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Coding without a laptop: Two weeks with AR glasses and Linux on Android

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Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#263

Earlier quoted context omitted.

if you are based in the USA, most stores have 30 day return policies. perhaps order them, try at home, and return if you they arent a fit for your situation

I'm in the UK, but the same idea applies, you're right. I'm just hoping there is a way to do it in-person as I might need to try quite a few types to get something that works.

My wife uses Klarna to order multiple items, pay with Klarna (delayed payment) and then only pay for what is not sent back. Usually you have few weeks? to try the items, even though it's usually clothes stores that allow Klarna payment.

Since you're in Europe, Klarna might work there.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#264
post #122

Does anyone know if these glasses, or any other glasses, can be tried in-person and used on desktop? I'm legally blind, but have just enough vision to use a screen without a screen reader. The problem is I have to be about 6 inches from a 27 inch screen. I'm tall, and I'm almost bent in half to do it. It's been hell on my back and neck. I've only really made it work because I've modified so many things to get around…

I have very high myopia (over -10) and share your concerns. I really wish these things were designed to cater to people for whom alternate display tech would actually simplify our lives. So far I haven't seen anything that can deal with more than -8, and getting a custom prescription is usually prohibitively expensive. I can wear contacts to offset things somewhat, but they just cause added eyestrain.

Disclaimer: the following is bad medical advice, do not follow.

VR/AR/MR headsets aren't precisely focused at infinity, it's usually 10ft or so. They also have lower resolution than human eyes(~60 px/deg or 1MOA) while at it. This combined means you don't need full correction, I personally use -3 for both eyes, and it seem to work for me in VR.

YMMV.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#265

There's roughly 4 different approaches to Linux on Android: • virtual machine emulating x86_64 • Termux • arm64 binaries running in chroot • proot.. Same idea as chroot, but doesn't use forbidden system calls Fifth option: arm64 pKVM VM from Android 15 on Pixel 7+ phone/tablet hardware using nested h/w virtualization. Shipped in 2025 under the uninformative name of "Linux Terminal" via Development options, Android no…

Technically Pixel 6 has the pKVM feature too (I have the terminal app from the feature drop when it was added). We're just missing DP alt mode introduced from Pixel 8 onwards

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#266
post #262

I can only see out of one eye at a time, is binocular vision needed for these glasses to work?

Yeah I also have amblyopia and am curious about this. How does it work with the two lenses/screens? I assume if eg one with normal binocular eyesight closes one eye, they are able to see the screen on the open eye side normally? In some sense I would imagine it should be just minus one problem to solve this way (the vergence accommodation) if one does not care about stereoscopy.

I tried once the apple vision pro and it seemed fine, amblyopia-wise at least. It was too briefly though to know for sure how it would be like using it for longer.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#267
post #250
post #169

Earlier quoted context omitted.

With import tax to the EU, yeah, it's a deal breaker. Even from the UK. Also, that site only has lenses for the first gen, and above -10 there's a surcharge of EUR 70. I pay more for eyeglasses than for a Quest 3, so... I don't want to double that.

There is no import tax for the UK. I paid £60 in total for my lenses from official partner HONSVR. There are cheaper options on AliExpress.

No, but there is from the UK to the EU, thanks to Brexit.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#268
post #215
post #131

Earlier quoted context omitted.

> I have these same AR glasses and I really like them. The one downside is that they don't seem to handle heat too well--they'll crash if I run them in full sunlight for more than a few minutes. Yup, I found laying my head on the left side where the cord comes it also causes them to overheat quick. My solution is to always lay on the right hand side of them and I actually put some stick on heatsinks on the left "leg"…

Surprisingly: USB-C cables do have an orientation. It comes up a lot with these kinds of female-to-female USB-C cable extenders: https://www.amazon.com/dp/B0CTT1FJL6 (I have not used this one, it's just an example) > Important Note: Ensure your USB-C cables support video transmission when using this coupler for video pass-through. If the connection doesn’t work initially, try reversing the orientation of the cable’s…

> it's the sockets that are reversible and are simply hiding this - cables often just use one side. So when you bridge two cables like this, you need to make sure those (unmarked) sides line up.

Thanks for explaining the unexplainable! Also seen with couplers and gender-changers for connecting USB-c cables.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#269

Does anyone know if these glasses, or any other glasses, can be tried in-person and used on desktop? I'm legally blind, but have just enough vision to use a screen without a screen reader. The problem is I have to be about 6 inches from a 27 inch screen. I'm tall, and I'm almost bent in half to do it. It's been hell on my back and neck. I've only really made it work because I've modified so many things to get around…

What if you built a wheeled carriage to go over your desk?

Something made of precisely cut 2x4 lumber or 2040 frames, assembled like a whiteboard frame but have just a single beam where the board would be. Then the pole of monitor arm can be bolted onto the beam to hang upside down.

Once assembled, the whole thing can be rolled in and up to the front edge of the desk, right up to your face. If someone else needs to use your computer, the carriage can probably be moved back towards the wall.

The reason why display arms extend only so far is because a long cantilevered weight love to wreck the base. The desk top is going to break if it's too far out. So stretching the arm is probably no go.

Re: Coding without a laptop: Two weeks with AR glasses and Linux on Android

#270
post #115

Does anyone know if these glasses, or any other glasses, can be tried in-person and used on desktop? I'm legally blind, but have just enough vision to use a screen without a screen reader. The problem is I have to be about 6 inches from a 27 inch screen. I'm tall, and I'm almost bent in half to do it. It's been hell on my back and neck. I've only really made it work because I've modified so many things to get around…

Basically all XR devices put the focal plane at between 0.5 and 1m away. It’s a very very complicated reason why, but this is unlikely to change for a very long time.

Why? I mean, can't you dial it in and out if you weren't folding the path and really needed that feature?
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