how do I use this to play Dark Castle and Crystal Quest?
I went for dark castle first thing as well. Says you need to change the display to 2 colours for it to work, I couldn't figure out how to do it.
Mac OS 9
281–290 of 356 posts
Re: Mac OS 9
#282Earlier quoted context omitted.
It’s interesting: my recollection of that period was I rarely stored anything on the desktop. The file system was so much smaller and easier to handle that I stored things in folders and didn’t have trouble finding them again. Not until OS X did I pick up the desktop-as-staging-area habit because navigation was so painful.
But then how do you easily navigate / launch apps? Dig thru your folder trees each time in Finder? Most apps I’m finding have folder structures with a bunch of aux files. It’s not so seemless as a dock or even a start menu. Back even then I used my desktop heavily too.
Back in the day, Finder used to remember whether folders were open on the desktop or "put away". It was a direct, one-to-one mapping between your spatial awareness of objects in the real world and the representation of objects in the computer. Meaning that things were left exactly where you put them on-screen, just like in the real world and, hence, it was easy to find your applications because they will be right where you left them.
But you don't need to launch applications, you just double-click on documents. Mac OS remembered which program was associated with each document -- not each document type or extension, each document. Each file had distinct type and creator codes associated with it, so that a JPEG created in Photoshop will be opened in Photoshop, and a JPEG downloaded off the web might be opened in a browser, when double-clicked.
Mac OS, pre-X, was quite simply the best UI ever designed. It took advantage of pioneering research into human-computer interaction and the underlying psychology of how humans relate to objects in a way that nobody today -- not even Apple -- is doing. It is what all UIs should aspire to be like, even today.
Re: Mac OS 9
#283Earlier quoted context omitted.
> As amazing as OSX seemed when it was launched This reminds me: There was pretty interesting community of Linux users customizing X11 desktops in the late 90s and the very early 2000s... When the first screenshots and demos of OS X and Aqua came out, almost immediately, people tried to imitate that.
The frustrating part is that OS X was NeXTStep under the covers, and that had the late 90’s look down better than any OS. http://toastytech.com/guis/ns332.html I ran windowmaker on my linux systems around 2000 to get that same look, but I had serious NeXT envy.
Still a disaster compared to System 7, 8, or 9.
Re: Mac OS 9
#284Re: Mac OS 9
#285I'm the creator of the site, thanks for the submission. This is an in-progress port of the SheepShaver emulator to WebAssembly/Emscripten, https://github.com/mihaip/infinite-mac/issues/34 is tracking the remaining work. If you're interested in running older Mac software in the browser, the BasiliskII-based sites at https://system7.app/ and https://macos8.app/ may be better bets. They will boot faster and have fewer c…
Awesome, this is so cool! I remember MacOS 9 with a mix of fondness, hatred, and nostaglia. OS X was definitely a big improvement when it came out (I remember OS 9 having so many crashes), but some of the charm was definitely lost. And these .app domain names you're all using in this space are great and totally apt. I love to see great usages of my work in the wild like this.
Out of curiosity and ignorance--what is the work you're referring to here which is being used for the project / website? The comment makes me feel it's the (dot)app TLD, in which case--fascinating! But also what does it even mean to work on something like that?
Re: Mac OS 9
#286Earlier quoted context omitted.
I really love your project. It is a giant pain in the ass to get BasiliskII and/or SheepShaper working, at least the few times I've messed with them. Is it possible to run this offline or in some kind of encapsulated web app form?
There's a professor at Columbia University that has good prebuilt SheepShaver packages with OS 9: Mac: http://www.columbia.edu/~em36/macos9osx.html Windows: http://www.columbia.edu/~em36/macos9win.html There's not much in the way of third-party software included in these images, but it's a good starting point.
Re: Mac OS 9
#287It's a great reminder of how well MacOS 9 UI and UX were designed, and how space efficient the whole OS was on screen. Even the window handle bars were subtly shadowed, the window shadows evolved when they were collapsed. Like Windows 95 at the time, Mac OS 9 was a beautiful work of interaction design.
The whole system.. from the sizing of the borders and titlebars to the font and the menu density to the icon sizing, spacing, and design in general... All feels more coherent than anything today. It feels like it was sketched out by a small group of people and executed incredibly well. Meanwhile things today look more disjointed like the product of a lot of design-by-committee. Susan Kare's 'Chicago' in this renderin…
Re: Mac OS 9
#288Re: Mac OS 9
#289Re: Mac OS 9
#290Earlier quoted context omitted.
OS9 always seemed like little improvement over OS8. The biggest thing I remember was this was when they introduced the Applications folder. It's like they were trying to get you to get used to how the structure in OS X was going to be, but with no explanation.
OS9 was really just 8.7 but, as you describe, a stepping stone towards 10, both numerically and with a few nods to the future, e.g. Keychain Access, CarbonLib, and file/printer sharing over TCP.