Live data from Hacker News

Apple Vision Pro: Apple’s first spatial computer

apple.com

271–280 of 1001 posts

Re: Apple Vision Pro: Apple’s first spatial computer

#271

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

It is a viable first entry as an AR computer. Does it need to be anything more than that?

In 10 years with GenAI video creation and GenAI NPCs it could be bonkers cool.

Re: Apple Vision Pro: Apple’s first spatial computer

#272
post #29

Apple really just obsoleted Meta's entire product vision, this is scary good.

I don't think Meta is worried with the price tag of Vision Pro. Meta will be happy to be the Android of AR/VR. The Quest 3 will probably out sell this by over 10x.

Re: Apple Vision Pro: Apple’s first spatial computer

#273

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

The cost is prohibitive, but I can't think of anyone who I trust more to introduce a cutting edge consumer device.

I wont be a user, but I hope they succeed.

Re: Apple Vision Pro: Apple’s first spatial computer

#274
I used up all of my interest in VR with the Oculus Quest. It's cool for a month to watch Netflix on your ceiling on a giant screen, until you get tired of the poor quality video. The same goes with having 5 monitors surrounding you. This is stuff we were all doing pre-covid. So the ideas aren't really new.

The real deciding factor is implementation. Oculus / Meta Quest remains on the cusp of "having potential, but not being there yet" for the past X years. What will this actually be like when you try it yourself? That's to be determined.

Re: Apple Vision Pro: Apple’s first spatial computer

#276
this thing is so feature complete the only thing left i was kind of hoping to see is innovative use of the apple watch as HID. For example using the taptic engine as feedback provider and the apple watch sensors for improved microgestures similar to what google Project Soli was researching. i am very sure this will come in a future version if this prevails.

Re: Apple Vision Pro: Apple’s first spatial computer

#278

As someone who travels for work, this is well worth 3500. To wear these on flights, in small hotel rooms, etc. is definitely a game changer. I have no use for video games so the Quest stuff with the controllers never made sense. I think people that complain about the price are anchoring on the Quest price, same as people who anchored on MP3 player prices when the iPod came out at 10x the price. Even if the Quest was…

> As someone who travels for work, this is well worth 3500. To wear these on flights, in small hotel rooms, etc. is definitely a game changer. I have no use for video games so the Quest stuff with the controllers never made sense.

Eh? Things like watching videos on a flight were tried with Samsung Gear VR or Google Day Dream. It flopped. Want a virtual office on a flight? Well fire up Virtual Desktop on an Occulus today and you've got exactly that - no controller needed.

On a flight something like Occulus' passthrough mode looks perfectly adequate - after all, the whole point in that scenario is to isolate not to socialize. So the plain/train/bus usage seems questionable, and do you really want to travel with something that bulky?

Post reply on HN