Earlier quoted context omitted.
1440p for 49" in 2022? You can probably pick the pixels with your fingers.
One problem with high pixel density is that you either have to scale everything up, or everything becomes super tiny. And second problem is that with bad eye sight due to aging things get blurry anyway... That 12px font ... I'll just keep buying larger monitors.
Connecting a gaming PC to Apple Studio Display
271–280 of 322 posts
Re: Connecting a gaming PC to Apple Studio Display
#272Earlier quoted context omitted.
Samsung G9 is for sale now, and it pushes 5120x1440 at 240Hz without subsampling through DisplayPort 1.4, which is the exact same pixel rate as 5120x2880 at 120Hz.
The Samsung G9 is only capable of achieving 240Hz with display stream compression (DSC). Source: https://www.rtings.com/monitor/reviews/samsung/odyssey-g9 .
Re: Connecting a gaming PC to Apple Studio Display
#273Earlier quoted context omitted.
Depends on the type of game, IMHO. For FPS or other fast paced competitive, yes refresh rate is important, but for things like open world single player RPGs I could see someone trading higher pixel density for refresh rate — those extra frames don’t help a lot in that circumstance, but the extra clarity and detail does.
High res isn't very clear when the image is frequently blurry because of slow pixel response times. Higher performance monitors end up more immersive in practice because of their low latency and fast pixel response times. Gaming with high performance displays, even casually, is a much more fun experience.
Re: Connecting a gaming PC to Apple Studio Display
#274He purchased a TB monitor to plug into a device that doesn't support TB and says "it shouldn't be this hard". Commenters complain that it's 60 Hz but I don't know of an external interconnect that could drive that many pixels any faster. HN is weird sometimes. (I don't plan to buy this monitor either, but not for the reasons above. The LG 5K monitors are perfectly adequate for my needs. And like the post's author I wa…
Re: Connecting a gaming PC to Apple Studio Display
#275I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over
Re: Connecting a gaming PC to Apple Studio Display
#276Earlier quoted context omitted.
Yeah, I also want 90hz, but when I need to use HDMI on my fairly recent X1 I must choose between 4k@30hz or 60hz and I would always choose 4k. The banwidth for 4k at 60hz is only now becoming mainstream.
you might be the only person that finds 30Hz display usable. IME even non-techies find 30Hz uncomfortable to use.
Definitely not my thing too, I'm all in for 120Hz, but it does have some niche uses at 30Hz.
Re: Connecting a gaming PC to Apple Studio Display
#277Earlier quoted context omitted.
High res isn't very clear when the image is frequently blurry because of slow pixel response times. Higher performance monitors end up more immersive in practice because of their low latency and fast pixel response times. Gaming with high performance displays, even casually, is a much more fun experience.
I only play racing games/sims, and I have a hard time imaging that higher than 60fps would make things less blurry, because what I have doesn't seem to sacrifice image quality at all. Would I see the light if I tried 120hz? Or does it depend too much on the game type?
For sim games the difference would still be noticeable and welcome, yet not dramatic as racing.
Bottomline: try 120Hz if you can.
Re: Connecting a gaming PC to Apple Studio Display
#278I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over
I thought the Studio Display was supposed to have a really good webcam? But I see it mentioned as being "terrible" here, several times. What gives?
Sounds like it shipped with some last-minute firmware bug that degraded the image quality way below what it's capable of. Should be fixed by a firmware (iOS?) update.
Re: Connecting a gaming PC to Apple Studio Display
#279Re: Connecting a gaming PC to Apple Studio Display
#280Earlier quoted context omitted.
One problem with high pixel density is that you either have to scale everything up, or everything becomes super tiny. And second problem is that with bad eye sight due to aging things get blurry anyway... That 12px font ... I'll just keep buying larger monitors.
Totally agree! > One problem with high pixel density is that you either have to scale everything up The bad news is, as a Windows user, very few apps support scaling (aka DPI awareness). For larger displays, ex: 49" with 5120x1440, you'll take full advantage of every pixel without scaling.
Completely false. I've forgotten the last time I encountered an app that wasn't super ancient and didn't support fractional scaling on Windows 10/11. Sometime in 2017 I think.