Strong disapprove. Artificially attempting to slow progress just creates a massive power disparity for those who do not care.
> Artificially attempting to slow progress Why do you think Valve is just trying to slow progress? Don't they win when people on their store win? It seems more likely to me that this is CYA against the major lawsuits that are happening right now from copyright holders.
Valve is not willing to publish games with AI generated content anymore?
271–280 of 420 posts
Re: Valve is not willing to publish games with AI generated content anymore?
#272We're on the cusp of a profound content shovelware crisis. It will happen regardless, but any oasis of real content will become important. Automation will be a force multiplier for laziness and predation more so than for creativity.
>We're on the cusp of a profound content shovelware crisis. Everywhere. Games, porn, text, articles, music, etc. For the generation that grew up with the internet already existing, this is their epoch moment, lives pre and post generative AIs. I was thinking the other day that original artworks are going to be far more valued with a glut of AI generated. Thinking slightly ahead, you can find your absolute favorite ar…
For the music industry, this happened already. Artists makes a lot more money from live performances than from album sales or streaming fees.
Re: Valve is not willing to publish games with AI generated content anymore?
#273Earlier quoted context omitted.
What journalism? This is a link to reddit
https://news.google.com/search?q=valve There are dozens of articles that are just summaries of this reddit thread with no further effort put into them, and that's pretty much the norm these days for a lot of content.
Re: Valve is not willing to publish games with AI generated content anymore?
#274Earlier quoted context omitted.
And only a matter of time until a major game lets you talk to NPCs by generating dialog with an LLM.
It'll be interesting to see if a game can make good use of that, but it sounds like it would lead to some very frustrating interactions.
Any prerecorded line having a slight bit of personality to it ("I used to be an adventurer like you, but then I took an arrow to the knee") becomes very noticeable after the first time you've heard it, so the safe thing to do is have lots of the most inane chatter possible ("Nice weather today!") to make it stand out less.
If the game can write new lines and synthesize voices on the fly, you could have more interesting lines without the repetition.
Re: Valve is not willing to publish games with AI generated content anymore?
#275Earlier quoted context omitted.
It's a really strong indictment of the state of journalism that "I read it on reddit" has become sufficient to turn into a news story. The internet is flooded with content right now to the effect of "Valve might be doing this thing", but not one of those sources has actually reached out to Valve for comment. Instead they all cite a random commenter on Reddit (or they cite each other).
What journalism? This is a link to reddit
https://arstechnica.com/gaming/2023/06/steam-mods-reportedly...
Re: Valve is not willing to publish games with AI generated content anymore?
#276Earlier quoted context omitted.
Risk management. AI generated content has high likelihood of copyright infringement.
funny, a while ago MSFT said Copilot was not stealing code, it was merely reading it...
At first approximation, yeah, the risk of getting sued to bits might be roughly the same. But the upside is not.
Re: Valve is not willing to publish games with AI generated content anymore?
#277Earlier quoted context omitted.
> They will not even have a bulletproof way to detect AI imagery as it evolves every single day as an arm's race and detection is a full-time job. Even a FAANG or a state actor would need to dedicate team(s) to detection technology and still have false negatives. Are people actually trying to detect AI-generated content? That would not only be pointless and futile; the threat of false positives would be enormously de…
Yep. There is a cohort of #noaiart amateur-but-wants-to-be-professional artists on twitter who believe their mediocre talents would be paying their expenses if it only wasnt for that pesky ai imggen. (Ignoring that a vanishingly small proportion of imggen art is replacing commissioned art - most is art that would simply never have been made). Like a horde of locusts, they will randomly pile onto AI artwork with hate…
Re: Valve is not willing to publish games with AI generated content anymore?
#278Earlier quoted context omitted.
What if I look at other people's art and learn from it? Seem unfair to pass that work off as my own. All artists should be banned from looking at copyrighted images, we can't risk them incorporating copyrighted elements into their own work. /s
That’s not a good analogy and you should know it.
Re: Valve is not willing to publish games with AI generated content anymore?
#279Earlier quoted context omitted.
>We're on the cusp of a profound content shovelware crisis. Everywhere. Games, porn, text, articles, music, etc. For the generation that grew up with the internet already existing, this is their epoch moment, lives pre and post generative AIs. I was thinking the other day that original artworks are going to be far more valued with a glut of AI generated. Thinking slightly ahead, you can find your absolute favorite ar…
You must have never seen the original Bladerunner if you found this line of thinking as original... "you think I'd be working in a place like this if I could afford a real snake?!?"
If they said that hand-crafted robotic snakes were more expensive than run-of-the-mill live-bred snakes, that would support your point about artistic realness.
Re: Valve is not willing to publish games with AI generated content anymore?
#280> After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties. In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties. As the legal ownership of such AI-generated art is unclear, we cannot ship your game while it contains these AI-generated…
Why would Valve be on the hook for copyright? If a particular game developer happens to get sued (which happens regardless of AI), all Valve has to do is remove the game from Steam. Assuming this is even real, it may have more to do with preventing another 1989 video game crash resulting from the market being overwhelmed with crappy games. Then again, most AAA games today are broken pieces of suck, so IDK.
And take the reputation hit that would go along with that. Valve's business is 30% technology and 70% the reputation of being much less untrustworthy than the alternatives. If they lose that they can close shop.