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Linux gamers on Steam cross over the 3% mark

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Re: Linux gamers on Steam cross over the 3% mark

#261

Earlier quoted context omitted.

You don't really have to use it. Not for most of the things that a typical desktop user would need to do. It helps though.

While you don't have to use it much , if you spend a year daily driving Linux, it's a near certainty that you'll have to use the command line.

disagree. it depends heavily on what the user is doing.

that's like saying if you daily drive windows it's a near certainty you'll have to edit the registry or use powershell/cmd.

It's useful if you know what you're doing but it isn't required anymore at all for most people. Most people just use their machines for the browser or office software. No reason to use command line for them, ever.

Re: Linux gamers on Steam cross over the 3% mark

#262
post #148

Earlier quoted context omitted.

The only thing windows has focused on has been dark patterns to force users towards cloud and figuring out more and more ways to collect data to sell ads. I’m not naive, I know a ton of huge enterprises still run huge fleets of windows “servers” but I still find it hilarious that a supposedly serious server OS would default to showing you the weather and ads in the start menu.

While I agree that Microsoft has not been the greatest at delivering customer-friendly stuff, and has built in a lot of revenue streams to their (mostly not-paying) users like Bing and cloud upsells, I think that your take is overly cynical to the software. Windows 11 has some really legitimate improvements that make it a really solid OS. It’s not surprising that Microsoft isn’t focusing on Windows as a server OS as…

> Microsoft knows the strength of Windows lies in the desktop environment for workstations, casual laptop use, and gaming systems, and it is excellent at all those things.

Sure, Microsoft seems to have some great developers behind Windows and those developers are improving the underlying operating system. The trouble is that Microsoft is also using Windows to push their other products. Coming from a Linux environment, I find that pushiness unbearably crass.

On top of that, Windows' main strength has always been application support. I don't even know if that is relevant anymore with commercial developers shifting to subscription models (for native applications) and web based applications (for everything else). The latter makes Windows nearly irrelevant. The former makes open source more desirable to at least some people.

I've also noticed that things appear to flipping when comparing Linux to Windows. I can take a distribution that is intended for desktops, install it, and expect almost everything to work out of the box. It doesn't seem to matter whether it is printer or video drivers or pre-installed applications. Meanwhile, I'm finding that I have to copy drivers to a USB drive and drop to the command line to get something as simple as a trackpad or touchscreen to work under Windows. Worse yet, I've had something similar happen with network adapters. Short of bypassing the OOBE, a Windows installation will not complete without a working network adapter and Internet connection. Similar tales can be told for applications: there is a never ending stream of barriers to climb to get software to install ("look, we care about privacy since we are asking you half a dozen questions about what you're willing to share," while ignoring dozens of other settings that affect your privacy) or prevent advertising from popping up. You don't deal with that nonsense under Linux.

I don't know what the future of Windows is. I don't much care, as long as I get to use the operating system I want to use in peace. That seems to be much more true today than it did 20 years ago.

Re: Linux gamers on Steam cross over the 3% mark

#263

Biggest hurdle for me to do this is just multiplayer games. I wish Linux would offer a solution to that. No idea what it would look like though. Contrary to most Linux advocates I’m a big believer in giving studios the tools they need to defeat cheaters and I don’t care much about system integrity if it means fairer games.

they have the tools they need to defeat cheaters, they just choose to go about it in very invasive and lazy ways because people still buy their product.

then people complain when the product sucks and is invasive.

Re: Linux gamers on Steam cross over the 3% mark

#264

I made the switch more than a year ago and it's been basically problem free. Almost all modern games work flawlessly through proton and I get better compatibility for really old stuff through lutris than I ever did on windows (I used to have to run a win 3.1/95/98 vm to play certain older games, now I just use lutris/wine). The only stuff that doesn't work is multiplayer games with unsupported anticheat - it's always…

When I was younger I also was like that. As I got older, my interests in games decreased. That and also because I am too dumb to make wine work with games nowadays; it was easier in the 32bit era. :\ But the real problem is lack of time. There are so many things to do and so little time. Today's games are also not as interesting IMO. Most of them are just "who has the better 3D engine".

Games these days, just as before, are fantastic. Outer Wilds, Disco Elysium, Expedition 33, Baldur's Gate 3, Elden Ring(Nightreign), etc. And I've not even listed quite a few of my favorites cause they're not popular enough for most people to have heard of them.

Weird to say you don't game these days but also make blanket statements about games these days :p

Re: Linux gamers on Steam cross over the 3% mark

#265
post #158

Earlier quoted context omitted.

Everything I’ve seen suggests that Microsoft has entered the metaphorical private equity phase of investment in Windows. They’ve already given up any expectation of it being a viable competitor long-term and are purely focused on milking as much short-term revenue from the product as possible before it dies. I’m sure windows will continue to exist and maybe be relevant for at least a decade. But it will be in zombie/…

I disagree. I think the end of the “world revolves around Windows” era of Microsoft has been hugely beneficial to the OS. Microsoft is way less hostile to other platforms now that their main revenue source is Azure, not Windows, Visual Studio, and SQL Server licenses. It seems like the Windows team has been freed to add features that they want rather than adding features that fit into a narrative. WSL, pre-installing…

I disagree that Microsoft benefits the end user. Their IoT which took over the Embedded version of Windows is completely bloated in 10 and higher. Version 7 allowed for only installing necessities where their successors force XBox and other built in forced features. Windows 11 IoT is also forcing the creation of a Microsoft account instead of allowing an local account. IoT / Embedded does not mean it is connect and often air gaped. They are also often used to host products and should not have a Microsoft account assigned.

Microsoft's standards for quality keep going down hill. Windows 11 does not even allow the moving of the task bar from the bottom of the screen. Microsoft is end user hostile just like Google.

Re: Linux gamers on Steam cross over the 3% mark

#266
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

> I installed Linux Mint. While it didn't just work (TM), and I had to go into recovery mode to install Nvidia drivers, it worked well enough.

Mint is seriously going to sabotage the momentum Linux is having right now.

Re: Linux gamers on Steam cross over the 3% mark

#267

After many years playing on Linux, first struggling with Wine then with Proton when it came out, had to install Windows on my gaming pc. I mostly play Overwatch 2 with friends on my very short free time, thanks to a Steam bug ( https://github.com/ValveSoftware/steam-for-linux/issues/1028... ), on every single evening I had to wait forever (seriously, 15+ min) for shaders to compile or start the game immediately but s…

I play OW2 on Linux with Steam + Proton and I was having this issue a while back but somehow fixed it. I think it was by increasing the shader cache size! Happy to find the exact instructions that I did to fix it once I’m back on that PC.

Re: Linux gamers on Steam cross over the 3% mark

#268
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

You might like XFCE which to me is basically windows XP. It’s available in Debian install or as Xubuntu.

Re: Linux gamers on Steam cross over the 3% mark

#269
post #227

IMO the biggest barrier to linux is disappearing - the requirement to know how to use the command line. You still have to use it, but you don't have to know how to use it anymore with the introduction of LLMs. I also have switched my primary desktop from Windows to Linux, and now when I have an issue, I just ask an LLM. I play pretty fast and loose with just chucking commands it gives me into the command line. I'm pr…

You’re being practical, but papering over the archaic terminal interface by automating it with LLMs is basically a dystopia. Technologists should fundamentally innovate terminals instead, such that the CLI is friendly even towards newcomers.

Re: Linux gamers on Steam cross over the 3% mark

#270
post #231

As strange as it sounds, I think Valve is extremely well-positioned to ship what becomes one of the first true Linux desktop experiences. There's a huge demand for gaming x ai development, both of which have similar hardware requirements, and Valve is already polishing their linux experience with Steam Deck. If they launch their own desktop with a properly managed OS and hardware, I think it would legitimately become…

Valve, the monopolist, should not have more control over the Linux ecosystem.
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