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Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

thegamer.com

261–270 of 421 posts

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#261
post #173

Earlier quoted context omitted.

> what's the point, even? Learning. From the website: > I started it on January 13, 2023, to learn something new and improve my GNU/Linux skills. https://bloat.cat/about/ Also, not relying on a single service for one thing is a good thing, as Reddit itself demonstrated when they closed off API access.

[flagged]

That's because it's just a Reddit frontend.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#262
post #32

There is a small irony that the Indie Game Awards rejects nominations of games using AI but The Game Awards does not. It is independent teams of developers who are less likely to be able to afford to pay an artists who may be able to produce something of value with AI assets that they otherwise would not have the resources for. On the other side, it is big studios with a good track record and more investment who are…

> To me, art is a form of expression from one human being to another. An indie game with interesting gameplay but AI generated assets still has value as a form of expression from the programmer. How though? If questions about style or substance can be answered with "because the AI did it, its just some stochastic output from the model" I don't see how that allows for expression between humans.

Because a human selected it for you to see. If I send you a book to read, the book still has content and value even if I didn't write it.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#263
post #207

Earlier quoted context omitted.

> I think it's the artists, not the tools, that make the art. I've never liked this argument. If AI is a tool, then having my own personal woodworker on staff makes me a woodworker too.

I've never liked the argument that there's some imaginary line between the acceptibility of AI as a tool for creating art and Photoshop/Krita/Procreate/etc as a tool for creating art. Rubbing a brush on a canvas was good enough for the renaissance masters, why are we collectively okay with modern "artists" using "virtual brushes" and trivializations of the expressive experience like "undo" when it's not "real art" be…

I agree with you, and I frankly wasn't trying to reopen the can of worms about AI & art. As I said, I just don't like that particular line of reasoning about AI usage.

Like most things, art exists on a spectrum and there are many levels. Most would say a single pixel isn't art, yet at some point many cross some invisible line where it becomes art. Likewise, at some point a bunch of logic and pixels become a best-selling indie game. It's more than the sum of its parts, and I don't agree with saying that sum is suddenly less just because one of those parts was AI generated. The sum should logically be the same value regardless.

But then that's a very mathematical way of looking at it. Art and the appreciation of it has never been logical, but instead emotional. AI invokes negative emotions in many people, and so the art is diminished in their eyes. This makes sense to me.

However, I don't necessarily agree with this approach of yanking back the award. It reeks of horse buggy whip manufacturers trying to push back the tide. But then I've never understood comparing one piece of art to another and declaring one the winner. If art is simply something that invokes emotion in the viewer, and everyone's emotional response is different, it makes no sense to have awards to me.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#264
post #32

There is a small irony that the Indie Game Awards rejects nominations of games using AI but The Game Awards does not. It is independent teams of developers who are less likely to be able to afford to pay an artists who may be able to produce something of value with AI assets that they otherwise would not have the resources for. On the other side, it is big studios with a good track record and more investment who are…

It's the same thing as local restaurants being picky about using organic and environmentally sustainable ingredients while big chain corporations have a preference for low cost ingredients that strip the environment bare. The big corporations could afford organic stuff, but their aim is to just get a product out there and get it done cheaply. The local restaurant can't often compete on price alone, so they sell themselves as being made with care for the consumer. Selling one's product as a moral option has been a fairly reliable marketing tactic for a long time and I'm kind of surprised it's taken this long to enter the gaming industry.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#265

Earlier quoted context omitted.

> I would consider myself pretty embedded in the gaming space, and I hadn't heard of the "Indie Game Awards" before yesterday Very curious to hear what channels you follow and how often per week. My RSS feed was spammed by it this and previous years

That was probably The Game Awards[0], which is a big deal. I guess whoever is behind Indie Game Awards sees the name confusion as a feature rather than a bug. [0] https://en.wikipedia.org/wiki/The_Game_Awards_2025

I'm not trying to defend "The Indie Game Awards", which I also have never heard of, but The Game Awards are universally acknowledged to be a joke, and always have been. By runtime, it's 80% soulless, samey trailers for AAA games, 10% Imagine Dragons, 5% rooting for that coked-up clarinet player on the edge of the orchestra, and 5% Jeff Keighley rapid-firing off the winners of made-up award categories in under five seconds each.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#266
post #59

The AI witch hunt claims its first victim, apparently over some placeholder textures. https://english.elpais.com/culture/2025-07-19/the-low-cost-c... > Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, insta…

That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.

I don’t care if the whole game from end to end is generative AI if it’s an incredible game. Having a moral stance against a specific use of floating point numbers and algorithms in a medium filled with floating point numbers and algorithms is strange.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#267

Earlier quoted context omitted.

it's even worse then that there is a whole basked of technologies which you can label as "gen AI" but which have non of the problems why people hate "gen AI" as a very dump example, some pretty decent "line smoothing" algorithm are technically gen AI but have non of the ethical issues

Is this actually a problem? Is there anybody actually arguing against line smoothing algorithms?

I don't know! I guess we'll have to wait for next year's Indie Game awards to see which prizes they retract that time and why. This is dumb.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#268
post #90
post #59

Earlier quoted context omitted.

That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.

I don't find it that surprising. The creatives that are against generative AI aren't against it only because it produces slop. They are against it because it uses past human creative labor, without permission or compensation, to generate profit for the companies building the models which they do not redistribute to the authors of that creative labor. They are also against it due to environmental impact. In that view,…

I wish we could just land on a remedy for this, specifically. "Everyone who'd ever posted to deviantArt, ArtStation, etc., before they were scraped gets a dividend in perpetuity." And force MANGAF to pay. Finally, a way for their outsize profits to flow to the people who've been getting the shit end of the compensation stick since online art platforms and social media became a thing.

It'll never happen because the grift is the point.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#269

Earlier quoted context omitted.

it's even worse then that there is a whole basked of technologies which you can label as "gen AI" but which have non of the problems why people hate "gen AI" as a very dump example, some pretty decent "line smoothing" algorithm are technically gen AI but have non of the ethical issues

Is this actually a problem? Is there anybody actually arguing against line smoothing algorithms?

That’s the point. No one cares about line smoothing algorithms but they lose their mind if it’s background textures or throwaway voice lines.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#270
post #185

Earlier quoted context omitted.

The creatives that are the loudest voices against AI for art asset generation in my experience are technically competent but lacking any real pizzazz or uniqueness that would set them apart from generated art, so they feel extremely threatened. There's also been an extremely effective propaganda campaign by the major entertainment industry players to get creatives to come out against AI vocally. I'd like to see what…

> There's also been an extremely effective propaganda campaign by the major entertainment industry players to get creatives to come out against AI vocally. Where can I find out more about this?

Several of the major voices were Disney employees iirc. Disney's goal has always been to have a monopoly on "their" IP, AI applications included.
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