> two windows in the same app, both created using SwiftUI, can’t even share a common radius, as shown below
this actually looks correct to me, the smaller 'subordinate' dialog has smaller radius, like nesting dolls
261–270 of 432 posts
> two windows in the same app, both created using SwiftUI, can’t even share a common radius, as shown below
this actually looks correct to me, the smaller 'subordinate' dialog has smaller radius, like nesting dolls
Step 1: company caters to a niche
Step 2: niche loves product, recommends to wider audience
Step 3: wider audience adopts product
Step 4: company switches to targeting the wider audience
Step 5: niche doesn't like product anymore, switches to a competitor
Windows is in step 5 - previously undisputed king of desktop, now an ad-infested boomer legacy system. MacOS is in step 4 - previously pricy but good solution for devs and creatives, now PITA for devs and "I would switch if it weren't for Adobe suite" for creatives, but normies think it looks pretty. Linux is in step 1 - Valve has been consistently investing in making it a viable gaming system. If you told me 10 years ago that Linux actually runs games other than TuxCart, I'd have laughed, but nowadays "does it run on Linux" is a serious question for every new release. It just needs some time to mature, and once gamers switch, other desktop users will slowly follow.
Adding insult to injury, my fans are constantly going now because I have to pay for this disastrous upgrade with tons more resources.
I don't mind how Liquid Glass looks at all. It's just insane how buggy the system has become. Even Messages will bug out, like deleting my first word if I type too fast after opening a conversation or auto scrolling and not letting me scroll down until I exit and re-enter. Unacceptable for the premium you pay for Apple software. Unacceptable for any software one is paying for. I hope they get their shit together and…
>I don't mind how Liquid Glass looks at all. I do, and the fact that it isn't even optional is crazy. Windows Vista vibes where they first looked at what the could technically pull off on todays' hardware. And mind you: Liquid Glass is very impressive! . It's just not necessary.
I'm not sure if this reduces the buggy artifacts though.
It seems obvious to me that liquid glass is no designer's idea of a good UI. It's a business move to force developers to support the upcoming iGlasses where transparency is actually necessary. Perhaps Apple is willing to accept that most macOS users will enable "reduce transparency" so long as devs implement support for transparency. But there is another explanation making the rounds, possibly a conspiracy theory. So…
Earlier quoted context omitted.
> But I don't care that much about how things look, so it doesn't offend me. So I'm guessing you use some default Mac editor (Xcode?)? You don't change your color scheme, you don't change your font, etc? Aside: Software devs are very weird, they spend all this time crafting their dev setup and but when it comes to their OS they just give up and whatever Tim Cook feeds them their in. Makes no sense. Anyway, off to Lin…
My IDE provides 98% of the pixels on my screen and provides 90% of the overall experience. That’s why it gets all the attention. If the OS is able to show my IDE on one screen and a web browser and UNIXy terminal on the other, it’s working.
I think for the first time I’ve been considering moving off iOS because of liquid glass. The bugs on apple products have hit a breaking point for me. Mac is still unequivocally the best laptop around imho, but it’s less clear cut for phones. My iPhone 15 pro is borderline unusable. Every day is a new issue. I’m very much over it. You used to be able to count on the basics working smoothly, but stuff like the camera a…
I recently switched from a 13 Mini to a Motorola Razr and wow Android is so much nicer than iOS. Notifications don't randomly disappear on Android, I have a Back button, and I can use real Firefox!
But man, the notifications are a constant thorn in my side. I have missed so many work notifications due to the lack of persistent notification indicator (other than on the lock screen), and the overall weirdness of iOS lockscreen notification panel (segmentation between "old" notifications that can be mass dismissed and "new" notifications that pile up individually-ish). I use an Apple Watch and somehow still miss Teams notifications as they come in, I'm not even sure how that happens...
I'm so close to abandoning the iPhone as my main phone and going back to my S23 Ultra pretty much entirely because of notifications, it's been a disappointment...
Earlier quoted context omitted.
It's felt bloated for a while. Everytime I setup a new Mac I have to remove all of the icons from the doc. A new Dell isn't that bloated.
> a new Dell isn’t that bloated. At least a new Mac doesn’t try to serve you ads in the app launcher.
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This was my last straw that caused me to disable Spotlight: Typing something into Spotlight, having it pull up the right result and highlight it, and me hitting the Enter key, and the search results suddenly updating after and highlighting some new result and then opening that instead. It’s not just Liquid Glass. It’s bugs like these where I realized Apple software was truly rotten to the core. Whomever is running th…
That laggy behavior plus indexing not appearing to find some obvious files made me switch to Raycast.
I don't mind how Liquid Glass looks at all. It's just insane how buggy the system has become. Even Messages will bug out, like deleting my first word if I type too fast after opening a conversation or auto scrolling and not letting me scroll down until I exit and re-enter. Unacceptable for the premium you pay for Apple software. Unacceptable for any software one is paying for. I hope they get their shit together and…
> Unacceptable for the premium you pay for Apple software. Unacceptable for any software one is paying for. You don't pay anything for the software, so the quality matches