Started at age 7 on a C64. I learned binary before I could multiply because you needed to understand binary to create multi-colored sprites on the C64. I made a game where you drove a car and avoided things, then another where you drove a spaceship and avoided things, then another where you shot arrows at moving targets. That last game was the first one I wrote where the goal was to hit things, a major departure for…
> Despite the advances in tech, kids today who want to learn to program have it much harder. Why is that?
Poll: How long have you been programming?
261–270 of 329 posts
Re: Poll: How long have you been programming?
#262It was in BASIC, on a Data General Nova Eclipse. Upgraded to assembly about 6 weeks later, just because it was insanely fascinating. (Hey, I was in 8th grade or so. Nobody breathing down my neck to actually produce useful things)
First program? Simulate rolling the dice 200 times. We had to do that for homework, and like every self-respecting programmer, I'd rather spend 2 hours automating a task than 30 minutes doing it by hand. (Followed by 10 hours of tinkering so it makes nice output ;)
Re: Poll: How long have you been programming?
#263How quickly time flies . . . I started programming on paper, writing programs for PIC12 microcontrollers. I would have been seven at the time. Never actually programmed one of the devices, but the experience taught me to logically think through a task, break it down into discrete steps, etc. I quickly progressed to writing QBasic programs on paper, reading through some textbooks my parents borrowed from the local Uni…
Good sir, are you human? This is incredibly awesome! At age 12, I probably didn't even know what programming entailed. I really wish I did though.
Re: Poll: How long have you been programming?
#264Started at age 7 on a C64. I learned binary before I could multiply because you needed to understand binary to create multi-colored sprites on the C64. I made a game where you drove a car and avoided things, then another where you drove a spaceship and avoided things, then another where you shot arrows at moving targets. That last game was the first one I wrote where the goal was to hit things, a major departure for…
Why do people continually assume that kids don't have the intellectual capacity to solve problems? The hurdles are only as high as YOU think they are. Kid wants to make a game, kid programs a game. What's so hard about that? The kid doesn't care about the "barrier to entry" any more than issues like platform, methodology, budget, competition, etc. None of those business decisions are part of their need to make the ga…
Re: Poll: How long have you been programming?
#265I fell in love. I remember we worked with Netlogo and Scheme. We learned about towers of hanoi, various search algorithms, dynamic programming, cellular automata, disease spreading simulations, lots of recursion, prisoner's dilemma and many other things. I remember implementing a calculator in Scheme and writing a billiards game in Netlogo as projects. People did lots of awesome projects and it was an inspiring time and place to be.
I've been programming ever since and I was very very lucky to have the option to try it out in the first place. There's a real need to bring that option to more people, and I've been thinking lately about how I can do that.
Re: Poll: How long have you been programming?
#266Re: Poll: How long have you been programming?
#267Re: Poll: How long have you been programming?
#268The machine had a 3" (sic) diskette drive. Unfortunately, the 3.5" diskette made the race and became predominate. 3" was prohibitively expensive within short order.
Re: Poll: How long have you been programming?
#269Re: Poll: How long have you been programming?
#2701985 or so, on the CPC6128 produced by Amstrad, and in Germany sold by Schneider Elektronik. I programmed it in Locomotive BASIC. It also had Logo, with the turtle graphics feature. It was meant for kids, but it also felt like that too much as well, so I didn't bother using it too much. The machine had a 3" (sic) diskette drive. Unfortunately, the 3.5" diskette made the race and became predominate. 3" was prohibitive…