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Nascar driver stuns to qualify for championship with GameCube move

nintendolife.com

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Re: Nascar driver stuns to qualify for championship with GameCube move

#283

A friend told me once he lost control of his car while driving. In that moment, he spontaneously reacted doing the same thing he did when that happened in Gran Turismo. That saved his life.

I wish I could tell what parts of such games were realistic, and then be able to practice emergency maneuvers - e.g. at 70 mph, cargo falls off the back of a pickup I'm following - just how sharply can I swerve my Toyota Corolla without going into a roll?

Gran Turismo has cartoon physics (or at least the first 4 or 5 did) not the best one to translate from.

That said, you probably won't roll a Corolla (low center of mass and relatively low grip tires) without hitting something like a curb or a surface change. You are more likely to just uncontrollably drive in to an obstacle.

Re: Nascar driver stuns to qualify for championship with GameCube move

#284

Funny enough I feel like only older “less realistic” driving games would let this be an advantage, Forza for instance realllly slows you down from the friction of hugging a wall

Wall riders are a perpetual bane in multiplayer races. Perhaps Forza and GT finally added measures against that, but among e.g. videos on the ‘Super GT’ simmer channel, you can see plenty of riders, especially in Forza Horizon.

Re: Nascar driver stuns to qualify for championship with GameCube move

#285
post #215
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

People have been doing that in football in Europe forever. I remember a number of old world cup games completely ruined by people running the clock.

I was going to say, if you're not at risk of getting tackled and you're ahead it makes sense to stall.

I do believe in football (soccer for americans) a referee will intervene if players are obviously stalling (e.g. by not playing, or the goalkeeper just holding onto the ball) but they can just go back and forth for a bit.

Probably also happens in boxing and other time related sports.

Re: Nascar driver stuns to qualify for championship with GameCube move

#286
post #81

This is one of those events that I'm of several minds about: 1) This is what keeps people outside the scene interested and taking note - NASCAR absolutely should publicize and play up this moment, it brings a lot of folks to the sport. It was incredibly awesome. 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again"…

While they could argue it's a safety issue, at the same time it's a risky move, and it could end up in the car crashing and being out of the race entirely, so it's a bit self-managing.

I mean if they start equipping cars with side wheels then it becomes a different matter, but I'm pretty sure the cars are already tightly regulated.

Re: Nascar driver stuns to qualify for championship with GameCube move

#287

Earlier quoted context omitted.

I recall “if you ain’t cheating’ you ain’t tryin’” has been a part of NASCAR since getting more money than running shine.

The top competitors of any sport tend to inherently filter for those who are willing to go to extreme lengths to win.

Something something Lance Armstrong…good point I think you made.

Re: Nascar driver stuns to qualify for championship with GameCube move

#288
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

This is like killing Lord British tactic in UO

Re: Nascar driver stuns to qualify for championship with GameCube move

#289

Earlier quoted context omitted.

Roy “Horsecollar” Williams really missed out. He broke quite a tidy sum of bones with that move. Dirty? Hell yeah.

This is the first one that came to mind for me (even if it's unofficial). Same as the "Tuck Rule" means Brady rule.

Yeah the Brady rule (made an angry face at Brady, 5 yards) is such a wonky thing that can be misused. Horsecollar in the other hand…I think I’ve seen a couple guys thrown down by jersey alone so yeah no need to grab pads in that battle. At the time though when I saw it live, I would say “you test Roy downfield…”

Re: Nascar driver stuns to qualify for championship with GameCube move

#290

I can't believe how conservative the responses are here. This guy is the epitome of a hacker, an embodiment of the title of this site.

My TKD teacher once told us that he always looks for "cheaters" within the rules or out-of-the-box thinkers, because that's the right mindset to be succesful at competitions. When you play by the rules, you are limited to your abilities. But if you can squeeze advantages here and there, you can climb some extra spots, maybe to the top.

Hey! Fellow TKD practitioner here. I'm just curious if you found ways to "cheat the rules" so to speak. Mind sharing them?

I know that with the direction the sport has taken in the last decade or so, there are probably a hell lot of hacks right now. I even heard that players would change tactics (ie., rely on certain kicks/strikes more) depending on the hogu brand in use.

But I competed before the advent of e-hogus and the one trick I found is punching just at the upper edge of the chest part of the hogu. That's where the rubber padding ends which transitions to the mere "cotton" padding that fluffs the straps. This meant that my opponent might actually hurt from my punch, while plainly making contact with the protective gear. In an era where punches rarely scored points if at all, this was useful. I felt like I could punish people for clinching too much.

(Needless to say, this was in high school competitions. I dunno if it would've been as useful in higher tiers.)

So did you find anything else? I'm curious! :)

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