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Facebook Renames to Meta

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Re: Facebook Renames to Meta

#271
Any of the FAANG workers here please tell me why all the large companies are trying to create metaverse?

I’ve been playing MUDs, MMOs since their very beginnings and literally metaverse doesn’t interest me. So who is their target audience that they can spend billions on this metaverse?

And how metaverse will be different than Second Life?

Give us some insider knowledge please.

Re: Facebook Renames to Meta

#274

If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. Given their investment and research, I wonder if they should open it all up (even if contradictory to short-term gains in ad revenue) so it has a chance to grow? Federate it a bit more than they are comfortable with, to at least give it a chance. I could see this flubbing out hard otherwise. I'm personally…

That's what I wonder. Early VR adopters/technologists hate what happened to Oculus and there aren't a lot of newcomers to that market. I don't think cheaper headsets are going to fix that in the near future so I don't know whom they're targeting. Seems risky to lean into something where the experts already think you screwed up.

Oculus sold 2 of every 3 VR headsets last quarter. If there's a lesson here, it's that you can't extrapolate mass market appeal from what early adopters think.

Re: Facebook Renames to Meta

#275
post #86

Earlier quoted context omitted.

We could rename metaverse. Maybe derive prefixes from chemistry? Meta, ortho, para. Paraverse. Orthoverse. We can't keep using metaverse now.

I am fond of holoverse. Holonic not holographic.

Holaverse

Re: Facebook Renames to Meta

#277
Sorry Zuckerberg, but the metaverse will NOT be a walled garden, tied to a social media company. Is the the internet, and more specifically, THE WEB itself as an immersive, distributed spatial ecosystem of worlds.

The metaverse needs to be interoperable above all else, and this is unachievable with the equivalent of native, vendor locked apps controlled by an entity. The web already does this, as every site is governed by standards like HTML and HTTP which are consistent everywhere, on every device.

WebGPU, WebXR, WebAssembly, and WebTransport are the key foundational technologies to this future online space. Our startup Wonder is assembling tools to empower developers and non-technical creators alike to build and deploy immersive websites using native game engines like Unreal Engine, that allow for immersive virtual storefronts, hangout spaces for chatting with friends and family, collaboration with coworkers, or jump into a game or interactive experience like a concert.

Why the web, you might ask? Because no owns it. There's no 30% cut to give Apple or Facebook for accessing it.

If you're interested in learning more or registering your intent ahead of our general availability launch, you can join our Discord here:

https://discord.gg/zUSZ3T8

Re: Facebook Renames to Meta

#279

If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. Given their investment and research, I wonder if they should open it all up (even if contradictory to short-term gains in ad revenue) so it has a chance to grow? Federate it a bit more than they are comfortable with, to at least give it a chance. I could see this flubbing out hard otherwise. I'm personally…

> If there is going to be a metaverse, I'm not sure I want Facebook to own it. It's like a bad sci-fi pulp story. One step closer to real life Shadowrun.

Or Neal Stephenson's Snow Crash, which coined the term "metaverse."

Re: Facebook Renames to Meta

#280
post #174

Earlier quoted context omitted.

Our version of a persistent virtual space was never going to be like fiction. There will be 3 or more competing metaverses, none of which have any interoperability.

Or hundreds of incompatible little ones. If VR really takes off "We need to add chat to our app" will become "We need to add our own metaverse to our app."

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