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Epic Games banked a $3B profit in 2018

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Re: Epic Games banked a $3B profit in 2018

#291
post #47
post #5

Earlier quoted context omitted.

Of course there are games that already have proven this, most notably League of Legends (which is also mentioned in the article).

I'm thinking candy crush was pre-league of legends. It brought in $1B revenue for 2018, which is the highest ever and still growing.

Wow I had to look this up. Didn't know it was so big still.

https://variety.com/2018/gaming/news/candy-crush-saga-1-bill...

Re: Epic Games banked a $3B profit in 2018

#292
post #210

Earlier quoted context omitted.

I actually see them as the ZZT company.

Oh man, for some reason Epic Games and Epic MegaGames were distinct in my head. Two companies, one which made ZZT, Jill of the Jungle and Jazz Jackrabbit, and the other which starts with Unreal. I loved ZZT back in the day.

> Jazz Jackrabbit

Wow that's a name I haven't heard in ages. Jazz Jackrabbit 2 was one of my favourite games growing up.

Re: Epic Games banked a $3B profit in 2018

#293

Earlier quoted context omitted.

Fortnite is free, pubg isn’t. Keep that in mind when comparing.

Tell that to anyone who has a kid playing Fortnite. They're either spending money or declining to spend money constantly. Fortnite is free in the sense that it's free to walk into a bar.

pubg also tries to encourage you to buy cosmetic items, and I know that people's kids feel they have to do this. But I have never paid a dime and I pwn them all the time. The parents should simply tell their kids no, and to git gud. I am a parent too, this isn't at all a hard thing.

Re: Epic Games banked a $3B profit in 2018

#294

Epic lied to Linux devs and stabbed us in the back. I have abandoned hundreds in marketplace assets and moved to godot because of all that money and still a refusal to address Linux as a platform for dev and shipping.

What exactly did they lied? In terms of Dev?

Re: Epic Games banked a $3B profit in 2018

#295
post #128

Tim Sweeney often complains about MS being a threat to PC gaming, yet there is still no Fortnite for Linux. Also, Epic store doesn't support Linux (yet?).

I mean come on, it has got to be a business decision. If Gamers were there, they would have made it. How much investment do you expect them to make when only 1% of the world wide Desktop uses linux and possibly less than 10% of that 1% are gamers?

I mean Mac Gamers don't complain as much when they have higher market shares.

Re: Epic Games banked a $3B profit in 2018

#296
post #121

I don't really like Fortnite, but I'm really really happy for Epic's success. PUBG was a flaming dumpster heap that only caught on because the Battle Royale mechanic is naturally fun and people were clamoring for that type of game. But it was an unqualified mess from a subpar developer, and that always annoyed me because gamers deserved better. Now Epic has been rescued from sliding into obscurity and they've got mas…

While I agree that PUBG is a dumpster heap technically, it really is a legitimately fun game. I enjoy it much more than Fortnite, and if it performed halfway decently it would be one of my favorite games of all time. I think Fortnite's success is great and it is very clear why it is more popular than PUBG could have ever hoped to be, but I will always be partial to the slow, suffocating, horror of feeling alone in th…

I play PUBG Mobile, so slightly different to PUBG on Desktop. It is free, and it is fun. And it is one of those rare games you can finish the match in 5 - 10 min times when you are in Arcade Mode. There is no grind, no VIP system, No Pay to win. I actually brought a few items in App because I thought I was enjoying it so much and not paying for it.

I hope Fortnite and PUBG will finally wake Apple up, I mean even Phill Schiller is playing Fortnite [1]. Gaming is driving the PC sales, Mac needs to take notes.

[1] https://twitter.com/pschiller/status/1077319181027004417

Re: Epic Games banked a $3B profit in 2018

#297
One of the best thing about Fortnite is EPIC porting back all the work and improvement to Unreal Engine, if any of those Unreal Engine Release note improvement seems crazy, since Fortnite it has been insane. And there are still many more to come.

At this stage Makes me wonder if Unreal Engine will ever get a major competitor for AAA games. Even Konami are ditching the Fox engine and moving to Unreal.

Re: Epic Games banked a $3B profit in 2018

#298

Earlier quoted context omitted.

I think you're missing a lot of what contributed to Fortnite's success. Namely their ripping off of pretty much every one of Valve's most lucrative decisions of the past 10 years and in principle - Free to play. Fortnite was pretty much a failure when it first launched. Sure they copied PUBG's last-man-standing game mode, but what really made it take off was that you didn't have to pay for the game. You could get it,…

Awesome comment! One thing I have problem with is that you keep saying "ripping off" or "steal". There really shouldn't be any shame in taking 2 existing good ideas and using them to make something better, something widely successful. TF2 or PUBG could've done this but didn't, fortnite did, and nailed it, and now we all get to benefit.

Especially as Battle Royale modes already existed before PUBG as well.

Re: Epic Games banked a $3B profit in 2018

#299

I don't really like Fortnite, but I'm really really happy for Epic's success. PUBG was a flaming dumpster heap that only caught on because the Battle Royale mechanic is naturally fun and people were clamoring for that type of game. But it was an unqualified mess from a subpar developer, and that always annoyed me because gamers deserved better. Now Epic has been rescued from sliding into obscurity and they've got mas…

> PUBG - an unqualified mess from a subpar developer

Wow, you're bitter. Are you talking about Brendan Greene or Chang-han Kim? They wanted to get the game out quickly and with a low budget, and they achieved just that! It's strange to be dissing individual creators of a very successful product in comparison to a big company like Epic games.

Re: Epic Games banked a $3B profit in 2018

#300
post #289

Earlier quoted context omitted.

I’ve given up on searching the App Store, but I’ve had a lot of luck searching the web. This article looks relevant and useful: https://iphonephotographyschool.com/iphone-time-lapse/

IIRC none of those just place the photos in the iPhone gallery. They only give you the finished video. I tried looking into making this myself, but it’s an insane rabbit’s hole of Cocoapod compilation problems and general yak shawing. A kingdom for a bash shell and a few good cli tools..

OSnap Pro can do it. I just bought it to confirm.

The workflow is a little counterintuitive but not hard. I created a video to illustrate. There are also quite a few settings I didn’t show, such as image quality, frame limit, blackout periods, etc.

Since it’s very late all you get is me pointing it around the entrance to my hotel room, but the images are captured by the configurable timer, not me directly.

https://share.icloud.com/photos/0hBeG0SI7u7iFu2NmOoM8Y6oQ#Ce...

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