Earlier quoted context omitted.
Why do care about the Facebook link? You needed an Oculus account previously and a Facebook account now, but there's no forcing of Facebook on you.
Some features won't work without an FB account. No one is forcing you to buy this device, but if you do and want to utilize features that require a FB account then it is forced upon you
Oculus Quest 2
291–300 of 591 posts
Re: Oculus Quest 2
#292It's really great to see VR coming down in price and becoming more accessible... but it's coming at the cost of quality, and it's bringing the rest of VR down with it. As an example, Onward VR recently added support for Quest in its game. The process of doing so required a significant scale down in the quality of graphics, sound, and all kinds of things that were great about the game. Over night the game took a nose…
Re: Oculus Quest 2
#293Earlier quoted context omitted.
What is it with HN and trying to read between the lines so hard? There's literally an Oculus Store app store for quest games. Probably they are just making money on game sales, like every other game console has for 35 years.
I’m skeptical the Facebook would bother to invest so many billions into VR just for the chance of being part of the competitive game console market. It makes sense to think about how it fits into the long-term strategy for their main cash cow, ads. If there’s a future where internet/app usage hours shift toward VR, Facebook doesn’t want to be left in the dust like Myspace when users switch to a new social network. Ev…
AR will be all about the ads as facebook can serve them everywhere you go. That's where they will make $100BN in ad revenue.
Re: Oculus Quest 2
#294We develop industrial training solutions using the rift S and quest. But the deep linking with FB, the battery downgrades on the quest, etc, all are going to push us away. For PC-based training sims, we'll probably get the HTC Vive. And the Pico for the quest equivalent.
Re: Oculus Quest 2
#295Earlier quoted context omitted.
> all the games you bought for the Rift S have to be bought again for the Quest. Wrong on 2 accounts. 1. A lot of games support cross-buy between Rift and Quest versions. 2. For those that don't support cross-buy (or games that only have a Rift version), and you already own them for Rift, you can play them on Quest just fine by connecting it to your desktop either wirelessly (using software like VRDesktop) or using a…
1 is not true for the games I had (which were the most popular ones including beat saber). Saying “just use a cable” or crappy streaming software to play games on the quest when the entire point is to have a wireless device is lame. Most people are going to assume if you buy something in the oculus store that you can play it on oculus devices (unless it’s an issue related to device performance which I can understand)…
Also, wireless solution isn't "crappy". I tried Half-Life: Alyx using both cable and wireless (VRDesktop) for an hour each, and ended up finishing the game using wireless, because it felt more comfortable, and I didn't notice any difference that I could actually spot.
Re: Oculus Quest 2
#296It's really great to see VR coming down in price and becoming more accessible... but it's coming at the cost of quality, and it's bringing the rest of VR down with it. As an example, Onward VR recently added support for Quest in its game. The process of doing so required a significant scale down in the quality of graphics, sound, and all kinds of things that were great about the game. Over night the game took a nose…
Re: Oculus Quest 2
#297Earlier quoted context omitted.
I have a Valve Index and love it. Yes it's immersive regardless, but VR still has such a long way to go on the quality front. FOV is fairly poor, pixel density is awful. I'm looking forward to an actual "retina display"-like option (60+ PPD) with higher FOV in another 5-10 years, but I'd assume that'll be 8K minimum per eye, maybe more like 10-12K.
If you have $6,000 then the Varjo VR-2 headset has a 60 PPD (pixels per degree) display embedded in the middle of a 15 PPD display. https://varjo.com/products/vr-2-pro/
Re: Oculus Quest 2
#298Earlier quoted context omitted.
1 is not true for the games I had (which were the most popular ones including beat saber). Saying “just use a cable” or crappy streaming software to play games on the quest when the entire point is to have a wireless device is lame. Most people are going to assume if you buy something in the oculus store that you can play it on oculus devices (unless it’s an issue related to device performance which I can understand)…
Your original complaint was that you have to rebuy games you already bought for Rift to be able to play them on Quest, which is not true. You can play them on Quest the exact same way you were able to on Rift. Also, wireless solution isn't "crappy". I tried Half-Life: Alyx using both cable and wireless (VRDesktop) for an hour each, and ended up finishing the game using wireless, because it felt more comfortable, and…
Yeah, but the entire point of buying the Quest is so I don't have to play them the exact way I was able to on the Rift.
For a comparison, what you're describing feels like this:
1. I buy a videogame on steam and play it on my computer.
2. I buy a new computer and download steam.
3. Steam tells me that I have to rebuy the game to play it on new computer.
4. Someone on HN says I can just connect my new computer to the old computer in order to play the game and that this is 'the exact same way'.
Do you see how that's a shitty experience?
It's ridiculous that the quest version of the game is a separate thing you have to buy even though it's the same store. Your solution relegates me to being attached to the PC defeating the entire point of the quest. If the game couldn't be played on the quest because it needed the PC's graphics that's one thing, but this isn't that - beatsaber exists and works fine on the quest.
Re: Oculus Quest 2
#299Re: Oculus Quest 2
#300Earlier quoted context omitted.
> Firstly it's not the same weight; it's 10% lighter. The Quest 2 itself is the same weight as the Quest 1. The "10%" you're quoting is entirely from the headstrap changes, if you put a Q1 headstrap on the Q2 they'd weight the same. They made no improvements, and because of the downgraded headstrap it is actually in worse shape out of the box. > If you want a better head strap then you can get the official upgraded o…
If LCD is a downgrade from OLED then why did Valve Index at 3x the price choose LCD? The fact is it's simply better overall. The resolution, brightness, screen door reduction, full subpixel array, and uniformity matter more than the contrast. Really contrasty scenes are problematic anyway because of the fresnel lenses and OLED black smearing. 1 vs 2 screens is only a downgrade for IPD adjustment, which I agree is the…
Contrast matters a lot in VR, too.