I'm not talking about the DOS games at that point (it's a reference example for a pattern, as mentioned), but newer generations of games and the basic principle of operation. There are already some older ca. Win 98 era games that run better on Linux+Wine than on Windows past Vista due to compatibility problems, and I do think it'll eventually become a commercial reality to sell those kinds of games packaged into a a Linux VM once their numbers increase, yes.
It's easier to test, doesn't require costly porting work if it already works, VM tech is increasingly commoditized, low licensing costs, the performance overhead won't matter, etc. Just like no one notices today if a DOS game is sold bundled with DOSBox.
The alternative would be to maintain the native Windows port of Winet that's effort - I bank on laziness with the VM bit. The fact that WSL went VM from 1 to 2 is an indicator of viability for the general idea of transparent virtualization, too.
Honestly, if you take this another round I have to assume you're being intentionally obtuse for trolling purposes.