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Orion, our first true augmented reality glasses

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Re: Orion, our first true augmented reality glasses

#261
post #148

Earlier quoted context omitted.

> Can you imagine how goofy you'd look sitting at a coffee shop and just sort of staring into the middle distance and talking, as you take a Zoom call? Honestly, people used to say the same thing about Bluetooth hands-free devices years ago, and now no one even bats an eye when someone talks using AirPods.

It still catches me off guard sometimes. Just a personal opinion, but it's a bit offputting because it's distracting to hear only one half of the conversation. My brain is dragged unwillingly into filling in the other half. Also we tend to talk kinda obnoxiously loud on the phone. But I guess that applies equally well to all public phone conversations.

why are you trying to listen in on other people's conversations? mind your business.

Re: Orion, our first true augmented reality glasses

#262
post #12

I know it's a prototype, but yikes those are large and goofy looking. Reminds me of the old 80's NHS glasses in the UK (which you could get for free if you couldn't afford otherwise). Or for those of you old enough, Brains from the old Supermarionation versions of the Thunderbird show ( https://i2-prod.walesonline.co.uk/incoming/article8451975.ec... )

The problem is that these companies keep wanting to put processing in the glasses. The glasses should only have the minimum circuitry to send, receive and render very high definition video. All the processing should be done in another device (like the arm band) that is carried nearby (like the wireless microphones they use in TV or concerts: https://www.amazon.com.mx/UHF-Wireless-Microphone-System-Kit... ). That way you are not CPU constrained.

I would say have a "cache level" like combination: * very low/few computation done at the glasses level * medium computation done at the brick unit level * hard/intensive computation done in the cloud.

Re: Orion, our first true augmented reality glasses

#263

Still feels like Intel Vault was the best iteration of AR. I desperately wish someone would pick that back up.

I hadn't heard of these, they look good, but the gap between smart glasses with monochrome HUD and AR is quite large. Neat display tech though.

Vaunt, not vault.

Re: Orion, our first true augmented reality glasses

#264
post #145

Wow these look huge, I was expecting it from the comments but it still managed to surpass my expectations. I wonder if they managed to squeeze a battery in it and that's why it's so thick. Assuming it's light enough to not cause pain after some extended use it's a huge step up from the Quest series (and other VR headsets that cover your entire head pretty much!) and a completely different class of product compared to…

100g, has a battery, but still a power puck

It's a compute puck, not a power puck.

Re: Orion, our first true augmented reality glasses

#265
post #123

So product managers in these companies really think these products will make money and would become sustainable produc lone? Or it's just muscle flex and show off?

They backed the wrong horse RE "The Next Big Thing", and they're being stubborn about admitting it IMHO. Sunk costs and all that.

I think everyone was obviously aware that "the metaverse" and VR was obviously not what the world needed, yet they pivoted the whole company to it while they totally missed AI taking over ~everything else. Yes yes llama leak/release etc, but I am not really seeing them making any product efforts in the AI space (e.g. no ChatGPT competitor). Apple fell for it too somehow and spent gazillions on a VR headset that no one will even remember in 18 months, which is interesting how two parts of FAANG totally totally totally predicted the market completely and entirely wrong. Group think? Corporate sabotage? Corruption/fraud? It beggars belief, really it does - this was so obvious to anyone yet these two huge huge tech companies went all-in on dorky VR that will go the same way as 3D TV/movies (remember that?). Amazing really.

Re: Orion, our first true augmented reality glasses

#266

> the look and feel of a regular pair of glasses That's a bold claim for glasses this comically thick. If you're interested in more normal-looking glasses with a HUD, I suggest taking a look at Even Realities G1 [1] — I have not seen them in person, but at least in photos / videos they don't scream "a piece of tech". [1] https://www.evenrealities.com/

It's an interesting product but they are 25 degrees monochrome half VGA resolution head-locked HUD vs. 70 degrees full color HD world-locked holograms. These are in completely different categories.

You could make a case that nobody needs more than a monochrome HUD but I think there will be a place for both categories of products in the future, until eventually the hologram version is miniaturized enough to make the HUD version obsolete.

Re: Orion, our first true augmented reality glasses

#267
post #227

Earlier quoted context omitted.

Being able to see their facial expressions and gestures. The usual reasons.

But if someone calls you on the phone, they are just sending their voice to you, there's no Avatar from them, except for one your software invented. The one that you're looking at is disconnected from the actual person.

They could be video-calling you or using their own pair of glasses with their own avatar. It doesn't necessarily have to be audio-only, especially when it will get easier and easier to do this.

Re: Orion, our first true augmented reality glasses

#268

Earlier quoted context omitted.

It still catches me off guard sometimes. Just a personal opinion, but it's a bit offputting because it's distracting to hear only one half of the conversation. My brain is dragged unwillingly into filling in the other half. Also we tend to talk kinda obnoxiously loud on the phone. But I guess that applies equally well to all public phone conversations.

why are you trying to listen in on other people's conversations? mind your business.

Personally, I'd love to mind my business, but some people are so obnoxiously loud I don't have a choice.

Re: Orion, our first true augmented reality glasses

#269

Decent hands on article from the verge with more info https://www.theverge.com/24253908/meta-orion-ar-glasses-demo... Wireless compute puck. 70 degree FOV. Resolution high enough to read text. Wrist band detects hand gestures and will be used in another product.

The EMG wrist band is the most exciting part of this release, IMO. That strikes me as a great solve that pushes into software a lot of hard problems that were solved with hardware previously.

Re: Orion, our first true augmented reality glasses

#270

A solution looking for a problem.

I don’t know a single person who is interested in anything like this, including massive gadgets nerds. Who’s the target market? The Verge reporters?

I want it, if it's cheap enough. Now you know a single person.
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