the 3 fixed setting then eye strain happens.

Do you know if mid points work? I’ve heard mixed things, I’m not sure if the IPD is a combination of the lens and software (since it does display on screen when switching). I’m also between notches on the IPD but I’m unsure if trying to get it stuck halfway works or is a good idea.

That's not a viable option for me as my IPD is not between settings but at the outer extreme of the widest setting (Quest 2 only goes as far as 68 mm while Quest 1 went to 72 mm which is close to my IPD). It's still usable for games without any headaches, but I wouldn't use it for reading text or long gaming sessions.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#297

Earlier quoted context omitted.

standalone VR is pretty garbage running off a phone graphics card. The quest is only interesting where you connect to PCVR, and then its not standalone.

You know what else is "garbage?" - games. Because no one plays games on their phone, since a $3k gaming tower in their home is much better. I also never eat at Burger King - because their food is not as good as a 5 star restaurant. In fact, games without top of the notch 600W GPU graphics are not played by anyone. If you play solitaire, it needs to run at 120FPS and use raytracing. This is also why Walmart went out o…

Omg I never thought of it like that before! Shitty things exist, therefore shitty things are actually good!

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#299

Earlier quoted context omitted.

I agree with Valve's position as an alternative...but the Index is priced 10k+ so targeted a completely different public, and Deckard is only rumored as far as I know. We have no idea if/when/how it will be released, or if they'll be able to reach a competitive price. I wish them to succeed, but wouldn't count on it until we have actual release info. It actually reminds me that Sony is rumored to release a Playstatio…

The index is ~1k, I don't know where you got the 10k figure from.

Maybe 1k for the index and 2k for a reasonably high-end desktop, so 3k or 10x the price of a quest. Obviously that's not really a fair comparison for various reasons, though.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#300
post #199
post #63

Earlier quoted context omitted.

I don't know either, but from the description it doesn't sound too good: > What doesn’t work? > Most apps downloaded through the Oculus Store because of entitlement errors (including Virtual Desktop :/) I would assume Immersed uses this. Disclaimer: Considering getting a Quest 2 just for Immersed.

Immersed is free on the oculus store, so I don’t think there should be a problem with installing it from SideQuest.

Thanks for the tip, I'll make sure to try it!
Post reply on HN