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You can now disable all AI features in Zed

zed.dev

261–270 of 277 posts

Re: You can now disable all AI features in Zed

#261

Started using Zed about a year ago and, besides Magit, it has managed to completely replace Emacs for me. I was missing a good debugger for a long time, but that also went GA a month ago or so. One thing that goes underappreciated is the input latency and how light on resources the editor is overall. Whenever I switch tabs to a web browser (or any web app), I can feel the lag in typing now, despite the fact I use an…

Why was adding AI integration controversial? You go to their website and it seems the AI integration is the whole point.

Re: You can now disable all AI features in Zed

#262
post #252

Earlier quoted context omitted.

try it and found out; it's not about memory overhead (maybe it is to someone), it's that it works so much better than web backed things. it's just an absurdly fast/responsive/delightful thing to experience after years of everything going the other way [while hardware actually gets faster] and i say this as a proud career long web developer. i just really like zed.

Zed was my daily driver for almost a year. When it's working fine and not drawing the mouse cursor at 3 FPS it feels pretty much as anything else in terms of perceived speed. I saw mentions that you need to be younger to notice the difference. Like you don't hear frequencies above 18 KHz if you're more than 20 years old. I get the idea, I just don't see where it is connected to my real world experience

As a quick anecdatum, I'm on macos and I'm definitely more than 20 years old, and there is a quite perceptible difference in responsiveness between Zed and a VSCode-based IDE for me. (Though then again I did play fast-twitched games a lot when I was younger.)

Re: You can now disable all AI features in Zed

#263
post #93

Earlier quoted context omitted.

Not really, it installs even more plugins. Some of them are unnecessary. Ideally, every time you update or install a plugin, it must be reviewed. I just don't wanna deal with it and trust plugin developers. I already got bitten by an infected Python library (that used to be legit). I treat plugins the same since they can be used in supply chain attacks.

You have to trust VS Code plugins too, along with trusting MS not using your code to improve their AI suggestions, or doing a sudden rug pull. All three happened if I remember correctly. You can easily enable/disable plugins in LazyVim, and they are simple Lua Script/VIM scripts easy to review. I don't think VSCode would be that easy. And even with more plugins, nvim/vim will be much more performant then VSCode.

I don't use VS Code, I'm using Zed with zero plugins or jetbrains IDEs with a vim plugin.

When I need to edit something on a server, I'm using Neovim with default config.

Re: You can now disable all AI features in Zed

#264
post #253
post #225

Earlier quoted context omitted.

You can easily configure jk for escape. I don't know about importing .vimrc

Can you explain how?

From the documentation at https://github.com/zed-industries/zed/blob/main/docs/src/vim...

  {
    "context": "Editor && vim_mode == insert",
    "bindings": {
      "j k": "vim::NormalBefore"
    }
  }

Re: You can now disable all AI features in Zed

#265

Earlier quoted context omitted.

Taste and empathy maybe, but their choice of licenses, technologies and priorities can still be juvenile to the point of sinking their company. Just look at the amount of excitement in their industry right now. New IDEs are springing up practically by the week. Are any of these new IDEs based on Zed? No, of course not. GPL closes the door on that, and who would want to own a fork of a tool that's so painful to develo…

With the help of subsecond[0], we're seeing Even without hotpatching, Rust incremental compile times are on the order of 10 seconds, not multiple minutes. Clean compiles still take minutes, but that's a "once-a-week" workflow usually. Not sure if Zed has gotten it hooked up yet, but things are changing rapidly in the Rust GUI (and games) space because of Dioxus's innovation here. [0]: https://crates.io/crates/subseco…

Thank you for educating me. I don't actually work with Rust so I shouldn't be spreading misinformation about it without knowing what I am talking about.

It doesn't really change my multitude of problems with Rust as a language for a project like Zed. Zed feels like a cathedral to me in the Eric S Raymond sense. Rust feels like a language for building cathedrals. Javascript is the language of the commons, which is why the idea of a hackable IDE in JS was so brilliant. Somewhere along the line the team forgot what made Atom great (despite its flaws).

Re: You can now disable all AI features in Zed

#266

Started using Zed about a year ago and, besides Magit, it has managed to completely replace Emacs for me. I was missing a good debugger for a long time, but that also went GA a month ago or so. One thing that goes underappreciated is the input latency and how light on resources the editor is overall. Whenever I switch tabs to a web browser (or any web app), I can feel the lag in typing now, despite the fact I use an…

Why was adding AI integration controversial? You go to their website and it seems the AI integration is the whole point.

You go to https://code.visualstudio.com and it will appear that AI integration is the whole point too. How a thing is currently marketed != How people have been using it.

Re: You can now disable all AI features in Zed

#267
post #183

Earlier quoted context omitted.

Learning a client-server editor will save your nerves when developing on a remote machine with 200ms ping

Vim and emacs both also support editing remote files.

"Support editing remote files" and "work with all plugins on remote that feels like editing on local machine" are different things

Re: You can now disable all AI features in Zed

#268
post #247
post #224

Earlier quoted context omitted.

I have not tried neovim, admittedly. Compared to Eclipse, IntelliJ, and now VScode, it's a completely different animal in terms of fluidity and smoothness. Usually when I've attempted to explain it to others, people counter with things like "but my IDE already feels smooth", etc. I thought so too, until I tried Zed. My only "complaint" was/is(?) the plugin ecosystem. It's a fairly new editor, so things might change i…

Which platform? Input and UIlag is worse than vscode In Linux. Vscode is quite smooth for me

I'm on Fedora (kinoite). It was vastly better than vscode - especially when opening and scrolling large files, etc.

Re: You can now disable all AI features in Zed

#269
post #7

This is great. I just hope that they continue to make money. We really need someone to invest in making a Fast, modal editor.

Zed is not a great modal editor, modality is a strapped on afterthought. At least that the impression the vim keybinding give me. IMO the best chance I see for a fast modal editor that works out of the box is Helix.

Huh? Zed's vim emulator is one of the best I've used in an IDE. Saying it's an afterthought feels disingenuous. I'm pretty sure some of the core zed devs are big vim enthusiasts.

Re: You can now disable all AI features in Zed

#270

Earlier quoted context omitted.

I don't indent with tabs, but I also don't usually use autocompletion in the text editor. I usually use tab completion in the command shell.

In most code editors, hitting tab increases the indent even if you are using spaces (e.g. it will add two or four spaces). But now you don’t know if it will increase indent or arbitrarily rewrite your code.

Yes, which is why you could use a different key or key combination for auto complete.
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