Live data from Hacker News

Meta is raising the price of the Quest 2 to 400 USD

oculus.com

261–270 of 361 posts

Re: Meta is raising the price of the Quest 2 to 400 USD

#261

Earlier quoted context omitted.

The VR enthusiast/dev community has gotten caught in a death spiral when it comes to simulation sickness.. They encourage each other to "get your VR legs" and play/demand/make nausea-inducing games, and it just chases away all the normal human beings who don't want to spend months gently training their bodies to become immune to it (FYI, the way it works is you play until you start to feel a hint of nausea, and stop…

When it comes to nausea, it’s once and done for me. Wtf would I ever put myself through that again, for a game? I’d rather go outside, thanks.

I get where you are coming from but:

> I’d rather go outside, thanks

It's not like VR isn't actually awesome once you get everything to work reasonably well. I can't just "go outside" and storm the beach of Normandy, or "go outside" and throw fireball/duel with swords in medieval settings. The appeal of VR is that it's something else entirely, it's not a video game replacement, I can't play Pavlov for more than 1-2 hours but when I do play it, after a while I forget that I'm in a game. I am under MG40 fire with my squad in Normandy and I hear the bullets fly right next to me I get the rush that I only get in paintball.

And I say all of that as someone who used their Quest 2 for about 45 minutes the day they received it and spent the next 24 hours feeling dizzy.

Re: Meta is raising the price of the Quest 2 to 400 USD

#262
post #84

I would like to declare a new internet law: "VR will have become mainstream when someone posts a VR-related link to HN and the resultant discussion is about the article itself rather than VR in general"

VR will never become mainstream. I’ve been working in VR since 2015 and I don’t use it daily. I don’t know a single person who uses it daily. Maybe if you’re mildly autistic or remarkably introspective it works for you. For most people it’s a fundamentally alienating experience, like taking LSD but with none of the joy. VR is fundamentally an industrial technology, good for training and other purposes. For entertainm…

I do table tennis in VR almost every day. There's also a very good Golf simulation.

Re: Meta is raising the price of the Quest 2 to 400 USD

#263
post #227

Earlier quoted context omitted.

Demeo and Echo Arena are great if you have friends that also have a Quest 2 you can play with. I'm past the age where I want want to risk the enjoyment of my limited gaming time to the random match maker gods.

Assume you mean Echo VR. Fantastic game! I agree that playing with random people can be a downer, so I've "friended" several people who are competent players and not annoying. One likes to play private matches with 10 known "adults" and it's amazing. It's not all about graphics, it's about gameplay, cooperation, competition and good sportsmanship with some friendly ribbing. I've got more than 2K matches in and still…

Ha I guess you are right, not sure when they rebranded it from Echo Arena to Echo VR.

Re: Meta is raising the price of the Quest 2 to 400 USD

#264

Earlier quoted context omitted.

>I also made a fake, empty Facebook account to use the Oculus store, so I don't feel like it's a privacy invasion. You're kidding yourself with that. You gave Facebook literal eyes into your home through an internet connected device. If you don't think Facebook know who you are I have some coins I'd like to sell you.

I talked to someone who used to be at Facebook's reality lab and they said they have very VERY strict controls on user data and no one just has remote access through Oculus cameras including devs but reputation is hard to shake when tied to a company like Facebook.

That developers not having access is likely. Still there certainly is different data analytics running over it to identify what works and what ads to sell where. Also there mere fact that the data exists can lead to some (ab)use sometime in future. Even if I were to trust Mark Zuckerberg (which I don't, but for arguemnt's sake) this won't give me trust in a successor.

Re: Meta is raising the price of the Quest 2 to 400 USD

#265

Earlier quoted context omitted.

Alyx is probably one of the greatest gaming experiences I've had... but I was also able to borrow a Vive from a friend to play it. I'm a Half-Life nut so I would have bought a headset anyway, but I'm glad I haven't bought a Quest.

How much do you have to move around to play Alyx? I have an old Oculus Rift gathering dust, but my gaming PC is in a super cramped room.

It has two modes. To play comfortably you need probably a 6x6x10ft area.

Re: Meta is raising the price of the Quest 2 to 400 USD

#266

Earlier quoted context omitted.

no hackery required. it works wireless as well.

You're correct, it used to require hackery, not it appears it is an included beta feature.

It was always supported natively over USB.

Re: Meta is raising the price of the Quest 2 to 400 USD

#267
post #47

Am I the only one who struggles to take the name 'Meta' seriously, and still calls Zuckerberg's empire Facebook? Its a name that straddles pretentiousness and inanity ('That is sooo meta.') too acutely, and I resent them adopting a name of a broader movement of engineering for themselves. Or rather stealing it from https://meta.is/ .

I'll probably call it facebook forever. But I don't know if it's because the new name is Meta. I call Alphabet Google.

Does Google even want you to call them Alphabet though? Facebook's rebrand is far more intentional than Google's

Re: Meta is raising the price of the Quest 2 to 400 USD

#268
As someone who owns a Quest 2 yet never actually bought a Quest 2 game (I use it for PCVR with AirLink) I think this makes sense. While I don't have numbers, a Quest 2 is roughly equivalent to a very expensive phone (beefy CPU + lots of RAM + high-res screen) that comes with two controllers. Even at 400USD they are probably still far from breaking even.

Re: Meta is raising the price of the Quest 2 to 400 USD

#269

I've always felt they did Xbox / PlayStation strategy, selling headset below cost and earning on game store fees. Perhaps the math is not working out?

Literally everything is $20+ on their store, with very little demo-like content. The software isn't worth $20+...

Re: Meta is raising the price of the Quest 2 to 400 USD

#270

Earlier quoted context omitted.

Alyx is probably one of the greatest gaming experiences I've had... but I was also able to borrow a Vive from a friend to play it. I'm a Half-Life nut so I would have bought a headset anyway, but I'm glad I haven't bought a Quest.

The immersiveness is fantastic, but movement feels like trying to use a 1970's pong controller while something is strapped to your head. I want standard joystick-based movement. I suppose too many get motion sickness, or that joysticks are ergonomically awkward to place onto motion controllers while maintaining the "pointing" and "picking up" metaphors. VR's "aim and teleport" mechanic is the worst, though. It ruins…

I get terrible motion sickness so I opted for teleportation. I still get sick in a playthrough. The part where you free the vort in the square was the first time I started really feeling sick, but that's because you have to take an elevator.

After like 3 playthroughs I've gotten the teleporting movement down and it's pretty much second nature. Outside of the game I found myself holding out my hand and flicking to try to pick things up IRL

Post reply on HN