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Google's advanced music generation model and two new AI experiments

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Re: Google's advanced music generation model and two new AI experiments

#281
post #49

Earlier quoted context omitted.

As a indie game developer, this could plausibly enable me to add decent sounding soundtrack to my games. I couldn't afford to pay a proper artist, and my musical skills are... Limited.. It _is_ just a tool, a new instrument essentially, one that is easier to play than most. People being angry that there is now a new instrument that is much easier to play than the one they spent years to learn come across as entitled…

Have you considered something like https://www.indiegamemusic.com/ , where a lot of artists have their music available free or super cheaply?

I have, and it kinda works, but I usually have a pretty good idea of what I want the theme to sound like, and I'm never able to find something that even resembles my vision.

That leaves me with 2 options: hire an orchestra and a choir, along with a composer to make the sound I want, which would cost me a lot more than my games ever sell for, or pick a sound that's never quite, or usually even close to, what I had in mind.

With this tool, I'm hoping even someone as musically untalented as me could take the music that's playing in my head, and get it(or something very similar to it) playing on some speakers. It probably won't win me any musical awards, I don't expect this to to magically take me from zero to Vivaldi, but if I can make a tune that sounds like what I imagined, it'll be a win for me.

I'll add here that I really for the life of me cannot see the harm in that, even though you didn't really imply there would be, but others in this thread have been screaming it pretty loudly, so it appears to be a concern among fellow hn'ers

Re: Google's advanced music generation model and two new AI experiments

#282

Art is going to become less about creating beauty, and more about transmitting information.

could you elaborate more on that statement and how you envision the future of art? sounds interesting

It's an intuition biased on my own preferences, and a bit of a "Misnomer" because ideas can also be beautiful, but:

IF we assume that:

1. "Beautiful" (nice "looking" / "sounding" / "moving" things) things will be easy to create.

2. "Meaningful" things are, and will continue to be, harder to create.[A]

Then it seems that the only thing that could differentiate you is the quality of your ideas, and the meaning you are transmitting.

Put another way -- if everyone can create "Beautiful" things by default (in the world of static art, we live here now!) then why choose one piece of art over another?

This is my intuition about it, at least.

-----

[A]: I think this is just a fundamental property of "meaningful" things. They require more computation, which means more scarcity.

Re: Google's advanced music generation model and two new AI experiments

#283
post #201

Earlier quoted context omitted.

Counterpoint: kids have generally trended towards music that expresses strong youth-centric viewpoints (rock, punk, rap, etc). Even with AI generation, I expect the most popular music will still have a human viewpoint behind it.

Problem is, AI will understand/emulate human viewpoint better than any human could. It's just a matter of continuing to optimize.

We'll see. I expect youth vernacular (and its mutation rate) will prove an extremely challenging domain for AI.

But maybe someone will crack it! God knows it's worth enough money.

Re: Google's advanced music generation model and two new AI experiments

#284
post #199

Earlier quoted context omitted.

I wish to subscribe to your Post-Scarcity Party newsletter. It also makes me wonder about agriculture. It's difficult to envision a post-scarcity future where food production is still manual-intensive. Mandatory picking service, as a civic obligation? And there are a lot of food types that require manual picking. UBI would therefore effectively end production of those types of food. (E.g. more grain, less fruit) Also…

Manual picking is not so bad if you're only trying to meet your own needs, rather than trying to make a living at it; my family used to visit "u-pick" farms when I was a kid, and we could easily collect all the fruit we would need for a year in a few hours of work. My mother spent far more time canning and preserving it all than we ever did picking it. Perhaps this idyllic post-scarcity future would include networks…

It'll be curious if season-shifting / preserving methods will come back.

Much of international industrial farming seems geared towards "anything, anytime."

Not being able to get fruit in spring, but retaining access during seasonally appropriate periods, wouldn't be the worst outcome.

Re: Google's advanced music generation model and two new AI experiments

#285

Earlier quoted context omitted.

Its not self expression when something else does the expressing.

Case: I create a painting. When it's done I say: "yes, this represents how I feel, and I want to share it." Case: I create a painting with a prompt and when it's done I say: "yes, this represents how I feel, and I want to share it." What's the difference?

It is the act, how that experience shapes us.

Re: Google's advanced music generation model and two new AI experiments

#286

Earlier quoted context omitted.

Why is it different? I don't see how any of the incentives go away here.

Because previously if you honed your skills as a musician there was a chance that you could do it for a living, so there was another incentive to get better. Electronic tools just facilitated human creativity, but the random listener couldn't sit down with a synth or a DAW and just press a button to get music out. But if all the money drops out of the music industry because the consumers can auto-generate unlimited m…

Furthermore, generate music based on music you created. They're alienating the labor of the musician then using it to drive that musician ut of their livelihoods. I feel like pro-AI people constantly miss this point with inane quips about the printing press. Artists created all the value and get none of the reward.

Re: Google's advanced music generation model and two new AI experiments

#287

To quote from 1984: > The tune had been haunting London for weeks past. It was one of countless similar songs published for the benefit of the proles by a sub-section of the Music Department. The words of these songs were composed without any human intervention whatever on an instrument known as a versificator. But the woman sang so tunefully as to turn the dreadful rubbish into an almost pleasant sound. He could hea…

Yes arts will be impacted by AI.

Added to my article on economics of LLM's: https://open.substack.com/pub/rakkhi/p/economics-of-large-la...

Re: Google's advanced music generation model and two new AI experiments

#288

In "Brave New World," all the music is made by machines. We are approaching that dystopia. For me, much of the pleasure in listening to music lies in appreciating the virtuosity of the musicians. It's like watching a great tennis player or a great dancer. You admire their skill and grace and technical mastery. For me, listening to music made by machines would be like watching robots playing tennis, or robots dancing.…

This already happens with chess - despite the machine being superhuman, people have never been more attracted to the human game.

Perhaps what will happen is that we will have more time to play/watch more?

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