(High DPI is probably useful if you are doing a lot of print previewing, though.)
Time to Upgrade Your Monitor
271–280 of 1001 posts
Re: Time to Upgrade Your Monitor
#272Earlier quoted context omitted.
It has been years since I gamed regularly but my brother and I were probably some of the best at a particular FPS. It has to be about 15+ years ago. When we played in the physical presence of others we noticed that we were some of the only ones to turn the display settings way down while keeping resolution the maximum. Probably 800x600 or 1280x1024 in those days. The game ran smoother, and the less complex textures m…
Was it quake by any chance?
Re: Time to Upgrade Your Monitor
#273The technical details are all right (or seem right to me, anyway), but this is too opinionated for my liking. No, you do not need a 4K monitor for software development. Some people might like them, some won't. [edit/clarification: someone rightfully pointed out that nobody will actively dislike a 4K monitor. I was unclear here: I meant "some people won't need them" more than "dislike them"] This sounds like when Jeff…
> ... too opinionated for my liking. Put yourself in the mindset of a typography geek. Then, by default, you will care about almost all of these things. I'm not saying you should care about all of these things all or most of the time, but that's the correct mindset to put you in sync with the author's conclusions (mostly -- I don't really think 120Hz is that big a deal).
Re: Time to Upgrade Your Monitor
#274This allowed me to move the screen back 6 feet. The result was an improvement of my eyesight (I'm near sighted) within 6 months.
Re: Time to Upgrade Your Monitor
#275Earlier quoted context omitted.
Well, it's really about personal preference and while I know a couple of collegues with your preference, I feel it's the minority. I take two 16:9 screens over one 3840x1600 screen anytime. No need to setup some additional inner-mintor split-window management. Split-monitor management and workspaces works very well and I can even turn the 2nd monitor off, when I don't need it and want full focus mode (i.e. reading).…
The benefit of a 3840x1600 screen over two monitors with lower resolution is that 3840/2 = 1920 and 3840/3 = 1280. Those are horizontal resolutions for 1080p and 720p respectively. The fact that these are standard resolutions means basically every app works as designed regardless of whether you have 2 or 3 windows side by side. This isn't true for ultrawides with resolutions like 3440x1440 that don't divide cleanly i…
Does it really handle everything? Does it handle all (or even just a single one?) of the use cases I mentioned in my comment and that I care about. Can I turn of part of the screen, if I actually only need smaller space? Can I position a 1920 default width space right in the middle in front of me without it looking weird (i.e. symmetry of screen hardware borders)? Are workspaces working correctly (in unix, windows, macos, all of them?). Just splitting monitors isn't everything, I heavily use workspaces to switch between context.
If all of this works (except the obvious middle problem that's phyiscally impossible to solve) I might actually consider it.
Re: Time to Upgrade Your Monitor
#276Earlier quoted context omitted.
> I run with no scaling, which requires good eyesight I have been on the fence about upgrading to a large hi-res screen specifically with the aim of maximizing screen real estate, which effectively means little scaling. However I couldn't find much info about running hi-res monitors with little or no scaling. Could you share your experience and/or post a screenshot, just to get an idea of how big UIs end up being?
Judging by the resolution of my screenshot, it appears as though there is still some scaling going on. I can effectively reduce the scaling by zooming out in VSCode, but I'm limited by my eyes, not by the resolution of the monitor. In other words, the text becomes illegible far before it becomes pixel limited. https://i.imgur.com/PXyOr7R.png
Re: Time to Upgrade Your Monitor
#277Earlier quoted context omitted.
I understand this and I don't want to argue against anyone's preferences. You know what's best for you . I'm just pushing back against these out of touch fads. Most developers worldwide don't have a three-monitor setup. There is no proven correlation between quality software and 4K displays or mechanical keyboards (to name other fads). More importantly, the best devs I've known -- people I admire -- used tiny laptops…
Yeah, I wouldn't say having a mechanical keyboard makes your code any higher quality - that'd be pretty silly. I think in general the thought is, if you care enough about your craft that you seek out refined tools, that care will be reflected in higher-quality development. Whether that's true or not, I don't know, but I'm inclined to believe there's a correlation. I mean, it would be weird to visit a professional car…
I think in many cases, people hide the fact that they're not competent with high-cost professional tools, because laymen use it as a proxy for talent that they cannot evaluate.
I think that's also why many exceptional programmers just use a 5-year old laptop -- they don't need to compensate.
A day-trader having 12 monitors mounted on the wall doesn't make him profitable.
Re: Time to Upgrade Your Monitor
#278Note that the UP3218K isn't the brightest monitor in the world. I've read some reviews that claim you need a darkened room to see the full color gamut.
Re: Time to Upgrade Your Monitor
#279Earlier quoted context omitted.
I use a Pro Display XDR for programming / design work, I think you forgot this one. It seems like it would fit your needs (with the obviously premium price) as it’s 32”. It’s overkill for most, but still the best display I’ve ever used and I love it. I actually tried an Asus 4K 120hz for much less but the fan noise was a deal breaker even if the screen didn’t break on arrival (it did). Disclosure: Apple employee
As someone who also stares a monitor for work have you noticed any difference in eye strain or comfort? I have two 4K monitors but considering going to 5K+. I liken it to shoes or a mattress. If we spend all day with X object it, then quality should be a priority.
I agree with your analogy, literally my livelihood feeds through this screen, and I find a good monitor lasts a long time.
Re: Time to Upgrade Your Monitor
#280The technical details are all right (or seem right to me, anyway), but this is too opinionated for my liking. No, you do not need a 4K monitor for software development. Some people might like them, some won't. [edit/clarification: someone rightfully pointed out that nobody will actively dislike a 4K monitor. I was unclear here: I meant "some people won't need them" more than "dislike them"] This sounds like when Jeff…
Hello! Person who actively dislikes 4k here. In my experience: 1. No matter what operating system you're on, you'll eventually run into an application that doesn't render in high dpi mode. Depending on the OS that can mean it renders tiny, or that the whole things is super ugly and pixelated (WAY worse than on a native 1080p display) 2. If the 4k screen is on your laptop, good luck ever having a decent experience plu…
I don't think the reasons you illustrated support that conclusion. You don't actively dislike the extra pixel density of a 4K display. You seem to only dislike the compatibility issues relevant to your use case.
>No matter what operating system you're on, you'll eventually run into an application that doesn't render in high dpi mode.
FWIW, I can't recall the last time I has a problem with apps not rendering correctly in hidpi mode on MacOS. Unless you've got a very specific legacy app that you rely on for regular use it's a non-issue.
>Configuring my preferred linux environment to work with 4k is either impossible or just super time consuming
Ah, I think I found the real issue ;-) If your linux desktop rendered 4K beautifully, seamlessly, and without any scaling issues right out of the box, I could all but guarantee that your opinion would be different.