Well yes, but you usually either need (a) tens of thousands of pre-existing Twitter followers or (b) a huge amount of luck that some celebrity that you @ed retweets you.
Six Figures in 6 days
261–270 of 291 posts
Re: Six Figures in 6 days
#262Earlier quoted context omitted.
Apple does not create a delightful UX, but the phone feels a lot more... refined than any android phone I’ve had. I don’t deny I can do more with the android phone though.
I dont know, for me the phone with just one button (no physical back button like on android) is incredibly clunky. You constantly hover your finger over the top left (?) of the screen because the options are there. Meanwhile android has 3 nice buttons at the bottom that are there always.
Re: Six Figures in 6 days
#263There is nothing on this blog that I can see except text and some links at the bottom, yet if I have JS disabled I just get a black page. JS to display text. Brilliant.
I recently made the switch from a Gatsby-powered version of my blog to a traditional server-templating based one. Currently there's zero JS on my website. The immediate impact is that my website is much more lightweight and loads and renders much faster. I plan to A/B test the visitor behavior across these two versions and share the results. Though if you really go all in on no-JS (which I understand what OP isn't re…
> much more lightweight and loads and renders much faster
Were you hosting it on the same host you're currently using? The downside with server-side templating is that you can't use a cheap global CDN like GitHub Pages or Netlify, which will be faster than your own servers in pretty much every case. The few extra KBs of JS (compressed) is likely offset by the latency of physical distance.
Re: Six Figures in 6 days
#264Of course I check the comments here and theres the usual chorus of dismissals as "just luck." It's funny because anyone who actually believed that would never have created those icons 7 years ago. They would have never published them and they would have never stuck their neck out to promote them. In a way it seems like the best way to ensure that you never "get lucky" is to assume that it's all just luck in the first…
It is really just luck. For every OP with 6 figures in profit for their icon pack, there are a thousand more who dream of making $17 and will never see it. The reality of the world is that there are far more hardworking and talented people than there are successful people, and blindly toiling holding out hope of getting lucky might not be the best use of ones efforts. Imagine if OP never got the plug from the influen…
To say "it is really just luck" is honestly just ridiculous. Our probability was 0%. His probability was significantly higher, due to the previous work and decisions he has made. That's not "just luck".
There is no such thing as a deterministic, risk-free business strategy. You can only make bets, try to maximise your odds, and repeat. That's what the author is doing. I knew nothing about him before today, but I can see his business ethos. He's doing a good job, and the market is validating that with their wallets.
Re: Six Figures in 6 days
#265Re: Six Figures in 6 days
#266Earlier quoted context omitted.
It's funny you mentioned this. When I was on iOS, I was never satisfied with the icons (or the UI in general). I always wanted to customize it. The stock colors/design just left me wanted for more. It's an unconscious feeling; there is no concrete thing to pin point and say that the UI is bad. What's strange is that, since I switched to Android a couple years back, I no longer had the urge to change the icons or cust…
I don't think it's really that Android design is more "okay." I think it's that the iOS (and moreso macOS) icon design-language has the potential for some really distractingly -beautiful outlier icons — icons that really twig on people's "gathering fresh ripe fruit" reward system. And when there's some of those sitting on your Dock as part of your every-day experience, you start to both: 1. want every icon to be as t…
Re: Six Figures in 6 days
#267It’s funny how trends change but Apple users’ appetite for icons stays the same...10 years ago Apple made the navigation icons in iTunes greyscale instead of color. I wasn’t sold on it so I fired up ResEdit and quickly edited the old icons into the new sprite file inside the app package. I saw other people complaining online so I posted the updated resource file on my $5/mo shared hosting and put a link on a forum...…
It's funny you mentioned this. When I was on iOS, I was never satisfied with the icons (or the UI in general). I always wanted to customize it. The stock colors/design just left me wanted for more. It's an unconscious feeling; there is no concrete thing to pin point and say that the UI is bad. What's strange is that, since I switched to Android a couple years back, I no longer had the urge to change the icons or cust…
Re: Six Figures in 6 days
#268Earlier quoted context omitted.
It's funny you mentioned this. When I was on iOS, I was never satisfied with the icons (or the UI in general). I always wanted to customize it. The stock colors/design just left me wanted for more. It's an unconscious feeling; there is no concrete thing to pin point and say that the UI is bad. What's strange is that, since I switched to Android a couple years back, I no longer had the urge to change the icons or cust…
That's interesting, I experience the exact opposite. I find iOS quite satisfactory after some very light customization (mainly wallpaper), but when using Android something consistently feels missing and although it drives an urge to customize, I'm not sure could be sated through any amount of tweaking.
Re: Six Figures in 6 days
#269Of course I check the comments here and theres the usual chorus of dismissals as "just luck." It's funny because anyone who actually believed that would never have created those icons 7 years ago. They would have never published them and they would have never stuck their neck out to promote them. In a way it seems like the best way to ensure that you never "get lucky" is to assume that it's all just luck in the first…
It is really just luck. For every OP with 6 figures in profit for their icon pack, there are a thousand more who dream of making $17 and will never see it. The reality of the world is that there are far more hardworking and talented people than there are successful people, and blindly toiling holding out hope of getting lucky might not be the best use of ones efforts. Imagine if OP never got the plug from the influen…
Re: Six Figures in 6 days
#270Earlier quoted context omitted.
> I'm surprised you find that surprising because customisation isn't exactly a new phenomenon An entire generation of developers is growing up being told that users like being told how to use their devices, and that options scare them.
Devil's advocate: this is true. The people buying this icon pack, and the people who spend time on software customization in general, are a negligible subset of iPhone users. If you're making an app that aims for the lowest common denominator, options should be a low priority and well hidden once they're added. If you're targeting a segment that likes options it's a different story.
Maybe the subset of people who spend time on software customization is small because software customization tends to be low priority and well hidden?