Where's the SDK? That's what I'm interested in. I don't wanna be limited to just twelve games. Edit- looks like an SDK exists, it's just not available quite yet: https://play.date/media/
Chatter on Twitter from people at Panic indicates that you program it in Lua. Seems like C might also be an option. There’s definitely going to be an SDK.
Playdate – A New Handheld Gaming System
261–270 of 424 posts
Re: Playdate – A New Handheld Gaming System
#262The first handheld I've owned was a Greenhouse G&W. I do wish to get back the simplicity and joy of games from that area.
I don't like the language of the page though, e.g.
"we hope you can’t wait to unwrap your gift."
A gift which I've paid $149 to you? My understanding of gift is different than that of Panic I assume.
Re: Playdate – A New Handheld Gaming System
#263Re: Playdate – A New Handheld Gaming System
#264Re: Playdate – A New Handheld Gaming System
#265Earlier quoted context omitted.
Do people consider the switch a mobile platform? I mean it sort of is but... It's really a console. Depends how you define mobile, if mobile === carry in your pocket it's not. If mobile === independent from a TV then yes.
In London, it does not appear to be treated like something mobile – but in Tokyo it certainly is. You will see kids – mainly boys – huddle together around Switch screens or playing using the wireless wherever you go in suburban Tokyo.
Re: Playdate – A New Handheld Gaming System
#266I personally love weird single-purpose hardware. Unfortunately it tends not to do very well commercially. Anybody remember this guy? https://en.wikipedia.org/wiki/WikiReader
When hardware is increasingly becoming just a way to interface with a larger platform (IoT, game console subscription services, etc.), I think there will be a certain nostalgia for more static, tactile and analog hardware. I collect records, own a couple pocket operators, and buy physical books for similar reasons. Single-purpose hardware has identity. It has explicit purpose. If it is well-designed, it has an interf…
Re: Playdate – A New Handheld Gaming System
#267why is every comment saying how cool this thing is?
Some days I think the time of HN has passed because of posts like these being up-voted that much.
Re: Playdate – A New Handheld Gaming System
#268The crank is really interesting. It's such an off the wall choice for a user interface. It will be cool to see how developers take advantage of it.
https://scholarship.rice.edu/bitstream/handle/1911/77290/wrc...
Re: Playdate – A New Handheld Gaming System
#269Re: Playdate – A New Handheld Gaming System
#270Earlier quoted context omitted.
I don't see how it is better than a traditional joystick. And I think it might easily got broken.
It's in addition to a d-pad and two buttons.