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Zed 1.0

zed.dev

281–290 of 727 posts

Re: Zed 1.0

#281

I've been using the editor since the early days and have always been a fan of its visual look and feel, so I was pretty happy to see its UI library open sourced. I wish GPUI could become the go-to Rust UI library and not just an editor backend. For that, a couple of changes would be highly desirable: being able to switch the GPU backend from Metal to wgpu (so it could be mixed with vello, for instance), and the abili…

I'm beating a dead horse here but the challenge is a11y. Chromium wrappers get a11y for free; bespoke UI frameworks must implement accesskit (or something) which is a lot of work and something that (imo sadly) many small teams decide is not worth the investment.

Re: Zed 1.0

#282
post #244
post #210

Earlier quoted context omitted.

i lost all the open tabs last time i upgraded sublime. burned once, twice shy; i wouldnt update without spending an hour making up names for random junk files

I have not lost any Sublime tab in 15 years (I have tabs this old). Sublime also saves a backup of its state files next to the state files in your home dir, so you can restore in case anything ever goes wrong (e.g. bugs in the new version). The .sublime_session state files are JSON, easy to read for a human. > spending an hour making up names for random junk files That is completely unnecessary. You can just backup t…

It's a shame I didn't know that. Thanks.

Re: Zed 1.0

#283
I tried Zed several times, and still VS Code + Sublime win.

1. In Zed, all my Rust files are reformatted on save. (I also code in Go, and don't like this approach at all.)

2. It takes ages to find out where to configure the language servers, and find those little options several layers deep, that I need to switch. (E.g. turn of rustfmt, or turn off some PEP8 checks.)

3. Zed is still missing the killer feature of Rust in VS Code -- underlining the mutable vars. (TBH, VS Code custom themes also lack this, and it's unclear how to turn that feature on, but at least the default ones have it.)

For comparison, I have bought all 4 Sublime editions. I tried Pycharm, and still preferred Sublime. VS Code came when I needed interactive debugger for Rust.

Re: Zed 1.0

#284
I actually downloaded and tried Zed first time about a week ago, because I needed a text editor that looks and behaves almost identically with Windows/macOS/Linux, so there is minimal switching hassle between developing for all these three OSs. And vims/emacs are no-choice for me, because if I don't use them for a while, I have to google how to exit/save etc. Not a choice for CEO.

I have now one week experience, and I like it very much. Some settings take a bit time to get right for my taste, and themes doesn't look polished, but otherwise it is excellent choice (even when thinking Sublime, which I considered the best of all). AI-things can be disabled for now, so let's hope it stays that way.

I also tried VSCode, and omg, I can't understand who want to use that... It is almost Visual Studio grade bad. At least by default settings. It couldn't even open 900 kb text file without freezing (Zed/Sublime had no problem, like 2026 computers/software shouldn't have with 1 mb file).

Re: Zed 1.0

#285
post #182

Earlier quoted context omitted.

I feel like it doesn't support some of the commands that manage Claude itself so think `/mcp` `/plugins` etc. Most of the common ones are configured to work though from what I've seen but the ones that do more configuration of Claude seem to be blocked.

That is likely a drawback to their ACP wrapper scheme, it helps exposes IDE functionality but they have to keep up with Claude Code functionality in the other direction. VSCode's Claude code plugin is just like using the CLI.

Entirely right it's a limitation to the ACP side. They're in the middle of adding functionality where you can have terminal/CLI threads and ACP threads too. https://github.com/zed-industries/zed/pull/54729

Re: Zed 1.0

#287
post #97

What an abysmal series of top comments. These guys created a phenomenal product using novel technology, which will only continue to improve. Great work to the Zed team.

I haven't read them because they're now buried, but whatever those top comments said can't be bad enough to warrant your vitriol. Abysmal means bad, not pessimistic. It's inappropriate for the (currently) top comment to be casting such judgment in its preface.

I don't think overly-opinionated meta-comments are inherently bad, but I don't come to this site for them. I don't even think your comment is bad; I'm mad that this is what the people of HN have decided is the most important remark on the matter. It tells me something unfortunate.

Re: Zed 1.0

#288

Earlier quoted context omitted.

They have a single switch that will remove all AI features from the interface. Why do you need more than that? This is not a rhetorical question. I genuinely don't understand it — if you can get all of those features completely out of sight, deactivated, with no trace of them left except that one switch, why is that not enough? Is it as though any kind of AI integration like contaminates the purity of the code or som…

I need more than that because I have no guarantee that its true. I need the source. Or I at least need them to provide a build that they promise doesn't have that stuff in it at all, so that if any analysis was done on a decompilation, there would be some level of certainty that they were telling the truth. Anything that leaves any of it in complicates that effort and makes the certainty that less certain. RESPONSE E…

So you trust a build they say doesn't have AI features, but not a switch that they say turns off the AI features? Doesn't seem like a logically consistent stance to me.

Plus, you can just packet sniff and see if they're doing anything AI related when the switch is off.

Re: Zed 1.0

#289
Zed is my daily driver for the last couple of month. I tried it a few times before but had to switch to various other editors for different projects. But my plan was to finally ditch VSCode as my normal file editor. I really love how fast the editor fires up. I also love the fact that it has great vim binding not just in the editor pane.

Re: Zed 1.0

#290

I tried zed sometime ago, and the limiting factor was devcontainer support. It looks like they’ve made some progress there https://zed.dev/docs/dev-containers

Yes, same. This feature is a must have - especially when running tools like Claude Code etc.
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