Sounds great on paper but I'm skeptical. Not only you will need a really good internet connection and wifi, but also being close to a Stadia data center. The best possible case scenario will probably be a latency of around 50 ms, but I'm guessing the average will be closer to 100 ms which is too much for many types of games (specially competitive games the streamers play). Heck, even streaming in your local network i…
And games already have latency from input devices, inputs registering, the game calculating the next frame, the monitor displaying it, and the user perceiving what has happened on screen. Every millisecond of network delay gets sandwiched between all of those.