I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(
Nvidia announces financial results for second quarter fiscal 2024
271–280 of 444 posts
Re: Nvidia announces financial results for second quarter fiscal 2024
#272I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(
How does a 1070 fare versus a 4090 in Hogwarts Legacy or another modern game at 1440 or 4K?
Re: Nvidia announces financial results for second quarter fiscal 2024
#273Re: Nvidia announces financial results for second quarter fiscal 2024
#274I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
Re: Nvidia announces financial results for second quarter fiscal 2024
#275I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(
Re: Nvidia announces financial results for second quarter fiscal 2024
#276I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
Do you still own stock?
Re: Nvidia announces financial results for second quarter fiscal 2024
#277I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(
My guess is that we'll see improvements at closer to the current rate rather than at an increasing rate.
Re: Nvidia announces financial results for second quarter fiscal 2024
#278Earlier quoted context omitted.
What really strikes me is Nvidia's been working hard on doing practical work on their GPUs even just 10~15 years ago with PhysX, while both Intel and AMD just existed. Nvidia's dominance today is the product of at least over a decade of work and investments to make better products. Today they are finally reaping their rewards.
>doing practical work ... even just 10~15 years ago with PhysX practical work with PhysX 13 years ago: https://www.realworldtech.com/physx87/ "For Nvidia, decreasing the baseline CPU performance by using x87 instructions and a single thread makes GPUs look better." Nvidia magically released PhysX compiled with multithreading enabled and without flags disabling SSE a week after this publication. But couple of days bef…
From the arstechnica article about Witcher 3.
How dare Nvidia optimize their game enhancing effects for Nvidia hardware and forget to do it for their competitors hardware as well! And as for a lot of these complaints, could it be that a lot of companies only optimize for hardware that has the largest market share?
According to the steam hardware survey in July of 2023, Nvidia accounts for 75% of the GPUs[0]. Nvidia and Amd have a lot of incompatibilities, and it can be hard to make the same code performant on both. It makes sense, as a game company, to prioritize optimizations for the largest market. No collusion and evil corporate mega lord scheming needed for this.
Edit: Also, Nvidia does put out a lot of research efforts for free. Path rendering on the GPU for example (PhysX being another). You can find research papers and videos published by Nvidia for these things. I would consider that practical work. You can hate on Nvidia for lots of things, but this is one thing I find weird to be combative over.
Second Edit: Also, why do you find the statements Nvidia said about the PhysX improvements funny? They’re right. Most games 13 years ago left a lot of idle time on the GPU while the CPU worked overtime to do logic, physics, sound, culling, etc. Lots of that stuff has also been moved to the GPU to minimize the amount of idle time on either the CPU or GPU. Nothing funny about what they said there.
Re: Nvidia announces financial results for second quarter fiscal 2024
#279The good new is that Nvidia's high GPU prices motivate everyone (Intel, AMD, ARM, Google, etc.) to try and tackle the problem by making new chips, making more efficient use of current chips, etc. For all the distributed computing efforts that have existed (prime factorization, SETI@Home, Bitcoin, etc.), I'm surprised there isn't some way for gamers to rent out use of their GPU's when idle. It wouldn't be efficient, b…
They’re all pretty motivated, they’ve been motivated for years, and almost nothing is happening. This situation isn’t exactly a poster child for the Efficient Markets Hypothesis. Every year just sounds like “Nvidia’s new consumer GPUs are adding new features, breaking previous performance ceilings, running games at huge resolutions and framerates. Their datacenter cards are completely sold out because they can spin s…
The situation is created by artificial restrictions on free market (namely state enforced monopolies on "IPR", or as some call it, imaginary property).
Re: Nvidia announces financial results for second quarter fiscal 2024
#280I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(