Live data from Hacker News

What it's like to spend 40-50 hours in VR every week

blog.immersed.team

261–270 of 461 posts

Re: What it's like to spend 40-50 hours in VR every week

#261
As someone who works with a single screen, I don’t get it.

I spend most of my time in the terminal, occasionally switching to a browser. The fact that I see a single window at a time is a “feature” to me.

Then again, if there was no difference in comfort, size, weight, etc, I’d happily increase the size of my screen, if only to increase the font size. I guess I’ll be a late adopter.

Re: What it's like to spend 40-50 hours in VR every week

#262

Earlier quoted context omitted.

One nice thing is that (next to being able to dim the screen as there is no background), the eyes actually focus on infinity with the lenses in a VR headset. This is the eye's natural state (staring in the distance, relaxed circular muscles around the lenses, which then flatten), and should be much better in the long term that staring at a screen 50 cm away from you.

Generation 1 headsets were focused at infinity, these days they're focused around 2 meters[1]. [1] https://twitter.com/ID_AA_Carmack/status/1130973138362294272

Ah, thanx for the the clarification! Would be neat if it could be set at a therapeutically optimum setting or something. Or perhaps vary? Or that would be weird I guess. Best thing would be if certain elements require close focus, while others require one to focus on infinity. In a ratio that mimics natural use. But I guess that is a lot more difficult to implement.

Btw, too little light is also not good for the eye, outside, in the sun it can easily be 100x brighter than your screen and your eye needs that every now and then to remain in good shape.

Re: What it's like to spend 40-50 hours in VR every week

#263

I'd be very afraid to fry my eyes. I can't imagine strapping a bright display at 10cm from your eyes, for hours on end, won't lead to eye issues later on in life. I already feel strained after using a headset for an hour.

I’m sure that I would fry my eyes. When I was working with 6 screens for one year and half I couldn’t focus anymore far away, everything was blurry. After years that I didn’t use that setup now my eyesight is normal again. I can’t imagine what would do to my eyes to focus on a screen mere centimetres from my eyes.

Re: What it's like to spend 40-50 hours in VR every week

#264
post #261

As someone who works with a single screen, I don’t get it. I spend most of my time in the terminal, occasionally switching to a browser. The fact that I see a single window at a time is a “feature” to me. Then again, if there was no difference in comfort, size, weight, etc, I’d happily increase the size of my screen, if only to increase the font size. I guess I’ll be a late adopter.

I do miss two screens from time to time, but single screen using i3 is a total productivity win for me because it helps me minimize context switches and focus better.

Re: What it's like to spend 40-50 hours in VR every week

#265
post #123

Earlier quoted context omitted.

why not just make a burner fb account for these things

Yeah, I never understood why people don’t treat Facebook just like email, where you can have a throwaway account unrelated to anything.

Because people are ideologues, especially on HN.

Re: What it's like to spend 40-50 hours in VR every week

#266
post #59

Earlier quoted context omitted.

Recommendations for a strap? We have the Oculus Elite Strap and while better, isn't as comfortable as our Rift S "strap".

The Elite Strap has some really awful reliability issues; I'd definitely recommend returning it if you can. If you've got a 3D printer, there's a pretty popular project that allows you to adapt the Vive Deluxe Audio Strap to a Quest 2; I've heard little but glowing praise for it. However, since you mention the Rift S, as far as I'm aware the halo strap(s, there are a lot of different brands pushing pretty much the sa…

Mine broke after a few months and not very heavy usage either. Very frustrating.

Re: What it's like to spend 40-50 hours in VR every week

#267

This is such a great post, and really covers the spiritual aspects of what it's like to work for prolonged periods in VR. Glad to see Immersed getting traction, and taking VR forward. We all benefit from this. For Linux enthusiasts (possibly the OP as as well): SimulaVR (www.simulavr.com) is working on a portable Linux VR headset with office/programmer productivity as the #1 goal. It will offer the following advantag…

Question: what happens when you open a webpage that shows 3D content?

ideally it would render stereoscopically but I imagine since most 3D applications control the camera themselves this will be difficult to make work across all things. 3D using css may work since it is up to the browser how it gets rendered.

Re: What it's like to spend 40-50 hours in VR every week

#268
post #30

Earlier quoted context omitted.

> The Quest 2 is really cheap But it requires a FB account right? Or is there a way to use it without one?

Technically FB says they won't require an FB account until 2023. However they make it a pain in the ass to use a Quest without a FB account, and presumably your device will be a paperweight in a year once the FB requirement rolls out

Quest2 requires a FB account today and for everybody, the 'until 2023' is only for old Oculus accounts used on old devices, i.e. Quest1 and Rift/RiftS.

Re: What it's like to spend 40-50 hours in VR every week

#269
post #253

Earlier quoted context omitted.

I feel like people had the same worries when television, computers and video games invaded homes everywhere in decades past. I'm thinking the problems (if any) won't be as bad as you think they will be. And to your last point I think that's where common sense comes in. If something is painful, if it causes you discomfort, stop. You're body is decently good at protecting you from things that are harmful to it (except…

The amount of people being prescribed glasses is growing each year due to phone and computer use. I have poorer vision in low light conditions then when I was younger. My optometrist has confirmed my sensitive eyes and advised to wear blue light filters but I choose not to. I have friends who need glasses to drive legally at night for similar reasons. Don't give people the wrong impression without first asking profes…

While it is true that incidences of myopia are increasing, we don't quite have the evidence to assert that it is due to phone and computer use. Indeed, many studies suggest that the reason might actually be a lack of bright light (i.e. sunlight) and that deliberate exposure to bright light may actually be a good intervention to prevent myopia (see e.g. https://journals.plos.org/plosone/article?id=10.1371/journal..., https://www.nature.com/articles/s41598-018-26635-7, https://iovs.arvojournals.org/article.aspx?articleid=2355431)
Post reply on HN