Earlier quoted context omitted.
"GCs are complex and require lots of end-user tuning --" And they tend to be very memory hungry. Often, the memory overhead is the difference between running a program or having a bunch of browser's tabs open.
The GCs used in go or crystal tend not to eat memory more than 10% more than the peak memory of a c implementation. The perception of GC == hundreds of MBs of memory usage comes from java, where the GC aggressively preallocates, and has the memory baggage of a whole vm too. I rarely see crystal or go programs use excesses of memory.
Since memory deallocation is not deterministic, there have to be a tradeoff between lazy scheduling (which increase memory consumption) or frequent scheduling (which has a performance overhead).
You can do a fine tuning between those variables but that means that a high performant with a low memory footprint system is a very challenging thing to make using a tracing garbage collection (the ones in Java and Node).