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Liquid Glass Is Cracked, and Usability Suffers in iOS 26

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Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#282
post #127

Earlier quoted context omitted.

So many changes over the years and some of them might actually be decent but I wouldn’t have known about this had I not read this comment or accidentally triggered it in the future. Has Apple experimented with “micro” tutorials that can pop up if they detect the user is performing an action in an inefficient/deprecated pattern? I.e. if in Safari I navigate to all tabs by tapping at the bottom —> hamburger icon —> all…

I hate micro tutorials so much, I really don't like when things have an invisible language that you have to just know to be able to use them. If you have to have an invisible language, put it in a man page somewhere or something. I really don't like having my train of thought interrupted by "HEY, learn something new RIGHT NOW"

There's a "Tips" app that comes with iOS that covers big changes, like home screen navigation, and some default app changes, like Photos app.

Safari isn't in there, but that would be the place to put it.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#283
post #79

2025 feels like a cardinal year for top-down decisions we all just have to endure for the present. The best we can do is bitch loudly and often, and hope the people at the top still feel threatened by consumers/constituents. This Liquid Glass decision is particularly challenging for my tiny startup. We have multiple platforms including iOS and Android. I was hoping to share much of our design language across iOS and…

I’d rather an app look consistent with iOS than look consistent with an android version I don’t use.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#284

I haven't upgraded to iOS 26 because of Liquid Glass, mostly because I've read that it causes performance degradation on older devices (I use an iPhone 13 Mini because I have zero interest in using a larger phone). So, it looks like I'll be using iOS 18 for the foreseeable future.

I have an iphone 13 pro max. On many screens, the UI now stutters when it was smooth before. I have a very strong dislike for the new transparency changes. It absolutely makes things harder to read. And it comes at a cost of making the UI stutter. For example I just scrolled down the notifications, they are all a little harder to read because the the phone is trying to show the background through the notification area?

Why would anybody want that?

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#285

Earlier quoted context omitted.

That's absolutely wild.

Sounds like a bug. Probably worth reporting it to get it fixed. Historically, Apple’s accessibility features have been best in class.

It’s not really a bug, it’s a side effect of the heavier blur resulting in more average colors for the backgrounds of UI controls, reducing contrast with the text and icons in the foreground. Instead of blurring whatever is behind the controls, they’d have to choose actual solid backgrounds for UI controls, but the whole Liquid Glass concept largely abandons that.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#289
post #79

2025 feels like a cardinal year for top-down decisions we all just have to endure for the present. The best we can do is bitch loudly and often, and hope the people at the top still feel threatened by consumers/constituents. This Liquid Glass decision is particularly challenging for my tiny startup. We have multiple platforms including iOS and Android. I was hoping to share much of our design language across iOS and…

You were wrong to even attempt to share design language across platforms. You should make your applications good native citizens if you have any respect for your users, because yours isn’t the only software they use.

On desktop that ship has sailed. Maybe 2 of my regularly used apps have a native design.

UIs have converged enough that the experience is acceptable I guess. And as a devolper, why in the world would I want to write my app for a locked-in ecosystem with a now shitty design-system.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#290
post #60

Earlier quoted context omitted.

It has horrible battery life, even on a relatively new device. Don’t upgrade.

This is the worst part of it. I actually feel a warm computer now, something that I have never experienced in five years of having this M1 MacBook. This takes amazing hardware and degrades it to Windows laptop slop. In the Jobs days, at least one VP head would roll for this, and Apple would be far better off for it. I don't think Tim Cook is strong enough for that though.

I just think that Apple should go down to biannual phone updates and major OS versions. I really don’t understand the urgency behind forcing this kind of velocity for such a mature system. It seems perpetually rushed.
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