Live data from Hacker News

Stimulation Clicker

neal.fun

271–280 of 620 posts

Re: Stimulation Clicker

#271
Really wonderful, worth playing towards the end!

I remember cookie clicker taking days to finish when it first released, I like this is a self-contained experience that ends, and really generates the kind of anxiety it's trying to comment on by the end, and then gracefully steps away at the right time.

Re: Stimulation Clicker

#273
post #66

I spent an embarrassing amount of time playing this. Eventually it became overwhelming, but for a while it was (un)surprisingly engaging.

Same, the true crime podcast is hilarious :D

Yep. A+ for effort - the "podcast" is nearly 40 minutes long, and gets progressively sillier as it goes.

In case you want to listen to it without the accompaniment of mukbang, slime ASMR, lofi beats, and hydraulic press noises, the source audio is at:

https://stimulation-clicker.neal.fun/sounds/true-crime.mp3

Re: Stimulation Clicker

#276

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

Doesn't seem self-defeating if it aroused that level of analysis, seems like good art! Art can bring up questions that author didn't intend so it's often best not to bring the authors viewpoint into the discussion, or at least not make authorial intent the authority.

I've heard someone say good art isn't about saying new things, but saying known truths in new ways and I found this very effective. Your question about who really stays to watch the ocean is interesting, and I don't think diminishes the game.

Re: Stimulation Clicker

#277

I have a serious question. If I know someone who plays such type of games, should I worry about his health? I mean games that do not require to make any decisions at all or little as possible - similar to this one. Just numbers going up

On its own it's not necessarily an issue, but I'd consider it a warning sign. The times in my life that I've obsessively played games like this have been times when my emotional health was suffering. I felt overwhelmed by life and the world, and games like this gave me a synthetic feeling of progress and accomplishment, gave me something extremely simple to do that I couldn't fail at. Games like this were a symptom of my problems at the time, not the cause, and when my life got more stable, I lost interest in playing them.

If they're playing in moderation, just to pass the time during otherwise-boring events, probably not an issue. If they're pretty much always playing, or if it's intruding on their life, or if they're not otherwise engaging with the world, consider worrying about their emotional health.

Re: Stimulation Clicker

#278

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

lol, my browser crashed (low power limited memory living room PC) well before any ending.
Post reply on HN