Liquid Glass Is Cracked, and Usability Suffers in iOS 26
281–290 of 538 posts
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#282Earlier quoted context omitted.
So many changes over the years and some of them might actually be decent but I wouldn’t have known about this had I not read this comment or accidentally triggered it in the future. Has Apple experimented with “micro” tutorials that can pop up if they detect the user is performing an action in an inefficient/deprecated pattern? I.e. if in Safari I navigate to all tabs by tapping at the bottom —> hamburger icon —> all…
I hate micro tutorials so much, I really don't like when things have an invisible language that you have to just know to be able to use them. If you have to have an invisible language, put it in a man page somewhere or something. I really don't like having my train of thought interrupted by "HEY, learn something new RIGHT NOW"
Safari isn't in there, but that would be the place to put it.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#2832025 feels like a cardinal year for top-down decisions we all just have to endure for the present. The best we can do is bitch loudly and often, and hope the people at the top still feel threatened by consumers/constituents. This Liquid Glass decision is particularly challenging for my tiny startup. We have multiple platforms including iOS and Android. I was hoping to share much of our design language across iOS and…
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#284I haven't upgraded to iOS 26 because of Liquid Glass, mostly because I've read that it causes performance degradation on older devices (I use an iPhone 13 Mini because I have zero interest in using a larger phone). So, it looks like I'll be using iOS 18 for the foreseeable future.
Why would anybody want that?
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#285Earlier quoted context omitted.
That's absolutely wild.
Sounds like a bug. Probably worth reporting it to get it fixed. Historically, Apple’s accessibility features have been best in class.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#286The Mac update has made for some distasteful and inconsistent changes to window corner radius that I strongly dislike.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#287Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#288Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#2892025 feels like a cardinal year for top-down decisions we all just have to endure for the present. The best we can do is bitch loudly and often, and hope the people at the top still feel threatened by consumers/constituents. This Liquid Glass decision is particularly challenging for my tiny startup. We have multiple platforms including iOS and Android. I was hoping to share much of our design language across iOS and…
You were wrong to even attempt to share design language across platforms. You should make your applications good native citizens if you have any respect for your users, because yours isn’t the only software they use.
UIs have converged enough that the experience is acceptable I guess. And as a devolper, why in the world would I want to write my app for a locked-in ecosystem with a now shitty design-system.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#290Earlier quoted context omitted.
It has horrible battery life, even on a relatively new device. Don’t upgrade.
This is the worst part of it. I actually feel a warm computer now, something that I have never experienced in five years of having this M1 MacBook. This takes amazing hardware and degrades it to Windows laptop slop. In the Jobs days, at least one VP head would roll for this, and Apple would be far better off for it. I don't think Tim Cook is strong enough for that though.