Live data from Hacker News

Apple App Store guidelines remove ban on encouraging external payments in US

developer.apple.com

261–270 of 365 posts

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#262

Earlier quoted context omitted.

The way my favorite boss told me, it was "don't let `great` be the enemy of `good enough.`"

Good enough is how everything went to shit (enshitification). "It's an MVP? Good enough, ship it and bolt on features no one wants." Personally, I am very tired of "good enough." I wish we built great things.

> "It's an MVP? Good enough, ship it

Nothing wrong with this. Don't over invest in an idea before it's proven.

> bolt on features no wants."

This is the enshittification.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#263
post #191

Earlier quoted context omitted.

Is this not what the credit card system (with chargebacks and liability shift) is supposed to counter more generally? Lots of these arguments could equally be applied to a shopping mall but we don't require all stores within a mall to use the same merchant services provider.

>Is this not what the credit card system (with chargebacks and liability shift) is supposed to counter more generally? The credit card system is far less generous than App Store's policies. Apple offers no-questions asked refunds. Credit cards don't.

Then let's allow consumers choose if that service is worth 10x higher fees.

Apple knows it's a rip-off: Apple has explicitly forbidden app developers from ever informing users how much they're paying for Apple's services.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#264

> … except for apps on the United States storefront, the apps may not… US based app developers hosting apps on app stores in other countries should also be covered by the injunction. What am I missing? Is the injunction only covering US based app market? And does not cover app developers? Tim, come back. The deed is yet to be completed.

Apple’s wording is “apps on the United States storefront” [0], so apps on the US app store only.

[0] https://developer.apple.com/app-store/review/guidelines/#pay...

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#265
post #195

Earlier quoted context omitted.

He tweeted one time that Apple's Find My network is "super creepy surveillance tech and shouldn't exist" because years prior someone stole his Mac and then he was able to see the location of the home where the thief lived. He seems like an idiot to me.

Ask him if he can see the geolocation of every Fornite user; or easily guess it by their chat logs, IP Address, and other behaviors.

I can guess your geolocation from a 14kb HTTP request. That's not what makes Find My creepy - if you can't understand the issue, that's okay too.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#266
post #170

Earlier quoted context omitted.

I haven't seen any crusade of him against console vendors though.

Before anyone tries to defend this, remember that consoles are not necessarily sold at a loss. Nintendo ensures their consoles are profitable on day one, even if others might be okay with year five. In which case, yes, they are just iPhones in a big box with HDMI ports plugged into your TV. The only reason you can't do productivity tasks, is because of the restrictions, so the legally-nonexistent claim of "general pu…

Except there are indeed productivity tools for consoles as well, e.g. anything done with UWP on Windows Store can also be targeted to XBox UWP ERA environment.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#267
post #261

So, what keeps all app developers from charging 0 to "buy" the app from the store, then nickel and dime the user inside the app? This really feels like the beginning of things way worse.

they already do that. (free to download, in app purchases after)

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#268

Earlier quoted context omitted.

Ah yes, toy makers, the true problem of our world. 30 years ago I'm sure you'd be complaining about "addicted" spending on keeping up with the most popular Teenage Mutant Ninja Turtle toys. It's not evil to make things kids want and make money off it. If you don't want your kids to buy things, that's on you and its a problem from time immemorial, not a new issue with video games.

These people are implementing Skinner boxes[1] for children. There are literally "engagement" engineers actively doing A/B tests on children to see what makes them more addicted or gets them to spend more money or time on their platform. There are humans literally doing experiments on children to figure out what stimulus results in more addicted behavior. [1] https://en.wikipedia.org/wiki/Operant_conditioning_chamber

Who cares? My kids asked me for skins for years. As the one who owned a credit card and would be the one needed to pay for it I laughed them out of the room. Maybe parents should learn to parent and tell their kids no. My kid now older and with a job now tells me how he remembers when he used to ask for skins and I would say no damn way. He also says now that he makes his own money and buys things himself there is no way he would spend his own money on clothing for a video game while his own shoes are falling apart. It’s a waste of money and he said it not me. So parents need to parent. Typically kids until older have no readily access to money so if a parent acts like one they can tell the kid to forget it.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#269
post #235

Earlier quoted context omitted.

"App distribution costs" is laughable as an incentive. Any business that makes an app where you can and will spend dollars would gladly let you download it directly from their website in exchange for not giving up 30% of the in-app payments. App distribution costs nothing.

390 million users. Say 10% on iOS. 39 million users. 18Gb on iOS last time Yeah app distribution costs something. Finger in the air 10's of petabytes...

Bandwidth costs next to nothing these days.

And it is also rarely if ever measured in petabytes. Commercially percentile based (in terms of speed) billing is the norm, but that only applies to businesses that act as downstream customers of ISPs

Apple has global IX presences and generally maintains open peering policies, which means it only costs a few bucks monthly to maintain any given PNI (e.g. 10Gbit), and they are also available on those open routing server ports. IX presence is dirt cheap.

Re: Apple App Store guidelines remove ban on encouraging external payments in US

#270
post #264

> … except for apps on the United States storefront, the apps may not… US based app developers hosting apps on app stores in other countries should also be covered by the injunction. What am I missing? Is the injunction only covering US based app market? And does not cover app developers? Tim, come back. The deed is yet to be completed.

Apple’s wording is “apps on the United States storefront” [0], so apps on the US app store only. [0] https://developer.apple.com/app-store/review/guidelines/#pay...

Right. We get that's what's Apple is doing, but the question is whether it satisfies the injunction.

FWIW, I will claim it does not: it should cover--at least for any developer in the United States--any app published by any Apple-affiliated entity, anywhere, and certainly covers Apple's centrally managed global store.

Post reply on HN