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Valve's Proton Has Brought 6000 Windows Games to Linux So Far

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271–280 of 319 posts

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#271

Earlier quoted context omitted.

Civ 6 has a native port to Linux. Why do you need Windows?

I was unaware, I just assumed that it was running on proton since I was having issues with it. But the culprit to it not working was having some mods enabled that disabled the menu when running on Linux. Thanks for getting me to take another crack at getting it running!

FYI Civ 5 also has a native port.

Civ 4 runs on wine, but the Beyond the Sword expo needs workarounds to work (some few winetricks commands). Does not run out of the box.

Civ 4 Colonization works out of the box but occassionally it will hang.

I have not tried Civ 3 or previous civs.

FreeCiv/FreeCol can be fun too if you don't mind the graphics. Especially the online play. The diplomacy is different.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#272

Earlier quoted context omitted.

I was unaware, I just assumed that it was running on proton since I was having issues with it. But the culprit to it not working was having some mods enabled that disabled the menu when running on Linux. Thanks for getting me to take another crack at getting it running!

FYI Civ 5 also has a native port. Civ 4 runs on wine, but the Beyond the Sword expo needs workarounds to work (some few winetricks commands). Does not run out of the box. Civ 4 Colonization works out of the box but occassionally it will hang. I have not tried Civ 3 or previous civs. FreeCiv/FreeCol can be fun too if you don't mind the graphics. Especially the online play. The diplomacy is different.

The Civ V port works well except for the fact that it has no anti-aliasing option.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#273

Earlier quoted context omitted.

In that circumstance if we had really good auto match making, does it matter? In a competitive environment I don't care if I'm vs.'ing a bot or a human as long as I'm matched with the intent of 50% win rate. Of course with current cheating the issue is not deep learning based agents but seeing through walls or aim assisting. Those just ruin the enjoyment of the game. Similarly I loathe vs'ing an AI that uses the same…

Really, we should just get rid of the pesky cheating human players and pit them against variable strength AIs...

So in other words bring back working singleplayer as was asked for upthread? :)

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#274
post #210

Earlier quoted context omitted.

The other side of that debate is that Proton would bring more people to Linux, and therefore the incentives for a good native version of the game on Linux would be a lot higher.

anecdote with sample size of one: I finally switched to Linux (Pop_OS 19.10) after realizing Proton was good enough for all the games I enjoyed.

If you count "switched to Linux" as including "finally stopped propping up the grungy old Windows partition", then mark that down for a sample size of two.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#275
post #131

Earlier quoted context omitted.

One of my biggest frustrations with modern gaming is the lack of single payer games, everyone focuses on Multiplayer, I have zero interest in playing with others, I play games to escape from people.... People suck, I do not want them in my games

There are a lot of AAA and indie focused single player experiences, what kind of genres are you into? The recent Tomb Raider titles are pretty good for example.

If you like big single player RPGs then boy are you in for a treat...

Single player gaming is better than ever, and even a lot of the "indie" titles probably have bigger teams and budgets than games from whatever "golden age" you're probably thinking of.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#276
post #10

I hadn't heard of Proton before and the article doesn't explain. Here's what the GitHub repo for it says [1]: > Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. My question is, what's the "secret sauce"? If this is in fact that much more successful than Wine, what's different? Is Valve putting lots o…

There's also this handy reference: https://www.protondb.com/

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#277
post #178

Earlier quoted context omitted.

Not all games are about "beating" something.

Can you name one game, electronic or otherwise, that doesn't involve "beating" something, whether it's the other player, the rules, or even just random chance (dice rolls)? I honestly can't think of any. If there are no goals (and goals imply obstacles to be overcome in pursuit of them) then you've got a toy, not a game.

Minecraft creative mode. I love building out huge glass towers full of water, long roads made of sea lanterns just under the ocean connecting the landmasses, hollowing out trees putting beacons in the center, etc. None of that involves scores or defeating opponents and it’s one of my all time favorite gaming experiences.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#278

Earlier quoted context omitted.

A friend of mine recently got a workstation with a threadripper processor, and apparently some games have so much trouble with the core count (lookin' at you, Far Cry) that you have to reboot into "game mode" with a substantial number of cores disabled. But some other enterprising threadripper user worked around that by stuffing the game in a Linux VM to avoid the rebooting. Crazy to think that a Windows game would p…

Funny, but not very fair: presumably a Windows VM with the lower core count would work as well.

Can you share a GPU to a windows VM?

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#279

Earlier quoted context omitted.

I was unaware, I just assumed that it was running on proton since I was having issues with it. But the culprit to it not working was having some mods enabled that disabled the menu when running on Linux. Thanks for getting me to take another crack at getting it running!

FYI Civ 5 also has a native port. Civ 4 runs on wine, but the Beyond the Sword expo needs workarounds to work (some few winetricks commands). Does not run out of the box. Civ 4 Colonization works out of the box but occassionally it will hang. I have not tried Civ 3 or previous civs. FreeCiv/FreeCol can be fun too if you don't mind the graphics. Especially the online play. The diplomacy is different.

Civ 2 works flawlessly with wine.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#280

Proton has been fantastic for me, it finally gave me what I needed to reclaim my Windows partition and go full-on Arch! In some cases, running the Windows version inside Proton has actually worked out better for me than the native port (Dead Cells, for example. The native port crashes the Steam overlay and lacks Steam Controller support, but running the Windows version in Proton is seamless) I highly encourage you gu…

Thanks for the Ubershaders link it's very interesting, I had not heard of it despite being a casual Dolphin user!
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