Earlier quoted context omitted.
If we count that then we count an iPad remote-deskoping into a Mac, which severly limits the actual use.
But with the Vision Pro there is zero latency and the possibility of having many big screens, whilst when remote-desktoping into a Mac from an iPad you gain nothing and the high latency makes it worse.
A developer's view of Vision Pro
271–280 of 371 posts
Re: A developer's view of Vision Pro
#272Earlier quoted context omitted.
If you count streaming a Mac running xcode, then yes.
If we count that then we count an iPad remote-deskoping into a Mac, which severly limits the actual use.
Beyond that, even though an iPad can act as another monitor, it's not a big monitor. It doesn't really achieve the ideal of a workstation replacement.
Re: A developer's view of Vision Pro
#273> In short, my brain has crossed a Rubicon and now feels like experiences constrained to small, rectangular screens are lesser experiences. I left Apple 1.5 years ago but was working on the Vision Pro while I was there. I have spend many hours working in the headset and I know exactly the feeling he's describing! Leaving felt like going back in time to using clunky technology and I've been waiting for outside world t…
I fear Apple’s effort will be limited to an iPad-like content consumption experience without the platform opening up to a Mac-like degree. And that no other company has the chops to “cross the Rubicon” in such a comprehensive way, dooming AR/VR to a niche of limited usefulness.
Re: A developer's view of Vision Pro
#274Earlier quoted context omitted.
Thank you for answering all these little questions, hope I'm not too late :) 1. Could I take a disconnected cable keyboard and "anchor" the virtual keyboard to overlay the real one to get the haptical feedback when typing on the virtual keyboard? 2. I'm very excited about "hanging out in VR" but initial impressions of Persona avatars seem to be mixed. Do you think people will eventually get used to Personas after usi…
1. I don't really know of any feature like this but can't say for certain. I'd highly recommend investing in a bluetooth keyboard for work in the headset (or keep your cable keyboard plugged into your computer and mirror the screen into the headset). 2. Honestly no clue how the public will react to Apple's avatars, but keep in mind that third party apps are free to create experiences like that and I'm sure you'll see…
Re: A developer's view of Vision Pro
#275> "Starting on Day One" > "I have been a “day one” developer for three of Apple’s platforms" > "I’m going to be a “day one” developer for the Vision Pro." > "The Economics of “Day One”" > "Look for Widgetsmith for visionOS from “day one”." it looks like a guy who is flexing his "day one" access and using it to advertise some vaporware, and the rest of the words in the blogpost are some fluff maybe gpt could make it
Re: A developer's view of Vision Pro
#276Earlier quoted context omitted.
So in terms of information density and readability, how does it compare to a 5K retina display on an iMac or Studio Display?
Just purely from a PPD perspective a 5K Retina display will beat the Vision Pro, but from a readability standpoint I think they're equal. Like at "normal" text editor scales you can read everything just fine but a 5K display might be crisper.
Re: A developer's view of Vision Pro
#277Earlier quoted context omitted.
Just purely from a PPD perspective a 5K Retina display will beat the Vision Pro, but from a readability standpoint I think they're equal. Like at "normal" text editor scales you can read everything just fine but a 5K display might be crisper.
What’s colour accuracy like? I wonder if the controlled environment with no external light etc could be useful for colour critical work.
If you're wondering about passthrough it's pretty good for most things but is definitely missing the dynamic range of the human eye, which no video camera or display can really match yet. Like a super bright light might just show up as white and you can look directly at it no problem. Basically the same as what you get when you record a video and watch it back on your phone.
Re: A developer's view of Vision Pro
#278Earlier quoted context omitted.
But with the Vision Pro there is zero latency and the possibility of having many big screens, whilst when remote-desktoping into a Mac from an iPad you gain nothing and the high latency makes it worse.
Why would the latency be lower on the AVP?
Re: A developer's view of Vision Pro
#279Earlier quoted context omitted.
That can't be right. The human FoV is huge, more than 180 degrees. To cover that range without visible pixels requires much more than "4k" type resolution. Either one of those statements can be right. Not both at the same time. It's time someone with real measuring equipment looks at of these and gives a more technical review than just "wow Apple magic".
each eye is not getting "4k resolution" they are claimed to be each capable of rendering a 4k screen in natural resolution. meaning a couple 4k screens can be rendered in the visible area without a noticeable difference in quality to real screens at a similar "apparent" distance
This is impossible at the resolution stated. The headset would have to be 8K or more per eye in order to achieve this, which it most definitely is not.
Re: A developer's view of Vision Pro
#280Earlier quoted context omitted.
And do you realize that’s by taking the displays off of your desk you can have more of them? Oh, at any size and any location you want. You can continue using the input devices you like but now have as many displays as you want and you can take it with you easily. You assume you will hate it, maybe you will. But maybe the future won’t involve dedicated furniture to put things on and cables connecting them. Maybe you’…
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