From a performance and technical perspective this is incredible. Well done! It will never happen, but my dream is for the Asahi devs, Valve, and Apple to all get together to build out a cross-platform Proton to emulate and play games built for Windows on both x86 and ARM hardware running Linux. A Steam Deck with the performance and power efficiency of an M-series ARM chip and the entire library of games that run on P…
AAA Gaming on Asahi Linux
261–270 of 382 posts
Re: AAA Gaming on Asahi Linux
#262May I use this space to ask the question: is the M3 substantially different from the M1 and M2 that it is not supported?
Re: AAA Gaming on Asahi Linux
#263From a performance and technical perspective this is incredible. Well done! It will never happen, but my dream is for the Asahi devs, Valve, and Apple to all get together to build out a cross-platform Proton to emulate and play games built for Windows on both x86 and ARM hardware running Linux. A Steam Deck with the performance and power efficiency of an M-series ARM chip and the entire library of games that run on P…
It's more likely it'll be Qualcomm instead of apple and eventually an arm based steam deck. These chips just make a lot of sense for handheld devices.
Sure it's a great design, but I believe x86-64 will catch up once again now with everyone using TSMC.
Re: AAA Gaming on Asahi Linux
#264Does this mean we're closer to getting GPU support on Docker on Apple devices?
Re: AAA Gaming on Asahi Linux
#265Earlier quoted context omitted.
This is definitely not true. M3 is 2x - 3x more efficient than Lunar Lake on the same N3B node.
Have you seen Lunars iGPU?
Re: AAA Gaming on Asahi Linux
#266Re: AAA Gaming on Asahi Linux
#267This makes me think of the classic clip of George Carlin telling a joke about the difference between heaven and hell [1]. Is there a modern equivalent with FAANG, Microsoft, Sony, Valve, etc.? [1] https://www.youtube.com/watch?v=oR8xPC4NEro
In heaven, Microsoft is in charge of gaming, Amazon does the customer service, Apple is responsible for privacy, Facebook does the UI, and everyone works at Google. In hell, Apple is in charge of gaming, Google does the customer service, Facebook is responsible for privacy, Microsoft does the UI, and everyone works at Amazon.
Are you putting them in charge of UI because they've made React? (which is already a cardinal sin in my book)
Re: AAA Gaming on Asahi Linux
#268Earlier quoted context omitted.
It's more likely it'll be Qualcomm instead of apple and eventually an arm based steam deck. These chips just make a lot of sense for handheld devices.
Are the chips really fundamentally better than their AMD and Intel counterparts made on the same node? Sure it's a great design, but I believe x86-64 will catch up once again now with everyone using TSMC.
AIUI, if you want the most flops per die, you'll buy x86 - probably the 128-core Xeon for enterprise money. But that's not what's best for hand-held gaming.
AAA titles are typically GPU-bound anyway. More CPU flops may not offer much benefit.
Re: AAA Gaming on Asahi Linux
#269From a performance and technical perspective this is incredible. Well done! It will never happen, but my dream is for the Asahi devs, Valve, and Apple to all get together to build out a cross-platform Proton to emulate and play games built for Windows on both x86 and ARM hardware running Linux. A Steam Deck with the performance and power efficiency of an M-series ARM chip and the entire library of games that run on P…
I'm not sure if you know. But Alyssa, the person who basically wrote almost the entire userspace opengl and vulkan driver, works at valve.
Re: AAA Gaming on Asahi Linux
#270Earlier quoted context omitted.
Steam Deck was made possible by their ongoing efforts to enable the play of most of their games catalog on any hardware platform that is computationally capable of running them, regardless of OS or architecture. The end game for Valve isn't Steam Deck 2 or 3 (which is statistically impossible for Valve to produce), but for Steam to be on everything.
Steam Deck was made possible by the plethora of the Windows games developer market and Proton. Most of the studios that own those games, and target POSIX like OSes on mobile phones and game consoles, are yet to bother with GNU/Linux versions for SteamOS.