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The unlikely resurgence of Dungeons and Dragons

inlander.com

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Re: The unlikely resurgence of Dungeons and Dragons

#291
post #201

I don't like the new crop and the new style. Tables I played were overtly aggressive in a bad nerdy/intellectual way. I could sense the influence of mmorpgs and competitive tabletop games. I play for the story and the camaraderie, not to master loopholes in the rules and asserting dominance through numbers.

D&D 5 has a lot less of that than say 3.0 and 3.5 or Pathfinder, they're gone a long way to streamline the system. The general trend in RPGs over the last few decades has been towards lighter weight, more story driven games. I'm not personally a fan of D&D and it's tropes, and even then I'd go for something lighter like Dungeon World, but for what it is D&D 5 hits the nail on the head. If you're interested, Meetup ha…

Thanks. I checked meetup again but there are no groups where I live (Belgium).

Re: The unlikely resurgence of Dungeons and Dragons

#292

Earlier quoted context omitted.

What would you recommend for 2 players? (often I can only play with my SO)

Without knowing what kind of games you like, I can safely suggest Splendor and Azul. Both plays well with 2 and scales up to 4 equally well. If you like more strategy, Lords of Waterdeep. There are some excellent 2 player games as well. I would start with Patchwork. If you like something more heavy, 7 Wonders duel is an excellent game.

Azul and Patchwork seem really good.

Thanks for the suggestions! :)

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