Nascar driver stuns to qualify for championship with GameCube move
281–290 of 441 posts
Re: Nascar driver stuns to qualify for championship with GameCube move
#282Re: Nascar driver stuns to qualify for championship with GameCube move
#283A friend told me once he lost control of his car while driving. In that moment, he spontaneously reacted doing the same thing he did when that happened in Gran Turismo. That saved his life.
I wish I could tell what parts of such games were realistic, and then be able to practice emergency maneuvers - e.g. at 70 mph, cargo falls off the back of a pickup I'm following - just how sharply can I swerve my Toyota Corolla without going into a roll?
That said, you probably won't roll a Corolla (low center of mass and relatively low grip tires) without hitting something like a curb or a surface change. You are more likely to just uncontrollably drive in to an obstacle.
Re: Nascar driver stuns to qualify for championship with GameCube move
#284Funny enough I feel like only older “less realistic” driving games would let this be an advantage, Forza for instance realllly slows you down from the friction of hugging a wall
Re: Nascar driver stuns to qualify for championship with GameCube move
#285Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
People have been doing that in football in Europe forever. I remember a number of old world cup games completely ruined by people running the clock.
I do believe in football (soccer for americans) a referee will intervene if players are obviously stalling (e.g. by not playing, or the goalkeeper just holding onto the ball) but they can just go back and forth for a bit.
Probably also happens in boxing and other time related sports.
Re: Nascar driver stuns to qualify for championship with GameCube move
#286This is one of those events that I'm of several minds about: 1) This is what keeps people outside the scene interested and taking note - NASCAR absolutely should publicize and play up this moment, it brings a lot of folks to the sport. It was incredibly awesome. 2) A lot of times something like this is how you form some new regulations - it's truly one of those "You know, this was excellent but we can't do it again"…
I mean if they start equipping cars with side wheels then it becomes a different matter, but I'm pretty sure the cars are already tightly regulated.
Re: Nascar driver stuns to qualify for championship with GameCube move
#287Earlier quoted context omitted.
I recall “if you ain’t cheating’ you ain’t tryin’” has been a part of NASCAR since getting more money than running shine.
The top competitors of any sport tend to inherently filter for those who are willing to go to extreme lengths to win.
Re: Nascar driver stuns to qualify for championship with GameCube move
#288Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…
Re: Nascar driver stuns to qualify for championship with GameCube move
#289Earlier quoted context omitted.
Roy “Horsecollar” Williams really missed out. He broke quite a tidy sum of bones with that move. Dirty? Hell yeah.
This is the first one that came to mind for me (even if it's unofficial). Same as the "Tuck Rule" means Brady rule.
Re: Nascar driver stuns to qualify for championship with GameCube move
#290I can't believe how conservative the responses are here. This guy is the epitome of a hacker, an embodiment of the title of this site.
My TKD teacher once told us that he always looks for "cheaters" within the rules or out-of-the-box thinkers, because that's the right mindset to be succesful at competitions. When you play by the rules, you are limited to your abilities. But if you can squeeze advantages here and there, you can climb some extra spots, maybe to the top.
I know that with the direction the sport has taken in the last decade or so, there are probably a hell lot of hacks right now. I even heard that players would change tactics (ie., rely on certain kicks/strikes more) depending on the hogu brand in use.
But I competed before the advent of e-hogus and the one trick I found is punching just at the upper edge of the chest part of the hogu. That's where the rubber padding ends which transitions to the mere "cotton" padding that fluffs the straps. This meant that my opponent might actually hurt from my punch, while plainly making contact with the protective gear. In an era where punches rarely scored points if at all, this was useful. I felt like I could punish people for clinching too much.
(Needless to say, this was in high school competitions. I dunno if it would've been as useful in higher tiers.)
So did you find anything else? I'm curious! :)