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Playstation 5 root keys obtained

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Re: Playstation 5 root keys obtained

#261
post #209

Earlier quoted context omitted.

I'm with you on the benefits, but for those of us who successfully use a PC as a TV console, console exclusives are a real kick in the teeth. Bloodborne was released in 2013 and I am still waiting to play it.

It runs better on emulator than it does Playstation, there are 60fps mods :)

There's a PS4 emulator that is capable of Bloodborne? :o

Re: Playstation 5 root keys obtained

#262
post #93

Earlier quoted context omitted.

- Cheaper than a gaming PC. Of course it depends on your setup but for the same price ($500 MSRP) it would be hard to build a decent rig that plays the current gen new games perfectly - It just works. Games can have bugs but no hassle with installation, drivers etc. Games are more or less better optimzed because all the devs are working on the same hardware. No 100s different CPU and GPU. And one operating system - E…

As for how it manages to be cheaper, there's two factors - At the beginning of the release cycle consoles are often sold at a loss, the money is made back from game sales (a $60 PC game costs $70 on console) - It's much easier to optimize for the known hardware configuration of a console than for "all PCs". Console hardware isn't high-end, the heavy lifting is done by heavy optimization of the games for the specific…

> It's much easier to optimize for the known hardware configuration of a console than for "all PCs".

Sometimes with significant quality downgrades, I remember texture quality of early Skyrim being abyssal because the whole game was console optimized. On the other hand there is cyberpunk which apparently didn't even reliably run on some of the consoles it was released on, no idea if it was because of released date agreements or if it was just a shitty money grab.

As far as I understand the great upside of consoles in the past was that the manufacturers strictly vetted the quality of games you could release for them. There have been a few "scandals" where they obviously rescinded those controls to get a game out in time for a specific season only to have it crash and burn. Not sure how strict the controls are now, do they still vet the games strictly or is it just an app store with minimal quality checks?

Re: Playstation 5 root keys obtained

#263

Earlier quoted context omitted.

I'm with you on the benefits, but for those of us who successfully use a PC as a TV console, console exclusives are a real kick in the teeth. Bloodborne was released in 2013 and I am still waiting to play it.

> console exclusives are a real kick in the teeth. Console exclusives are often funded by manufacturers, so the game may not exist without the console.

I am naive to the economics of it but I imagine they could also choose to act as publishers where they take a cut of sales on all platforms. I believe their objective is to entice people to buy the console on the basis that it has better games than the competition - not all together bad - but as someone who likes video games I would like them to find another way to compete.

Re: Playstation 5 root keys obtained

#264
post #99
post #94

Earlier quoted context omitted.

You’ve missed the point. I don’t want to setup and configure yet another computer.

There is not a whole lot of configuring to do. Just buy a prebuilt and install Steam and you are done. After that you install the games in steam, launch them from steam, buy them from steam etc. Basically the same experience as the dashboard on playstation or xbox.

> Just buy a prebuilt and install Steam and you are done.

Once you buy a prebuilt machine you're losing a good chunk of the savings that people talk about when buying a PC. You also don't just install steam, you have to install drivers, and maintain an OS (which doesn't have a controller friendly input method) so you need a keyboard and mouse around for windows update time or driver update time.

Re: Playstation 5 root keys obtained

#265

Earlier quoted context omitted.

Consoles are on their last run in my opinion. Valve has improved the Steam experience for Steamdeck, along with the Proton compatibility layer. Then they added "Great on Steamdeck" that will encourage devs to aim for better controller support. Now there are rumours Valve is working on a new "console". Imho once there is a "console" that is basically Steamdeck with builtin Steam store and a powerful GPU... in otherwor…

This doesn't make any sense. The biggest advantage of consoles over PCs is the fixed hardware, allowing developers to focus on hyper-optimization and bug fixing for all the quirks of that hardware. Not to mention the economies of scale console manufacturers can get when they are building tens or hundreds of millions of devices with the exact same specs. Of course, Valve can design and release their own console with f…

> Of course, Valve can design and release their own console with fixed hardware and they could perhaps out-compete Sony/Nintendo/Microsoft. But a customizable PC, especially one where you can install any Linux-based OS you want, will never be able to destroy the console market.

I don't understand your argument either.

I think it's logical to assume when they already introduced "Steam Deck verified" (cf. https://www.youtube.com/watch?v=PL0NIhJpHg0 ) that Valve will release a fixed config, and that developers will be able to finetune their game to run great on it.

Where I follow you is that in theory Valve allows other manufacturers to build a Steam Deck compatible hardware, and hence there may be third party alternatives to their rumored console, which indeed could have perhaps different GPU / CPUs...

In that case first thing comes to mind, is when you hear of all those 30 FPS games on today's consoles.. what are we losing here? Some mythical "console experience"? When consoles today do have all kind of lags and stuttery gameplay since games engines nowadays are more complex than ever? There's basically no downsides.. I mean even Nintendo I was watching someone play a simple game like Animal Crossing and the loading times were so long... where is the mythical console experience? Seems like it's been gone for a long time. Now you get a polished experience, and a platform that (in theory) doesn't crash, and doesn't require you to figure out drivers and whatnot.

Next thing comes to mind is, for those people who are new to PC GAMING, they don't need to touch anything. They are not going to "install any Linux-based OS they want". Why would they do that? That scenario is strictly for the advanced users like us who would already have a capable "gaming PC" and are confident about hacking things.

The cheating part is partially addressed by Valve, they're working with anticheat developers.

Regarding cheating it seems like consoles are no longer a "pristine environment" due to crossplay:

https://www.pcgamer.com/on-behalf-of-pc-gaming-sorry-about-a...

Re: Playstation 5 root keys obtained

#266
post #205

Given all the issues described in this thread, what is the upside of a game console (non-gamer)? Why not get a PC that you can automatically use for other things, can play games from any vendor etc (some of the issues mentioned in the thread). Are consoles cheaper “per transistor” or sth? If so, why? Is it about the vendor locking you in and charging more per game? That would seem even more skewed against the buyer:…

You have to use Windows or deal with weird compatibility hacks? I’m really looking forward to the Steam deck. It may not have the power of current-gen consoles, but it takes so many good things about current consoles and combines them together. Openness of a PC, not Windows, portable + docking, etc.

Why do you need a weaker handheld? Nvidia moonlight can stream from PC already, played Halo on my iPhone with controller. Steam link or equivalent on TV works, and you can just subscribe to nvidia GeForce now if you want to be GPU free anywhere(all long as games are supported). The things I’d want to run from the deck will be served better on a laptop anyway. No thanks to 720p screen, low battery life, the weight of the device is too heavy for a handheld. A ryzen APU laptop from 2017 will do everything better.

Re: Playstation 5 root keys obtained

#267
post #183

Earlier quoted context omitted.

It just works is a huge one. Driver issues and OS versions are such a huge pain even now. Many games require brand new drivers (which very often very very unstable), and the MS store required your windows version to be up to date, and everyone has their story about windows update being stuck for months on end. That's before you get into the "openness" of PC - if you want to play a game on steam but your friend has bo…

> you want to play a game on steam but your friend has bought it on the Microsoft store how do you play together? How do you voice chat? Both services support adding non platform games through their shortcut/executable. They also support voice chat for groups and players not in game. > What do you do when the Xbox services don't work when docker is installed? File a bug report? Or you just came up with some hypotheti…

> Both services support adding non platform games through their shortcut/executable.

The multiplayer services are independent and crossplay is an exception, that's what I think they were getting at. Being able to launch an executable from a different store doesn't matter if your copy uses Steamworks for multiplayer and the copy from the MS store doesn't support that.

> File a bug report? Or you just came up with some hypothetical issues?

It's not a hypothetical issue or a bug, it's a common problem for games that use anti-cheat software. Refusing to run when virtualization features are turned on or virtualization software is installed/present is a common tactic they use and if you file a report it'll usually get immediately closed as wontfix, because it's a tradeoff they decide to make. E.g. https://support.faceit.com/hc/en-us/articles/360019809319-Yo...

Re: Playstation 5 root keys obtained

#269

Given all the issues described in this thread, what is the upside of a game console (non-gamer)? Why not get a PC that you can automatically use for other things, can play games from any vendor etc (some of the issues mentioned in the thread). Are consoles cheaper “per transistor” or sth? If so, why? Is it about the vendor locking you in and charging more per game? That would seem even more skewed against the buyer:…

Because a lot of people think Windows sucks and is too much to deal with. Linux drivers are a question mark. BSD isn't up to date enough. Plus exclusive titles.

In the PS3 and early PS4 era, yeah you were missing out on PC gaming but nowadays consoles are plenty fast. Plenty fast indeed.

Re: Playstation 5 root keys obtained

#270

Earlier quoted context omitted.

> Cheaper than a gaming PC They're subsidised by the game prices. You still pay for it in the end. > Home entertainment system. Youtube, Netflix, blurays etc. You can use a PC in the same way. If you position it well, you can even have a dual purpose work/entertainment PC.

You really don't pay more for games or certainly don't have to. Farcry 6 is $60 on PS5 and it's $60 on PC, same with Forza Horizons 5 and as far as I'm aware pretty much every new release. PSN and Xbox Live run similar sales to Steam and often the same games go on sale for the same price at the same time. Plus sometimes there is very good deals at retail or on the used market that just have not existed as an option f…

> You really don't pay more for games or certainly don't have to. Farcry 6 is $60 on PS5 and it's $60 on PC,

But subsidizing doesn't necessarily mean unequal pricing. It does not follow from equal pricing that a part of the $60 for a PS5 game didn't go into subsidizing the platform. For example, for all we know, a comparable amount of money for the PC game could have gone into extra development and QA effort necessary to support the more varied PC ecosystem so in the end the prices could be the same anyway, even without the game vendor willing to give up some profits for one or the other.

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