Earlier quoted context omitted.
Man, the Metaverse... what a fad. I almost can't even believe that WAS a thing. We had Habbo, and then we had Second Life, and NOW!!!!!!.... * deafening silence *
VR is a gadget, the same way that 4D cinemas are gadget. Ok it's +/- fun the first time to receive water droplets in your face while watching a movie, or for the cinema to spread fake fart smell, but this is not the experience you want to have every day. Apparently only a single-digit % of people who purchased AR headsets are using them once in a month (source: Valve developer Chet Faliszek)
It’s been the experience I’ve been having every day since the original oculus devkit. I’ve rarely touched a flatscreen title since. Eventually I hope they’ll become good enough to work in when I travel.
edit
In saying that, i've always maintained its not ready for normies yet, and that we were probably a good decade or two away from the point where its going to be in a format/design that the mass market would accept/have interest in. In fact in many cases, I still actively reccomend against purchase because I know it's still kinda incuating along.